mirror of
https://github.com/nillerusr/source-engine.git
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79 lines
2.6 KiB
C++
79 lines
2.6 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "filesystem.h"
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#include "matsys_controls/vmtpicker.h"
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#include "matsys_controls/vmtpreviewpanel.h"
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#include "vgui_controls/Splitter.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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//
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// Asset Picker with no preview
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//
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CVMTPicker::CVMTPicker( vgui::Panel *pParent, bool bAllowMultiselect ) :
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BaseClass( pParent, "VMT Files", "vmt", "materials", "vmtName" )
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{
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// Horizontal splitter for preview
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m_pPreviewSplitter = new Splitter( this, "PreviewSplitter", SPLITTER_MODE_VERTICAL, 1 );
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vgui::Panel *pSplitterLeftSide = m_pPreviewSplitter->GetChild( 0 );
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vgui::Panel *pSplitterRightSide = m_pPreviewSplitter->GetChild( 1 );
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m_p2D3DSplitter = new Splitter( pSplitterRightSide, "2D3DSplitter", SPLITTER_MODE_HORIZONTAL, 1 );
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vgui::Panel *pSplitterTopSide = m_p2D3DSplitter->GetChild( 0 );
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vgui::Panel *pSplitterBottomSide = m_p2D3DSplitter->GetChild( 1 );
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// VMT preview
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m_pVMTPreview2D = new CVMTPreviewPanel( pSplitterTopSide, "VMTPreview2D" );
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m_pVMTPreview3D = new CVMTPreviewPanel( pSplitterBottomSide, "VMTPreview3D" );
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m_pVMTPreview3D->DrawIn3DMode( true );
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// Standard browser controls
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CreateStandardControls( pSplitterLeftSide, bAllowMultiselect );
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LoadControlSettingsAndUserConfig( "resource/vmtpicker.res" );
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}
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CVMTPicker::~CVMTPicker()
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{
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}
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//-----------------------------------------------------------------------------
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// Derived classes have this called when the previewed asset changes
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//-----------------------------------------------------------------------------
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void CVMTPicker::OnSelectedAssetPicked( const char *pAssetName )
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{
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m_pVMTPreview2D->SetVMT( pAssetName );
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m_pVMTPreview3D->SetVMT( pAssetName );
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}
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//-----------------------------------------------------------------------------
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//
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// Purpose: Modal picker frame
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//
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//-----------------------------------------------------------------------------
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CVMTPickerFrame::CVMTPickerFrame( vgui::Panel *pParent, const char *pTitle, bool bAllowMultiselect ) :
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BaseClass( pParent )
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{
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SetAssetPicker( new CVMTPicker( this, bAllowMultiselect ) );
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LoadControlSettingsAndUserConfig( "resource/vmtpickerframe.res" );
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SetTitle( pTitle, false );
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}
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