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1032 lines
27 KiB
Protocol Buffer
1032 lines
27 KiB
Protocol Buffer
//====== Copyright 1996-2010, Valve Corporation, All rights reserved. =======
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//
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// Purpose: The file defines our Google Protocol Buffers which are used in over
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// the wire messages between servers as well as between the TF GC and TF gameservers
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// and clients.
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//
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//=============================================================================
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// We care more about speed than code size
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option optimize_for = SPEED;
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// We don't use the service generation functionality
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option cc_generic_services = false;
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//
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// STYLE NOTES:
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//
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// Use CamelCase CMsgMyMessageName style names for messages.
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//
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// Use lowercase _ delimited names like my_steam_id for field names, this is non-standard for Steam,
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// but plays nice with the Google formatted code generation.
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//
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// Try not to use required fields ever. Only do so if you are really really sure you'll never want them removed.
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// Optional should be preffered as it will make versioning easier and cleaner in the future if someone refactors
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// your message and wants to remove or rename fields.
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//
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// Use fixed64 for JobId_t, GID_t, or SteamID. This is appropriate for any field that is normally
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// going to be larger than 2^56. Otherwise use int64 for 64 bit values that are frequently smaller
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// than 2^56 as it will safe space on the wire in those cases.
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//
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// Similar to fixed64, use fixed32 for RTime32 or other 32 bit values that are frequently larger than
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// 2^28. It will save space in those cases, otherwise use int32 which will safe space for smaller values.
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// An exception to this rule for RTime32 is if the value will frequently be zero rather than set to an actual
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// time.
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//
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import "steammessages.proto";
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// Messages
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enum EGCBaseMsg
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{
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k_EMsgGCSystemMessage = 4001; // broadcast announcements from the GC
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k_EMsgGCReplicateConVars = 4002; // GC => client
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k_EMsgGCConVarUpdated = 4003; // GC => client
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//k_EMsgGCInQueue = 4008; // GC => client
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// !GROSS! These have ben moved to gcsystemmsgs.proto. But I didn't reassign their number
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//k_EMsgGCClientWelcome = 4004; // GC => client
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//k_EMsgGCServerWelcome = 4005; // GC => server
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//k_EMsgGCClientHello = 4006; // client => GC
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//k_EMsgGCServerHello = 4007; // server => GC
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//k_EMsgGCClientConnectionStatus = 4009; // GC => client
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//k_EMsgGCServerConnectionStatus = 4010; // GC => server
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// Matchmaking messages
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k_EMsgGCInviteToParty = 4501; // inviting another player to your party
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k_EMsgGCInvitationCreated = 4502; // sent from GC to sender
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k_EMsgGCPartyInviteResponse = 4503; // client accepting a party invite
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k_EMsgGCKickFromParty = 4504; // sent from party leader to GC to kick a player from the party
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k_EMsgGCLeaveParty = 4505; // sent from party member to GC to leave a party
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k_EMsgGCServerAvailable = 4506; // send from a dedicated server when its ready
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k_EMsgGCClientConnectToServer = 4507; // sent to a client to connect to a server
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k_EMsgGCGameServerInfo = 4508; // send from a dedicated server for server address information
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k_EMsgGCError = 4509; // sent from GC to client telling client about an error
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k_EMsgGCReplay_UploadedToYouTube = 4510; // client => GC
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k_EMsgGCLANServerAvailable = 4511; // send from a listen server when its ready
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};
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//enum EGCSharedMsg = 7001-7006
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enum EGCBaseProtoObjectTypes
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{
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k_EProtoObjectPartyInvite = 1001;
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k_EProtoObjectLobbyInvite = 1002;
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};
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// Econ
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message CGCStorePurchaseInit_LineItem
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{
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optional uint32 item_def_id = 1; // DefIndex of the item to purchase
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optional uint32 quantity = 2; // quantity to purchase
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optional uint32 cost_in_local_currency = 3; // cost in cents of the local currency the user thinks he should pay (if you change this update item_price_t!)
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optional uint32 purchase_type = 4; // is this a regular purchase? a rental? maps to ECartItemType
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};
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// k_EMsgGCStorePurchaseInit
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message CMsgGCStorePurchaseInit
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{
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optional string country = 1; // Country the purchase is being made from (obtained from Steam)
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optional int32 language = 2; // Client's language
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optional int32 currency = 3; // Currency the purchase is in (obtained from Steam)
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repeated CGCStorePurchaseInit_LineItem line_items = 4;
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};
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// k_EMsgGCStorePurchaseInitResponse
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message CMsgGCStorePurchaseInitResponse
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{
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optional int32 result = 1; // Result of the operation
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optional uint64 txn_id = 2; // Transaction ID of the new transaction
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};
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// Shared objects
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//
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// CSOPartyInvite - sent from the GC to possible new party member
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//
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message CSOPartyInvite
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{
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optional uint64 group_id = 1 [ (key_field) = true ];
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optional fixed64 sender_id = 2;
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optional string sender_name = 3;
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};
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// Sent from the GC to possible new lobby member
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//
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message CSOLobbyInvite
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{
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optional uint64 group_id = 1 [ (key_field) = true ];
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optional fixed64 sender_id = 2;
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optional string sender_name = 3;
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// TODO: Game mode, etc.
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};
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//
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// CMsgSystemBroadcast
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//
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message CMsgSystemBroadcast
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{
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optional string message = 1; // the message to display on the client
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};
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//
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// CMsgClientHello
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//
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message CMsgClientHello
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{
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optional uint32 version = 1;
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};
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//
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// CMsgServerHello
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//
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message CMsgServerHello
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{
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optional uint32 version = 1;
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};
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//
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// CMsgClientWelcome
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//
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message CMsgClientWelcome
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{
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optional uint32 version = 1;
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optional bytes game_data = 2;
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};
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//
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// CMsgServerWelcome
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//
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message CMsgServerWelcome
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{
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optional uint32 min_allowed_version = 1;
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optional uint32 active_version = 2;
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};
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enum GCGoodbyeReason
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{
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GCGoodbyeReason_GC_GOING_DOWN = 1;
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GCGoodbyeReason_NO_SESSION = 2;
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};
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//
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// CMsgClientGoodbye
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//
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message CMsgClientGoodbye
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{
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optional GCGoodbyeReason reason = 1;
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};
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//
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// CMsgServerGoodbye
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//
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message CMsgServerGoodbye
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{
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optional GCGoodbyeReason reason = 1;
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};
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//
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// CMsgInviteToParty - sent from party leader to the GC
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//
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message CMsgInviteToParty
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{
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optional fixed64 steam_id = 1;
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optional uint32 client_version = 2;
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optional uint32 team_id = 3;
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optional bool as_coach = 4;
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};
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//
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// CMsgInvitationCreated - sent from GC to the party leader
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//
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message CMsgInvitationCreated
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{
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optional uint64 group_id = 1;
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optional fixed64 steam_id = 2;
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};
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//
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// CMsgPartyInviteResponse - sent from client to GC when accepting/rejecting a CMsgPartyInvite
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//
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message CMsgPartyInviteResponse
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{
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optional uint64 party_id = 1;
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optional bool accept = 2;
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optional uint32 client_version = 3;
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optional uint32 team_id = 4;
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optional bool as_coach = 5;
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};
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//
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// CMsgKickFromParty - sent from party leader to the GC
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//
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message CMsgKickFromParty
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{
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optional fixed64 steam_id = 1;
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};
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//
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// CMsgLeaveParty - sent from party member to the GC
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//
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message CMsgLeaveParty
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{
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optional uint64 party_id = 1; // Party the user wants to leave
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optional uint64 lobby_id = 2; // Lobby the user wants to leave
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};
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//
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// CMsgServerAvailable - send from a dedicated server to the GC to indicate availability
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//
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message CMsgServerAvailable
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{
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};
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//
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// CMsgLANServerAvailable - send from a listen server to the GC to indicate availability
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//
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message CMsgLANServerAvailable
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{
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optional fixed64 lobby_id = 1;
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};
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//
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// Used by CEconGameAccountClient
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//
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message CSOEconGameAccountClient
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{
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optional uint32 additional_backpack_slots = 1 [ default = 0 ]; // the number of backpack slots this user has on top of DEFAULT_NUM_BACKPACK_SLOTS
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optional bool trial_account = 2 [ default = false ];
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// optional bool eligible_for_online_play = 3 [ default = true ]; // DEPRECATED
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optional bool need_to_choose_most_helpful_friend = 4;
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optional bool in_coaches_list = 5;
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optional fixed32 trade_ban_expiration = 6;
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optional fixed32 duel_ban_expiration = 7;
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optional uint32 preview_item_def = 8 [ default = 0 ];
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// optional bool eligible_for_community_market = 9; // DEPRECATED
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optional bool phone_verified = 19 [ default = false ];
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optional uint32 skill_rating_6v6 = 20;
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optional uint32 skill_rating_9v9 = 21;
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// optional bool two_factor_enabled = 22 [ default = false ]; // No longer shared with clients
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optional bool competitive_access = 23 [ default = false ];
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// !! 18 out of order slightly to be more properly grouped with the various ban fields
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optional uint32 matchmaking_ranked_ban_expiration = 18; // player can't matchmake in ranked groups until this time
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optional uint32 matchmaking_ranked_low_priority_expiration = 24; // MM low priority in ranked groups until
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optional uint32 matchmaking_ranked_ban_last_duration = 25; // How long the current ranked ban's total duration was set for
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optional uint32 matchmaking_ranked_low_priority_last_duration = 26; // How long the current ranked ban's total duration was set for
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optional uint32 matchmaking_casual_ban_expiration = 27; // player can't matchmake in casual groups until this time
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optional uint32 matchmaking_casual_low_priority_expiration = 28; // MM low priority in casual groups until
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optional uint32 matchmaking_casual_ban_last_duration = 29; // How long the current casual ban's total duration was set for
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optional uint32 matchmaking_casual_low_priority_last_duration = 30; // How long the current casual ban's total duration was set for
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optional bool phone_identifying = 31 [ default = false ];
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};
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//
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// Used by CEconCraftingRecipe
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//
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message CSOItemCriteriaCondition
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{
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optional int32 op = 1;
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optional string field = 2;
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optional bool required = 3;
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optional float float_value = 4;
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optional string string_value = 5;
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}
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message CSOItemCriteria
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{
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optional uint32 item_level = 1;
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optional int32 item_quality = 2;
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optional bool item_level_set = 3;
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optional bool item_quality_set = 4;
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optional uint32 initial_inventory = 5;
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optional uint32 initial_quantity = 6;
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// optional bool forced_quality_match__DEPRECATED = 7;
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optional bool ignore_enabled_flag = 8;
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repeated CSOItemCriteriaCondition conditions = 9;
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optional bool recent_only = 10;
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optional string tags = 11;
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};
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message CSOItemRecipe
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{
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optional uint32 def_index = 1;
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optional string name = 2;
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optional string n_a = 3;
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optional string desc_inputs = 4;
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optional string desc_outputs = 5;
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optional string di_a = 6;
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optional string di_b = 7;
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optional string di_c = 8;
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optional string do_a = 9;
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optional string do_b = 10;
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optional string do_c = 11;
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optional bool requires_all_same_class = 12;
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optional bool requires_all_same_slot = 13;
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optional int32 class_usage_for_output = 14;
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optional int32 slot_usage_for_output = 15;
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optional int32 set_for_output = 16;
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repeated CSOItemCriteria input_items_criteria = 20;
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repeated CSOItemCriteria output_items_criteria = 21;
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repeated uint32 input_item_dupe_counts = 22;
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};
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//
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// k_EMsgGCDev_NewItemRequest
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//
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message CMsgDevNewItemRequest
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{
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//using fixed64 since steamids have lots of entropy in their bits
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optional fixed64 receiver = 1;
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optional CSOItemCriteria criteria = 2;
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};
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//
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// k_EMsgGCDev_DebugRollLootRequest
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//
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message CMsgDevDebugRollLootRequest
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{
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//using fixed64 since steamids have lots of entropy in their bits
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optional fixed64 receiver = 1;
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optional string loot_list_name = 2;
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};
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//
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// k_EMsgGC_IncrementKillCountAttribute
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//
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message CMsgIncrementKillCountAttribute
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{
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optional uint64 killer_steam_id = 1; // Kyle says: we could make these both fixed32!
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optional uint64 victim_steam_id = 2;
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optional uint64 item_id = 3;
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optional uint32 event_type = 4;
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optional uint32 increment_value = 5; // How much to increment the score by
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};
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//
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// k_EMsgGC_IncrementKillCountAttribute_Multiple
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//
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message CMsgIncrementKillCountAttribute_Multiple
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{
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repeated CMsgIncrementKillCountAttribute msgs = 1;
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};
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//
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// k_EMsgGC_TrackUniquePlayerPairEvent
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//
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message CMsgTrackUniquePlayerPairEvent
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{
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optional uint64 killer_steam_id = 1; // Kyle says: we could make these both fixed32!
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optional uint64 victim_steam_id = 2;
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optional uint64 item_id = 3;
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optional uint32 event_type = 4;
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};
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//
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// k_EMsgGCApplyStrangeCountTransfer
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//
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message CMsgApplyStrangeCountTransfer
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{
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optional uint64 tool_item_id = 1; // item id of the xfer tool
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optional uint64 item_src_item_id = 2;
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optional uint64 item_dest_item_id = 3;
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};
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//
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// k_EMsgGCApplyStrangePart
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//
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message CMsgApplyStrangePart
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{
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optional uint64 strange_part_item_id = 1; // which part are we "inserting"?
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optional uint64 item_item_id = 2; // what strange item are we inserting this new part into?
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};
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//
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// k_EMsgGCApplyStrangeRestriction
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//
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message CMsgApplyStrangeRestriction
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{
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optional uint64 strange_part_item_id = 1; // which restriction item are we "inserting"?
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optional uint64 item_item_id = 2; // what strange item are we inserting this new part into?
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optional uint32 strange_attr_index = 3; // which slot did the user select for application?
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};
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//
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// k_EMsgGCApplyUpgradeCard
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//
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message CMsgApplyUpgradeCard
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{
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optional uint64 upgrade_card_item_id = 1; // which card are we attaching?
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optional uint64 subject_item_id = 2; // what item are we applying this new card to?
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};
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//
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// Used by CEconItem
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//
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message CSOEconItemAttribute
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{
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optional uint32 def_index = 1;
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optional uint32 value = 2; // DEPRECATED -- see value_bytes
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optional bytes value_bytes = 3;
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}
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message CSOEconItemEquipped
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{
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optional uint32 new_class = 1;
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optional uint32 new_slot = 2;
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}
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message CSOEconItem
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{
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optional uint64 id = 1;
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optional uint32 account_id = 2;
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optional uint32 inventory = 3;
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optional uint32 def_index = 4;
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optional uint32 quantity = 5;
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optional uint32 level = 6;
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optional uint32 quality = 7;
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optional uint32 flags = 8 [ default = 0 ];
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optional uint32 origin = 9;
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optional string custom_name = 10;
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optional string custom_desc = 11;
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repeated CSOEconItemAttribute attribute = 12;
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optional CSOEconItem interior_item = 13;
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optional bool in_use = 14 [ default = false ];
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optional uint32 style = 15 [default = 0 ];
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optional uint64 original_id = 16 [ default = 0 ];
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optional bool contains_equipped_state = 17; // DEPRECATED
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repeated CSOEconItemEquipped equipped_state = 18;
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optional bool contains_equipped_state_v2 = 19; // will be set to true even if equipped_state is an empty array, meaning "unequipped from everything"
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}
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//
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// k_EMsgGCAdjustItemEquippedState
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//
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message CMsgAdjustItemEquippedState
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{
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optional uint64 item_id = 1;
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optional uint32 new_class = 2;
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optional uint32 new_slot = 3; // will be -1 if not equipped on this class any longer
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}
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//
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// k_EMsgGCSortItems
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//
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message CMsgSortItems
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||
{
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optional uint32 sort_type = 1;
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}
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|
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//
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// Used by CEconClaimCode
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||
//
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||
message CSOEconClaimCode
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||
{
|
||
optional uint32 account_id = 1;
|
||
optional uint32 code_type = 2;
|
||
optional uint32 time_acquired = 3;
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||
optional string code = 4;
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}
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||
|
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//
|
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// k_EMsgGCStoreGetUserData
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||
//
|
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message CMsgStoreGetUserData
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||
{
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||
optional fixed32 price_sheet_version = 1;
|
||
}
|
||
|
||
|
||
//
|
||
// k_EMsgGCStoreGetUserDataResponse
|
||
//
|
||
message CMsgStoreGetUserDataResponse
|
||
{
|
||
optional int32 result = 1; // Result of the call
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||
optional int32 currency = 2; // Currency to display to the user
|
||
optional string country = 3; // Country the purchase is being made from (Send back in k_EMsgGCStorePurchaseInit)
|
||
|
||
optional fixed32 price_sheet_version = 4; // Version of the current price sheet on the GC
|
||
|
||
// experiments
|
||
optional uint64 experiment_data = 5 [ default = 0 ]; // top 32 bits = experiment id, bottom 32 bits = experiment group number
|
||
optional int32 featured_item_idx = 6;
|
||
optional bool show_hat_descriptions = 7 [ default = true ];
|
||
|
||
// Serialized KV representing the price sheet menu
|
||
optional bytes price_sheet = 8;
|
||
|
||
optional int32 default_item_sort = 9 [ default = 0 ];
|
||
|
||
// popular items by def
|
||
repeated uint32 popular_items = 10;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCUpdateItemSchema
|
||
//
|
||
message CMsgUpdateItemSchema
|
||
{
|
||
optional bytes items_game = 1; // actual contents of items_game.txt (only used on dev)
|
||
optional fixed32 item_schema_version = 2; // Version of the items_game.txt we're using
|
||
optional string items_game_url = 3; // HTTP URL where they can use to fetch the one we're using, if theirs is out of date and we don't send the contents
|
||
optional bytes signature = 4; // signature of the schema (either the one at the CDN, or the bytes we are providing). In certain branches (TF) this is required.
|
||
};
|
||
|
||
// sent from the GC to a client telling him about a GC error
|
||
message CMsgGCError
|
||
{
|
||
optional string error_text = 1;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCRequestInventoryRefresh
|
||
//
|
||
message CMsgRequestInventoryRefresh
|
||
{
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCConvarUpdated
|
||
//
|
||
message CMsgConVarValue
|
||
{
|
||
optional string name = 1;
|
||
optional string value = 2;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCReplicateConVars
|
||
//
|
||
message CMsgReplicateConVars
|
||
{
|
||
repeated CMsgConVarValue convars = 1;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCUseItemRequest
|
||
//
|
||
message CMsgUseItem
|
||
{
|
||
optional uint64 item_id = 1;
|
||
optional fixed64 target_steam_id = 2; // 64-bit field left over from original message
|
||
|
||
repeated uint32 gift__potential_targets = 3;
|
||
optional uint32 duel__class_lock = 4;
|
||
optional fixed64 initiator_steam_id = 5;
|
||
optional bool itempack__ack_immediately = 6;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCReplay_UploadedToYouTube
|
||
//
|
||
message CMsgReplayUploadedToYouTube
|
||
{
|
||
optional string youtube_url = 1;
|
||
optional string youtube_account_name = 2;
|
||
optional uint64 session_id = 3;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCConsumableExhausted
|
||
//
|
||
message CMsgConsumableExhausted
|
||
{
|
||
optional int32 item_def_id = 1;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCItemAcknowledged
|
||
//
|
||
message CMsgItemAcknowledged
|
||
{
|
||
optional uint32 account_id = 1;
|
||
optional uint32 inventory = 2;
|
||
optional uint32 def_index = 3;
|
||
optional uint32 quality = 4;
|
||
optional uint32 rarity = 5;
|
||
optional uint32 origin = 6;
|
||
optional uint32 is_strange = 7;
|
||
optional uint32 is_unusual = 8;
|
||
optional float wear = 9;
|
||
};
|
||
|
||
//
|
||
// CMsgSetPresetItemPosition
|
||
//
|
||
message CMsgSetPresetItemPosition
|
||
{
|
||
optional uint32 class_id = 1;
|
||
optional uint32 preset_id = 2;
|
||
optional uint32 slot_id = 3;
|
||
optional uint64 item_id = 4;
|
||
};
|
||
|
||
//
|
||
// CMsgSetItemPositions
|
||
//
|
||
message CMsgSetItemPositions
|
||
{
|
||
message ItemPosition
|
||
{
|
||
optional uint64 item_id = 1;
|
||
optional uint32 position = 2;
|
||
}
|
||
|
||
repeated ItemPosition item_positions = 1;
|
||
};
|
||
|
||
//
|
||
// CSOEconItemPresetInstance - The preset, class and slot ID's are all marked key fields, so that those
|
||
// fields will always be networked down to clients, even if only the item ID is modified. This is so that
|
||
// when CSharedObjectTypeCache::BUpdateFromMsg() calls its FindSharedObject(), it will have the necessary
|
||
// key data for CEconItemPresetInstance::BIsKeyLess() to be able to function. Without these, FindSharedObject()
|
||
// fails and no object is updated.
|
||
//
|
||
message CSOEconItemPresetInstance
|
||
{
|
||
// optional uint32 account_id = 1; // NOTE: Never use id '1' again - but we don't need to transmit the account id here
|
||
optional uint32 class_id = 2 [ (key_field) = true ];
|
||
optional uint32 preset_id = 3 [ (key_field) = true ];
|
||
optional uint32 slot_id = 4 [ (key_field) = true ];
|
||
optional uint64 item_id = 5;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCPresets_SelectPresetForClass
|
||
//
|
||
message CMsgSelectPresetForClass
|
||
{
|
||
optional uint32 class_id = 1; // which class we're changing the selection on
|
||
optional uint32 preset_id = 2; // which preset we want to change to
|
||
};
|
||
|
||
//
|
||
// CSOClassPresetClientData
|
||
//
|
||
message CSOClassPresetClientData
|
||
{
|
||
optional uint32 account_id = 1;
|
||
optional uint32 class_id = 2;
|
||
optional uint32 active_preset_id = 3;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGC_ReportAbuse
|
||
//
|
||
message CMsgGCReportAbuse
|
||
{
|
||
optional fixed64 target_steam_id = 1; // who is the user accusing?
|
||
|
||
optional string description = 4; // in the user's own words
|
||
optional uint64 gid = 5; // meaning depends on content type
|
||
|
||
// If accusing a player:
|
||
optional uint32 abuse_type = 2; // EAbuseReportType
|
||
optional uint32 content_type = 3; // ECommunityContentType
|
||
|
||
// If accusing a game server:
|
||
optional fixed32 target_game_server_ip = 6;
|
||
optional uint32 target_game_server_port = 7;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGC_ReportAbuseResponse
|
||
//
|
||
message CMsgGCReportAbuseResponse
|
||
{
|
||
optional fixed64 target_steam_id = 1; // target to which this reply is in reference
|
||
optional uint32 result = 2; // EResult
|
||
optional string error_message = 3; // Diagnostic error message (not localized, for debugging purposes only)
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCNameItemNotification
|
||
//
|
||
message CMsgGCNameItemNotification
|
||
{
|
||
optional fixed64 player_steamid = 1;
|
||
optional uint32 item_def_index = 2;
|
||
optional string item_name_custom = 3;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCClientDisplayNotification
|
||
//
|
||
message CMsgGCClientDisplayNotification
|
||
{
|
||
optional string notification_title_localization_key = 1;
|
||
optional string notification_body_localization_key = 2;
|
||
repeated string body_substring_keys = 3;
|
||
repeated string body_substring_values = 4;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCShowItemsPickedUp
|
||
//
|
||
message CMsgGCShowItemsPickedUp
|
||
{
|
||
optional fixed64 player_steamid = 1;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGC_UpdatePeriodicEvent
|
||
//
|
||
message CMsgUpdatePeriodicEvent
|
||
{
|
||
optional uint32 account_id = 1;
|
||
optional uint32 event_type = 2;
|
||
optional uint32 amount = 3;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCIncrementKillCountResponse
|
||
//
|
||
message CMsgGCIncrementKillCountResponse // was CMsgTFIncrementKillCountResponse
|
||
{
|
||
optional uint32 killer_account_id = 1 [ (key_field) = true ]; // name of the user who got the kill
|
||
optional uint32 num_kills = 2; // number of kills (or: ubers released; or gifts given out; etc.)
|
||
optional uint32 item_def = 3; // id of the item in question
|
||
optional uint32 level_type = 4; // what sort of rank is this? (ie., kills, gifts, etc.) used for looking up strings
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCRemoveStrangePart
|
||
//
|
||
message CMsgGCRemoveStrangePart
|
||
{
|
||
optional uint64 item_id = 1; // ID of the item we're removing a part from
|
||
optional uint32 strange_part_score_type = 2; // score type counted by the strange part we want to remove -- it doesn't matter what slot this part is in or what item def it came from as each item can only have one counter of each type
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCRemoveUpgradeCard
|
||
//
|
||
message CMsgGCRemoveUpgradeCard
|
||
{
|
||
optional uint64 item_id = 1; // ID of the item we're removing a part from
|
||
optional uint32 attribute_index = 2; // the attribute index of the attribute we want to remove; this is only valid if the attribute is set to be user-customizable
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCRemoveItemPaint
|
||
// k_EMsgGCRemoveCustomTexture
|
||
// k_EMsgGCRemoveMakersMark
|
||
//
|
||
message CMsgGCRemoveCustomizationAttributeSimple
|
||
{
|
||
optional uint64 item_id = 1;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCResetStrangeScores
|
||
//
|
||
message CMsgGCResetStrangeScores
|
||
{
|
||
optional uint64 item_id = 1;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCItemPreviewItemBoughtNotification
|
||
//
|
||
message CMsgGCItemPreviewItemBoughtNotification
|
||
{
|
||
optional uint32 item_def_index = 1;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCStorePurchaseCancel
|
||
//
|
||
message CMsgGCStorePurchaseCancel
|
||
{
|
||
optional uint64 txn_id = 1; // Transaction ID for the the transaction
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCStorePurchaseCancelResponse
|
||
//
|
||
message CMsgGCStorePurchaseCancelResponse
|
||
{
|
||
optional uint32 result = 1; // Result of the operation
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCStorePurchaseFinalize
|
||
//
|
||
message CMsgGCStorePurchaseFinalize
|
||
{
|
||
optional uint64 txn_id = 1; // Transaction ID for the the transaction
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCStorePurchaseFinalizeResponse
|
||
//
|
||
message CMsgGCStorePurchaseFinalizeResponse
|
||
{
|
||
optional uint32 result = 1; // Result of the operation
|
||
repeated uint64 item_ids = 2; // If successful, list of uint64's that represent the purchased items
|
||
};
|
||
|
||
// k_EMsgGCBannedWordListRequest
|
||
message CMsgGCBannedWordListRequest
|
||
{
|
||
optional uint32 ban_list_group_id = 1; // The group code to request the word list from (English, Chinese, etc)
|
||
optional uint32 word_id = 2; // The most recent word ID that we want to request (the response will include this ID if present)
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCGiftedItems
|
||
//
|
||
message CMsgGCGiftedItems
|
||
{
|
||
optional uint64 gifter_steam_id = 1;
|
||
optional bool was_random_person = 2;
|
||
repeated uint32 recipient_account_ids = 3;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCCollectItem
|
||
//
|
||
message CMsgGCCollectItem
|
||
{
|
||
optional uint64 collection_item_id = 1;
|
||
optional uint64 subject_item_id = 2;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCClientRequestMarketData
|
||
//
|
||
message CMsgGCClientMarketDataRequest
|
||
{
|
||
optional uint32 user_currency = 1;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCClientRequestMarketDataResponse
|
||
//
|
||
message CMsgGCClientMarketDataEntry
|
||
{
|
||
optional uint32 item_def_index = 1;
|
||
optional uint32 item_quality = 2;
|
||
|
||
optional uint32 item_sell_listings = 3;
|
||
optional uint32 price_in_local_currency = 4;
|
||
};
|
||
|
||
message CMsgGCClientMarketData
|
||
{
|
||
repeated CMsgGCClientMarketDataEntry entries = 1;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCApplyStrangifier
|
||
// k_EMsgGCUseItemEaterRecharger
|
||
//
|
||
message CMsgApplyToolToItem
|
||
{
|
||
optional uint64 tool_item_id = 1; // which item tool are we using
|
||
optional uint64 subject_item_id = 2; // what item are we applying this tool to?
|
||
};
|
||
|
||
message CMsgApplyToolToBaseItem
|
||
{
|
||
optional uint64 tool_item_id = 1; // which item tool are we using
|
||
optional uint32 baseitem_def_index = 2; // which base item def index are we applying this tool to?
|
||
};
|
||
|
||
message CMsgRecipeComponent
|
||
{
|
||
optional uint64 subject_item_id = 1;
|
||
optional uint64 attribute_index = 2;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCFulfillDynamicRecipeComponent
|
||
//
|
||
message CMsgFulfillDynamicRecipeComponent
|
||
{
|
||
optional uint64 tool_item_id = 1; // which item tool are we using
|
||
repeated CMsgRecipeComponent consumption_components = 2; // Items to consume
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCSetItemEffectVerticalOffset
|
||
//
|
||
message CMsgSetItemEffectVerticalOffset
|
||
{
|
||
optional uint64 item_id = 1;
|
||
optional float offset = 2;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCSetHatEffectUseHeadOrigin
|
||
//
|
||
message CMsgSetHatEffectUseHeadOrigin
|
||
{
|
||
optional uint64 item_id = 1;
|
||
optional bool use_head = 2;
|
||
};
|
||
|
||
//
|
||
// k_EMsgGCDeliverGiftResponseGiver
|
||
//
|
||
message CMsgDeliverGiftResponseGiver
|
||
{
|
||
optional uint32 response_code = 1;
|
||
optional string receiver_account_name = 2; // will only be set if found and if the user wasn't specifically selected
|
||
};
|
||
|
||
//
|
||
// Used by CEconGameAccountClientForGameServers
|
||
//
|
||
message CSOEconGameAccountForGameServers
|
||
{
|
||
// Deprecated.
|
||
// optional uint32 skill_rating = 3;
|
||
// optional uint32 skill_rating_6v6 = 2;
|
||
// optional uint32 skill_rating_9v9 = 4;
|
||
// optional uint32 skill_rating_12v12 = 5;
|
||
};
|
||
|
||
// ================================================================================================
|
||
// ================================================================================================
|
||
// PROTOBUF DEFINITIONS COPIED FROM STEAM
|
||
// ================================================================================================
|
||
// ================================================================================================
|
||
|
||
message CWorkshop_PopulateItemDescriptions_Request
|
||
{
|
||
message SingleItemDescription
|
||
{
|
||
optional uint32 gameitemid = 1;
|
||
optional string item_description = 2;
|
||
}
|
||
|
||
message ItemDescriptionsLanguageBlock
|
||
{
|
||
optional string language = 1; // ICU name
|
||
repeated SingleItemDescription descriptions = 2;
|
||
}
|
||
|
||
optional uint32 appid = 1;
|
||
repeated ItemDescriptionsLanguageBlock languages = 2;
|
||
}
|
||
|
||
message CWorkshop_GetContributors_Request
|
||
{
|
||
optional uint32 appid = 1;
|
||
optional uint32 gameitemid = 2;
|
||
}
|
||
|
||
message CWorkshop_GetContributors_Response
|
||
{
|
||
repeated fixed64 contributors = 1;
|
||
}
|
||
|
||
// ------------------------------------------------------------------------------------------------
|
||
|
||
message CWorkshop_SetItemPaymentRules_Request
|
||
{
|
||
message WorkshopItemPaymentRule
|
||
{
|
||
optional uint64 workshop_file_id = 1;
|
||
optional float revenue_percentage = 2;
|
||
optional string rule_description = 3;
|
||
}
|
||
|
||
message PartnerItemPaymentRule
|
||
{
|
||
optional uint32 account_id = 1;
|
||
optional float revenue_percentage = 2;
|
||
optional string rule_description = 3;
|
||
}
|
||
|
||
optional uint32 appid = 1;
|
||
optional uint32 gameitemid = 2;
|
||
repeated WorkshopItemPaymentRule associated_workshop_files = 3;
|
||
repeated PartnerItemPaymentRule partner_accounts = 4;
|
||
|
||
}
|
||
|
||
message CWorkshop_SetItemPaymentRules_Response
|
||
{
|
||
}
|
||
|
||
// Don<6F>t remove this line at the end of the file due a bug in the Mac OS X protobuf compiler
|