mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
226 lines
6.7 KiB
C++
226 lines
6.7 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=====================================================================================//
|
|
#include "cbase.h"
|
|
#include "proxyentity.h"
|
|
#include "materialsystem/imaterial.h"
|
|
#include "materialsystem/imaterialvar.h"
|
|
#include "debugoverlay_shared.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
class C_FleshEffectTarget;
|
|
void AddFleshProxyTarget( C_FleshEffectTarget *pTarget );
|
|
void RemoveFleshProxy( C_FleshEffectTarget *pTarget );
|
|
|
|
//=============================================================================
|
|
//
|
|
// Flesh effect target (used for orchestrating the "Invisible Alyx" moment
|
|
//
|
|
//=============================================================================
|
|
|
|
class C_FleshEffectTarget : public C_BaseEntity
|
|
{
|
|
DECLARE_CLASS( C_FleshEffectTarget, C_BaseEntity );
|
|
|
|
public:
|
|
float GetRadius( void )
|
|
{
|
|
if ( m_flScaleTime <= 0.0f )
|
|
return m_flRadius;
|
|
|
|
float dt = ( gpGlobals->curtime - m_flScaleStartTime );
|
|
if ( dt >= m_flScaleTime )
|
|
return m_flRadius;
|
|
|
|
return SimpleSplineRemapVal( ( dt / m_flScaleTime ), 0.0f, 1.0f, m_flStartRadius, m_flRadius );
|
|
}
|
|
|
|
virtual void Release( void )
|
|
{
|
|
// Remove us from the list of targets
|
|
RemoveFleshProxy( this );
|
|
}
|
|
|
|
virtual void OnDataChanged( DataUpdateType_t updateType )
|
|
{
|
|
BaseClass::OnDataChanged( updateType );
|
|
|
|
if ( updateType == DATA_UPDATE_CREATED )
|
|
{
|
|
// Add us to the list of flesh proxy targets
|
|
AddFleshProxyTarget( this );
|
|
}
|
|
}
|
|
|
|
float m_flRadius;
|
|
float m_flStartRadius;
|
|
float m_flScaleStartTime;
|
|
float m_flScaleTime;
|
|
|
|
DECLARE_CLIENTCLASS();
|
|
};
|
|
|
|
void RecvProxy_FleshEffect_Radius( const CRecvProxyData *pData, void *pStruct, void *pOut )
|
|
{
|
|
C_FleshEffectTarget *pTarget = (C_FleshEffectTarget *) pStruct;
|
|
float flRadius = pData->m_Value.m_Float;
|
|
|
|
//If changed, update our internal information
|
|
if ( pTarget->m_flRadius != flRadius )
|
|
{
|
|
pTarget->m_flStartRadius = pTarget->m_flRadius;
|
|
pTarget->m_flScaleStartTime = gpGlobals->curtime;
|
|
}
|
|
|
|
pTarget->m_flRadius = flRadius;
|
|
}
|
|
|
|
IMPLEMENT_CLIENTCLASS_DT( C_FleshEffectTarget, DT_FleshEffectTarget, CFleshEffectTarget )
|
|
RecvPropFloat( RECVINFO(m_flRadius), 0, RecvProxy_FleshEffect_Radius ),
|
|
RecvPropFloat( RECVINFO(m_flScaleTime) ),
|
|
END_RECV_TABLE()
|
|
|
|
CUtlVector< C_FleshEffectTarget * > g_FleshProxyTargets;
|
|
|
|
void AddFleshProxyTarget( C_FleshEffectTarget *pTarget )
|
|
{
|
|
// Take it!
|
|
g_FleshProxyTargets.AddToTail( pTarget );
|
|
}
|
|
|
|
void RemoveFleshProxy( C_FleshEffectTarget *pTarget )
|
|
{
|
|
int nIndex = g_FleshProxyTargets.Find( pTarget );
|
|
if ( nIndex != g_FleshProxyTargets.InvalidIndex() )
|
|
{
|
|
g_FleshProxyTargets.Remove( nIndex );
|
|
}
|
|
}
|
|
|
|
// $sineVar : name of variable that controls the FleshInterior level (float)
|
|
class CFleshInteriorMaterialProxy : public CEntityMaterialProxy
|
|
{
|
|
public:
|
|
CFleshInteriorMaterialProxy();
|
|
virtual ~CFleshInteriorMaterialProxy();
|
|
virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues );
|
|
virtual void OnBind( C_BaseEntity *pEntity );
|
|
virtual IMaterial *GetMaterial();
|
|
|
|
private:
|
|
IMaterialVar *m_pMaterialParamFleshEffectCenterRadius1;
|
|
IMaterialVar *m_pMaterialParamFleshEffectCenterRadius2;
|
|
IMaterialVar *m_pMaterialParamFleshEffectCenterRadius3;
|
|
IMaterialVar *m_pMaterialParamFleshEffectCenterRadius4;
|
|
IMaterialVar *m_pMaterialParamFleshGlobalOpacity;
|
|
IMaterialVar *m_pMaterialParamFleshSubsurfaceTint;
|
|
};
|
|
|
|
CFleshInteriorMaterialProxy::CFleshInteriorMaterialProxy()
|
|
{
|
|
m_pMaterialParamFleshEffectCenterRadius1 = NULL;
|
|
m_pMaterialParamFleshEffectCenterRadius2 = NULL;
|
|
m_pMaterialParamFleshEffectCenterRadius3 = NULL;
|
|
m_pMaterialParamFleshEffectCenterRadius4 = NULL;
|
|
m_pMaterialParamFleshGlobalOpacity = NULL;
|
|
m_pMaterialParamFleshSubsurfaceTint = NULL;
|
|
}
|
|
|
|
CFleshInteriorMaterialProxy::~CFleshInteriorMaterialProxy()
|
|
{
|
|
// Do nothing
|
|
}
|
|
|
|
bool CFleshInteriorMaterialProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues )
|
|
{
|
|
bool bFoundVar = false;
|
|
|
|
m_pMaterialParamFleshEffectCenterRadius1 = pMaterial->FindVar( "$FleshEffectCenterRadius1", &bFoundVar, false );
|
|
if ( bFoundVar == false)
|
|
return false;
|
|
|
|
m_pMaterialParamFleshEffectCenterRadius2 = pMaterial->FindVar( "$FleshEffectCenterRadius2", &bFoundVar, false );
|
|
if ( bFoundVar == false)
|
|
return false;
|
|
|
|
m_pMaterialParamFleshEffectCenterRadius3 = pMaterial->FindVar( "$FleshEffectCenterRadius3", &bFoundVar, false );
|
|
if ( bFoundVar == false)
|
|
return false;
|
|
|
|
m_pMaterialParamFleshEffectCenterRadius4 = pMaterial->FindVar( "$FleshEffectCenterRadius4", &bFoundVar, false );
|
|
if ( bFoundVar == false)
|
|
return false;
|
|
|
|
m_pMaterialParamFleshGlobalOpacity = pMaterial->FindVar( "$FleshGlobalOpacity", &bFoundVar, false );
|
|
if ( bFoundVar == false)
|
|
return false;
|
|
|
|
m_pMaterialParamFleshSubsurfaceTint = pMaterial->FindVar( "$FleshSubsurfaceTint", &bFoundVar, false );
|
|
if ( bFoundVar == false)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void CFleshInteriorMaterialProxy::OnBind( C_BaseEntity *pEnt )
|
|
{
|
|
IMaterialVar *pParams[] =
|
|
{
|
|
m_pMaterialParamFleshEffectCenterRadius1,
|
|
m_pMaterialParamFleshEffectCenterRadius2,
|
|
m_pMaterialParamFleshEffectCenterRadius3,
|
|
m_pMaterialParamFleshEffectCenterRadius4
|
|
};
|
|
|
|
float vEffectCenterRadius[4];
|
|
for ( int i = 0; i < ARRAYSIZE( pParams ); i++ )
|
|
{
|
|
if ( i < g_FleshProxyTargets.Count() )
|
|
{
|
|
// Setup the target
|
|
if ( g_FleshProxyTargets[i]->IsAbsQueriesValid() == false )
|
|
continue;
|
|
|
|
Vector vecAbsOrigin = g_FleshProxyTargets[i]->GetAbsOrigin();
|
|
vEffectCenterRadius[0] = vecAbsOrigin.x;
|
|
vEffectCenterRadius[1] = vecAbsOrigin.y;
|
|
vEffectCenterRadius[2] = vecAbsOrigin.z;
|
|
vEffectCenterRadius[3] = g_FleshProxyTargets[i]->GetRadius();
|
|
}
|
|
else
|
|
{
|
|
// Clear the target
|
|
vEffectCenterRadius[0] = vEffectCenterRadius[1] = vEffectCenterRadius[2] = vEffectCenterRadius[3] = 0.0f;
|
|
}
|
|
|
|
// Set the value either way
|
|
pParams[i]->SetVecValue( vEffectCenterRadius, 4 );
|
|
}
|
|
|
|
// Subsurface texture. NOTE: This texture bleeds through the color of the flesh texture so expect
|
|
// to have to set this brighter than white to really see the subsurface texture glow through.
|
|
if ( m_pMaterialParamFleshSubsurfaceTint != NULL )
|
|
{
|
|
float vSubsurfaceTintColor[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
|
|
|
// !!! Test code. REPLACE ME!
|
|
// vSubsurfaceTintColor[0] = vSubsurfaceTintColor[1] = vSubsurfaceTintColor[2] = sinf( gpGlobals->curtime * 3.0f ) + 1.0f; // * 0.5f + 0.5f;
|
|
|
|
m_pMaterialParamFleshSubsurfaceTint->SetVecValue( vSubsurfaceTintColor, 4 );
|
|
}
|
|
}
|
|
|
|
IMaterial *CFleshInteriorMaterialProxy::GetMaterial()
|
|
{
|
|
if ( m_pMaterialParamFleshEffectCenterRadius1 == NULL)
|
|
return NULL;
|
|
|
|
return m_pMaterialParamFleshEffectCenterRadius1->GetOwningMaterial();
|
|
}
|
|
|
|
EXPOSE_INTERFACE( CFleshInteriorMaterialProxy, IMaterialProxy, "FleshInterior" IMATERIAL_PROXY_INTERFACE_VERSION );
|