mirror of
https://github.com/nillerusr/source-engine.git
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269 lines
11 KiB
C++
269 lines
11 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef BACKPACK_PANEL_H
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#define BACKPACK_PANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "base_loadout_panel.h"
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#include "tf_item_inspection_panel.h"
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#define BACKPACK_SLOTS_PER_PAGE 50
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#define BACKPACK_ROWS 5
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#define BACKPACK_COLUMNS (BACKPACK_SLOTS_PER_PAGE / BACKPACK_ROWS)
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#define BACKPACK_MAX_PAGES (MAX_NUM_BACKPACK_SLOTS / BACKPACK_SLOTS_PER_PAGE)
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class CDynamicRecipePanel;
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class CItemSlotPanel;
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class CStrangeCountTransferPanel;
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class CCollectionCraftingPanel;
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class CHalloweenOfferingPanel;
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class CCraftCommonStatClockPanel;
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class CTFStorePreviewItemPanel2;
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//-----------------------------------------------------------------------------
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// An inventory screen that handles displaying the backpack
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//-----------------------------------------------------------------------------
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class CBackpackPanel : public CBaseLoadoutPanel
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{
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DECLARE_CLASS_SIMPLE( CBackpackPanel, CBaseLoadoutPanel );
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public:
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CBackpackPanel( vgui::Panel *parent, const char *panelName );
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virtual ~CBackpackPanel();
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virtual const char *GetResFile( void ) { return "Resource/UI/econ/BackpackPanel.res"; }
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) OVERRIDE;
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virtual void ApplySettings( KeyValues *inResourceData ) OVERRIDE;
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virtual void PerformLayout( void ) OVERRIDE;
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virtual void FireGameEvent( IGameEvent *event ) OVERRIDE;
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virtual void UpdateModelPanels( void );
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virtual int GetNumItemPanels( void ) { return BACKPACK_SLOTS_PER_PAGE; };
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virtual void OnShowPanel( bool bVisible, bool bReturningFromArmory );
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virtual void PostShowPanel( bool bVisible );
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virtual bool UsesRarityControls( void ) { return true; }
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virtual bool AllowSelection( void ) { return true; }
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virtual bool AllowDragging( CItemModelPanel *panel ) { return true; }
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virtual int GetNumSlotsPerPage( void ) OVERRIDE { return BACKPACK_SLOTS_PER_PAGE; }
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virtual int GetNumColumns( void ) OVERRIDE { return BACKPACK_COLUMNS; }
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virtual int GetNumRows( void ) OVERRIDE { return BACKPACK_ROWS; }
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virtual int GetNumPages( void ) OVERRIDE;
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virtual void SetCurrentPage( int nNewPage ) OVERRIDE;
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virtual void AssignItemToPanel( CItemModelPanel *pPanel, int iIndex );
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virtual void OnItemPanelEntered( vgui::Panel *panel ) OVERRIDE;
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virtual void OpenContextMenu();
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MESSAGE_FUNC_PTR( OnItemPanelMousePressed, "ItemPanelMousePressed", panel );
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MESSAGE_FUNC_PTR( OnItemPanelMouseReleased, "ItemPanelMouseReleased", panel );
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MESSAGE_FUNC_PTR( OnItemPanelMouseRightRelease, "ItemPanelMouseRightRelease", panel );
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MESSAGE_FUNC_INT_INT( OnCursorMoved, "OnCursorMoved", x, y );
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MESSAGE_FUNC_INT_INT( OnItemPanelCursorMoved, "ItemPanelCursorMoved", x, y );
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MESSAGE_FUNC_PARAMS( OnConfirmDelete, "ConfirmDlgResult", data );
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MESSAGE_FUNC_PARAMS( OnTextChanged, "TextChanged", data );
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MESSAGE_FUNC_PARAMS( OnButtonChecked, "CheckButtonChecked", pData );
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MESSAGE_FUNC( OnCancelSelection, "CancelSelection" );
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MESSAGE_FUNC( DoTradeToPlayer, "DoTradeToPlayer" );
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MESSAGE_FUNC( DoSellMarketplace, "DoSellMarketplace" );
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MESSAGE_FUNC( DoDescription, "DoDescription" );
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MESSAGE_FUNC( DoRename, "DoRename" );
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MESSAGE_FUNC( DoDelete, "DoDelete" );
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MESSAGE_FUNC( DoApplyOnItem, "Context_ApplyOnItem" );
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MESSAGE_FUNC( DoUseConsumableItem, "Context_UseConsumableItem" );
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MESSAGE_FUNC( DoUnwrapItem, "Context_UnwrapItem" );
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MESSAGE_FUNC( DoDeliverItem, "Context_DeliverItem" );
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MESSAGE_FUNC( DoApplyByItem, "Context_ApplyByItem" );
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MESSAGE_FUNC( DoShuffle, "Context_Shuffle" );
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MESSAGE_FUNC( DoEditSlot, "Context_EditSlot" );
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MESSAGE_FUNC( DoRefurbishItem, "Context_RefurbishItem" );
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MESSAGE_FUNC( DoGetItemFromStore, "Context_GetItemFromStore" );
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MESSAGE_FUNC( DoOpenDuckLeaderboards, "Context_OpenDuckLeaderboards" );
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MESSAGE_FUNC( DoInspectModel, "Context_InspectModel" );
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MESSAGE_FUNC( DoBuyKeyAndOpenCrate, "Context_BuyKeyAndOpenCrate" );
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MESSAGE_FUNC( DoOpenCrateWithKey, "Context_OpenCrateWithKey" );
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MESSAGE_FUNC( DoStrangeCountTransfer, "Context_OpenStrangeCountTransfer" );
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MESSAGE_FUNC( DoCraftUpCollection, "Context_CraftUpCollection" );
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MESSAGE_FUNC( DoHalloweenOffering, "Context_HalloweenOffering" );
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MESSAGE_FUNC( DoCraftCommonStatClock, "Context_CraftCommonStatClock" );
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void DoEquipForClass( int nClass );
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void DoPaint( int nPaintItemIndex, bool bUseStore, bool bUseMarket );
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void DoStrangePart( int nStrangePartIndex, bool bUseMarket );
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enum ESelection
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{
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SELECT_FIRST,
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SELECT_ALL
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};
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bool AttemptToUseItem( item_definition_index_t iItemDefIndex );
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void AttemptToShowItemInStore( item_definition_index_t iItemDefIndex );
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void AttemptToShowItemInMarket( item_definition_index_t iItemDefIndex );
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void GetSelectedPanels( ESelection eSelection, CUtlVector< CItemModelPanel* >& m_vecSelected ) const;
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virtual void OnCommand( const char *command );
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virtual void OnTick( void );
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virtual void OnThink( void );
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virtual void OnKeyCodePressed( vgui::KeyCode code ) OVERRIDE;
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virtual void OnKeyCodeReleased( vgui::KeyCode code ) OVERRIDE;
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virtual void OnKeyCodeTyped(vgui::KeyCode code) OVERRIDE;
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virtual void OnMouseReleased(vgui::MouseCode code) OVERRIDE;
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virtual void OnMouseMismatchedRelease( vgui::MouseCode code, Panel* pPressedPanel ) OVERRIDE;
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virtual void OnMouseCaptureLost() OVERRIDE;
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void OnItemContentsChanged( CEconItemView *pEconItemView );
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virtual void OpenArmory( CEconItemView* item );
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void ToggleSelectBackpackItemPanel( CItemModelPanel *pPanel );
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void DeSelectAllBackpackItemPanels( void );
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CEconItemView* GetComboBoxOverlayUISeletionItem() { return &m_ComboBoxOverlaySelectionItem; }
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void SetComboBoxOverlaySelectionItem( const CEconItemView *pEconItemView ) { m_ComboBoxOverlaySelectionItem = *pEconItemView; }
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void SetCurrentTransactionID( uint64 nTxnID );
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void CheckForQuickOpenKey();
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void MarkItemIDDirty( itemid_t itemID );
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void OpenInspectModelPanelAndCopyItem( CEconItemView *pItemView );
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CCollectionCraftingPanel *GetCollectionCraftPanel();
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protected:
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virtual void StartDrag( int x, int y );
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virtual void StopDrag( bool bSucceeded );
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virtual bool CanDragTo( CItemModelPanel *pItemPanel, int iPanelIndex ) { return true; }
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virtual void HandleDragTo( CItemModelPanel *pItemPanel, int iPanelIndex );
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virtual int GetBackpackPosForPanelIndex( int iPanelIndex ) { return iPanelIndex + 1 + (GetCurrentPage() * GetNumSlotsPerPage()); }
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virtual bool NeedsDerivedTickSignal( void ) { return false; }
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int GetBackpackPositionForPanel( CItemModelPanel *pItemPanel );
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virtual const char *GetGreyOutItemPanelReason( CItemModelPanel *pItemPanel );
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virtual void SetBorderForItem( CItemModelPanel *pItemPanel, bool bMouseOver );
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virtual bool IsIgnoringItemPanelEnters( void ) { return m_bDragging; }
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virtual void AddNewItemPanel( int iPanelIndex );
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virtual CItemModelPanel *GetItemPanelAtPos( int x, int y );
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virtual void PositionItemPanel( CItemModelPanel *pPanel, int iIndex );
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void CancelToolSelection( void );
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void SetShowBaseItems( bool bShow );
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virtual ConVar *GetExplanationConVar( void );
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bool ShouldShowExplanations( void ) { return (!m_bItemsOnly && !InToolSelectionMode()); }
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bool InToolSelectionMode() const { return m_eSelectionMode != StandardSelection; }
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void SetupToolSelectionItem();
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void HandleToolItemSelection( CEconItemView *pItem );
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void ClearNameFilter( bool bUpdateModelPanels );
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bool HasNameFilter() const { return m_wNameFilter.Count() > 0; }
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const wchar_t* GetNameFilter() const { return HasNameFilter() ? m_wNameFilter.Base() : NULL; }
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void UpdateFilteringItems();
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int GetItemQualityForBorder( CItemModelPanel* pItemPanel ) const;
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int GetNumMaxPages() const { return BACKPACK_MAX_PAGES; }
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int GetPageButtonIndexAtPos( int x, int y );
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void SetPageButtonTextColorBasedOnContents();
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void AddPaintToContextMenu( Menu *pPaintSubMenu, item_definition_index_t iPaintDef, bool bAddCommerce );
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void AddCommerceToContextMenu( Menu *pMenu, const char* pszActionFmt, item_definition_index_t iItemDefIndex, bool bAddMarket, bool bAddStore );
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void AddCommerceSubmenus( Menu *pSubMenu, item_definition_index_t iItemDef, const char* pszActionFmt );
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void DoGiftToPlayer( );
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protected:
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vgui::TextEntry *m_pNameFilterTextEntry;
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CUtlVector<wchar_t> m_wNameFilter;
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float m_flFilterItemTime;
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CUtlMap< int, CEconItemView*, int > m_mapFilteringItems;
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CUtlMap< itemid_t, char > m_mapSeenItems;
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bool m_bInitializedSeenItems;
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CUtlVector< itemid_t > m_vecDirtyItems;
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CExButton *m_pNextPageButton;
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CExButton *m_pPrevPageButton;
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CExButton *m_pShowExplanationsButton;
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vgui::Label *m_pCurPageLabel;
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vgui::ComboBox *m_pSortByComboBox;
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vgui::ComboBox *m_pShowRarityComboBox;
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vgui::CheckButton *m_pShowBaseItemsCheckbox;
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CExButton *m_pDragToNextPageButton;
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CExButton *m_pDragToPrevPageButton;
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float m_flPreventDragPageSwitchUntil;
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float m_flStartExplanationsAt;
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// Dragging support
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float m_flMouseDownTime;
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int m_iMouseDownX;
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int m_iMouseDownY;
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CItemModelPanel *m_pItemDraggedFromPanel;
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int m_iDraggedFromPage;
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bool m_bMouseDownOnItemPanel;
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bool m_bDragging;
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CItemModelPanel *m_pMouseDragItemPanel;
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int m_iDragOffsetX;
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int m_iDragOffsetY;
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CItemModelPanel *m_pPrevDragOverItemPanel;
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// Deletion
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vgui::EditablePanel *m_pConfirmDeleteDialog;
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// Tool support
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enum SelectionMode_t
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{
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StandardSelection,
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ToolSelection,
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};
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SelectionMode_t m_eSelectionMode;
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int m_nLastToolPage;
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CEconItemView m_ToolSelectionItem;
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CExButton *m_pCancelToolButton;
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vgui::ScalableImagePanel *m_pToolIcon;
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CEconItemView m_ComboBoxOverlaySelectionItem;
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CExButton *m_pCraftButton;
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// base items or backpack items
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bool m_bShowBaseItems;
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// positions of all our item panels, so we can handle drag & drop
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struct backpackitempos_t
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{
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int x,y;
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};
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CUtlVector<backpackitempos_t> m_ItemModelPanelPos;
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KeyValues *m_pPageButtonKVs;
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int m_nNumActivePages;
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CUtlVector< EditablePanel* > m_Pages;
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CUtlVector<backpackitempos_t> m_PageButtonPos;
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CDynamicRecipePanel* m_pDynamicRecipePanel;
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CItemSlotPanel* m_pItemSlotPanel;
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CUtlVector< item_definition_index_t > m_vecPaintCans;
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CUtlVector< item_definition_index_t > m_vecStrangeParts;
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DHANDLE<CStrangeCountTransferPanel> m_pStrangeToolPanel;
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DHANDLE<CCollectionCraftingPanel> m_pCollectionCraftPanel;
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DHANDLE<CHalloweenOfferingPanel> m_pHalloweenOfferingPanel;
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DHANDLE<CCraftCommonStatClockPanel> m_pMannCoTradePanel; // Make this Panel Generic
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CTFItemInspectionPanel *m_pInspectPanel;
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CTFStorePreviewItemPanel2 *m_pInspectCosmeticPanel;
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vgui::Menu *m_pContextMenu;
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CEconItemViewHandle m_hQuickOpenCrate;
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uint64 m_nQuickOpenTxn;
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CPanelAnimationVarAliasType( int, m_iPageButtonYPos, "page_button_y", "0", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iPageButtonXDelta, "page_button_x_delta", "0", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iPageButtonYDelta, "page_button_y_delta", "0", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iPageButtonPerRow, "page_button_per_row", "20", "int" );
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CPanelAnimationVarAliasType( int, m_iPageButtonHeight, "page_button_height", "0", "proportional_int" );
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};
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#endif // BACKPACK_PANEL_H
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