source-engine/game/client/dod/dod_hud_playerstatus_weapon.h
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2020-04-22 12:56:21 -04:00

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef DOD_HUD_PLAYERSTATUS_WEAPON_H
#define DOD_HUD_PLAYERSTATUS_WEAPON_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Purpose: Weapon Selection panel
//-----------------------------------------------------------------------------
class CDoDHudCurrentWeapon : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CDoDHudCurrentWeapon, vgui::EditablePanel );
public:
CDoDHudCurrentWeapon( vgui::Panel *parent, const char *name ) : vgui::EditablePanel( parent, name ){}
virtual void Paint();
};
#endif // DOD_HUD_PLAYERSTATUS_WEAPON_H