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43 lines
825 B
C++
43 lines
825 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef ORDER_REPAIR_H
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#define ORDER_REPAIR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "orders.h"
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class CPlayerClass;
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class CPlayerClassDefender;
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class COrderRepair : public COrder
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{
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public:
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DECLARE_CLASS( COrderRepair, COrder );
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DECLARE_SERVERCLASS();
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// Create an order for the defender to fix friendly objects.
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static bool CreateOrder_RepairFriendlyObjects( CPlayerClassDefender *pClass );
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// Create an order for anyone to repair their own objects.
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static bool CreateOrder_RepairOwnObjects( CPlayerClass *pClass );
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// COrder overrides.
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public:
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virtual bool Update( void );
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};
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#endif // ORDER_REPAIR_H
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