mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-28 09:03:01 +00:00
594 lines
18 KiB
C++
594 lines
18 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "MakeGameData.h"
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static CUtlSymbolTable g_CriticalPreloadTable( 0, 32, true );
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//-----------------------------------------------------------------------------
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// Purpose: Compute preload data by file type. Calls into appropriate libraries
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// to get the preload info. Libraries would use filename to generate
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// the preload if there is a compilation step, otherwise the file buffer
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// is a buffer loaded filename.
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//-----------------------------------------------------------------------------
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static bool GetPreloadBuffer( const char *pFilename, CUtlBuffer &fileBuffer, CUtlBuffer &preloadBuffer )
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{
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char fileExtension[MAX_PATH];
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Q_ExtractFileExtension( pFilename, fileExtension, sizeof( fileExtension ) );
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// adding an entire file IS ONLY for files that are expected to be read by the game as a single read
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// NOT for files that have any seek pattern
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bool bAddEntireFile = false;
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// trivial small files, always add
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if ( !Q_stricmp( fileExtension, "txt" ) ||
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!Q_stricmp( fileExtension, "dat" ) ||
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!Q_stricmp( fileExtension, "lst" ) ||
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!Q_stricmp( fileExtension, "res" ) ||
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!Q_stricmp( fileExtension, "vmt" ) ||
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!Q_stricmp( fileExtension, "cfg" ) ||
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!Q_stricmp( fileExtension, "bnf" ) ||
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!Q_stricmp( fileExtension, "rc" ) ||
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!Q_stricmp( fileExtension, "vbf" ) ||
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!Q_stricmp( fileExtension, "vfe" ) ||
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!Q_stricmp( fileExtension, "pcf" ) ||
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!Q_stricmp( fileExtension, "inf" ) )
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{
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bAddEntireFile = true;
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}
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// critical resources get blindly added to the preload
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if ( !bAddEntireFile && ( g_CriticalPreloadTable.Find( pFilename ) != UTL_INVAL_SYMBOL ) )
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{
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bAddEntireFile = true;
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}
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if ( bAddEntireFile && LZMA_IsCompressed( (unsigned char *)fileBuffer.Base() ) )
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{
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// sorry, not allowed to add entirely to preload if already compressed
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// breaks the run-time filesystem due to inability to deliver file as-is
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bAddEntireFile = false;
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}
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if ( bAddEntireFile )
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{
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if ( fileBuffer.TellMaxPut() >= 1*1024 )
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{
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// only compress preload files of reasonable size
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unsigned int compressedSize = 0;
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unsigned char *pCompressedOutput = LZMA_OpportunisticCompress( (unsigned char *)fileBuffer.Base(),
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fileBuffer.TellMaxPut(), &compressedSize );
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if ( pCompressedOutput )
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{
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// add as compressed
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preloadBuffer.EnsureCapacity( compressedSize );
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preloadBuffer.Put( pCompressedOutput, compressedSize );
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free( pCompressedOutput );
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return true;
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}
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}
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// add entire file to preload section
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preloadBuffer.EnsureCapacity( fileBuffer.TellMaxPut() );
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preloadBuffer.Put( fileBuffer.Base(), fileBuffer.TellMaxPut() );
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return true;
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}
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// Each library will fetch the optional preload data into caller's buffer
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if ( !Q_stricmp( fileExtension, "wav" ) )
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{
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return GetPreloadData_WAV( pFilename, fileBuffer, preloadBuffer );
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}
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else if ( !Q_stricmp( fileExtension, "vtf" ) )
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{
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return GetPreloadData_VTF( pFilename, fileBuffer, preloadBuffer );
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}
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else if ( !Q_stricmp( fileExtension, "vcs" ) )
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{
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return GetPreloadData_VCS( pFilename, fileBuffer, preloadBuffer );
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}
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else if ( !Q_stricmp( fileExtension, "vhv" ) )
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{
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return GetPreloadData_VHV( pFilename, fileBuffer, preloadBuffer );
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}
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else if ( !Q_stricmp( fileExtension, "vtx" ) )
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{
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return GetPreloadData_VTX( pFilename, fileBuffer, preloadBuffer );
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}
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else if ( !Q_stricmp( fileExtension, "vvd" ) )
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{
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return GetPreloadData_VVD( pFilename, fileBuffer, preloadBuffer );
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}
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// others...
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return false;
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}
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void SetupCriticalPreloadScript( const char *pModPath )
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{
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characterset_t breakSet;
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CharacterSetBuild( &breakSet, "" );
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// purge any prior entries
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g_CriticalPreloadTable.RemoveAll();
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// populate table
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char szCriticaList[MAX_PATH];
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char szToken[MAX_PATH];
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V_ComposeFileName( pModPath, "scripts\\preload_xbox.xsc", szCriticaList, sizeof( szCriticaList ) );
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CUtlBuffer criticalListBuffer;
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if ( ReadFileToBuffer( szCriticaList, criticalListBuffer, true, true ) )
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{
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for ( ;; )
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{
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int nTokenSize = criticalListBuffer.ParseToken( &breakSet, szToken, sizeof( szToken ) );
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if ( nTokenSize <= 0 )
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{
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break;
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}
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V_strlower( szToken );
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V_FixSlashes( szToken, CORRECT_PATH_SEPARATOR );
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if ( UTL_INVAL_SYMBOL == g_CriticalPreloadTable.Find( szToken ) )
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{
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g_CriticalPreloadTable.AddString( szToken );
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}
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}
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}
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}
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CXZipTool::CXZipTool()
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{
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m_pZip = NULL;
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m_hPreloadFile = INVALID_HANDLE_VALUE;
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m_hOutputZipFile = INVALID_HANDLE_VALUE;
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m_PreloadFilename[0] = '\0';
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}
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CXZipTool::~CXZipTool()
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{
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Reset();
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}
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void CXZipTool::Reset()
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{
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if ( m_hOutputZipFile != INVALID_HANDLE_VALUE )
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{
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CloseHandle( m_hOutputZipFile );
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m_hOutputZipFile = INVALID_HANDLE_VALUE;
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}
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if ( m_hPreloadFile != INVALID_HANDLE_VALUE )
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{
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CloseHandle( m_hPreloadFile );
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m_hPreloadFile = INVALID_HANDLE_VALUE;
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}
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if ( m_PreloadFilename[0] )
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{
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DeleteFile( m_PreloadFilename );
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m_PreloadFilename[0] = '\0';
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}
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if ( m_pZip )
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{
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IZip::ReleaseZip( m_pZip );
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m_pZip = NULL;
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}
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m_ZipPreloadDirectoryEntries.Purge();
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m_ZipCRCList.Purge();
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m_ZipPreloadRemapEntries.Purge();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Add a file buffer to the zip
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//-----------------------------------------------------------------------------
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bool CXZipTool::AddBuffer( const char *pFilename, CUtlBuffer &fileBuffer, bool bDoPreload )
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{
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if ( !m_pZip )
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{
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return false;
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}
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// safely strip unecessary prefix, otherise pollutes CRC
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if ( !strnicmp( pFilename, ".\\", 2 ) )
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{
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pFilename += 2;
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}
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// scan for CRC collision now, not at runtime
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CRCEntry_t crcEntry;
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crcEntry.fileNameCRC = HashStringCaselessConventional( pFilename );
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crcEntry.filename = pFilename;
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int idx = m_ZipCRCList.Find( crcEntry );
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if ( -1 != idx )
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{
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if ( !V_stricmp( pFilename, m_ZipCRCList[idx].filename.String() ) )
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{
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// file has already been added, ignore as succesful
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return true;
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}
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Msg( "ERROR: CRC Collision: '%s' with '%s'\n", pFilename, m_ZipCRCList[idx].filename.String() );
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return false;
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}
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else
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{
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// add unique entry to lists
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// must track filenames in a non-sort manner
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m_ZipCRCList.Insert( crcEntry );
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}
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// default, no preload entry
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unsigned short preloadDir = INVALID_PRELOAD_ENTRY;
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if ( bDoPreload )
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{
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CUtlBuffer preloadBuffer;
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bool bHasPreload = GetPreloadBuffer( pFilename, fileBuffer, preloadBuffer );
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int preloadSize = preloadBuffer.TellMaxPut();
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if ( bHasPreload && preloadSize > 0 )
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{
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if ( m_ZipPreloadDirectoryEntries.Count() >= 65534 )
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{
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Msg( "ERROR: Preload section FULL!, skipping %s\n", pFilename );
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return FALSE;
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}
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// Initialize the entry header
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ZIP_PreloadDirectoryEntry entry;
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memset( &entry, 0, sizeof( entry ) );
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entry.Length = preloadSize;
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entry.DataOffset = SetFilePointer( m_hPreloadFile, 0, NULL, FILE_CURRENT );
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// Add the directory entry to the preload table
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preloadDir = m_ZipPreloadDirectoryEntries.AddToTail( entry );
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// Append the preload data to the preload file
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DWORD numBytesWritten;
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BOOL bOK = WriteFile( m_hPreloadFile, preloadBuffer.Base(), preloadSize, &numBytesWritten, NULL );
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if ( !bOK || preloadSize != numBytesWritten )
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{
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Msg( "ERROR: writing %d preload bytes of '%s'\n", preloadSize, pFilename );
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return false;
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}
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if ( !g_bQuiet )
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{
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// Spew it
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if ( LZMA_IsCompressed( (unsigned char *)preloadBuffer.Base() ) )
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{
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unsigned int actualSize = LZMA_GetActualSize( (unsigned char *)preloadBuffer.Base() );
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Msg( "Preload: '%s': Compressed:%u Actual:%u\n", pFilename, preloadSize, actualSize );
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}
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else
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{
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Msg( "Preload: '%s': Length:%u\n", pFilename, preloadSize );
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}
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}
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}
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}
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unsigned int fileSize = fileBuffer.TellMaxPut();
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if ( fileSize > 0 )
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{
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// order in zip is sorted, not sequential
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m_pZip->AddBufferToZip( pFilename, fileBuffer.Base(), fileSize, false );
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// track the file in the zip directory to it's preload entry
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// order in preload is sequential as buffers are added
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preloadRemap_t remap;
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remap.filename = pFilename;
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remap.preloadDirIndex = preloadDir;
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m_ZipPreloadRemapEntries.AddToTail( remap );
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if ( !g_bQuiet )
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{
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Msg( "File: '%s': Length:%u\n", pFilename, fileSize );
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}
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Load a file and add it to the zip
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//-----------------------------------------------------------------------------
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bool CXZipTool::AddFile( const char *pFilename, bool bDoPreload )
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{
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if ( !m_pZip )
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{
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return false;
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}
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FILE* pFile = fopen( pFilename, "rb" );
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if( !pFile )
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{
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Msg( "ERROR: failed to open file: '%s'\n", pFilename );
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return false;
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}
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// Get the length of the file
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fseek( pFile, 0, SEEK_END );
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unsigned fileSize = ftell( pFile );
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fseek( pFile, 0, SEEK_SET);
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// read file to buffer
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CUtlBuffer fileBuffer;
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fileBuffer.EnsureCapacity( fileSize );
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fread( fileBuffer.Base(), fileSize, 1, pFile );
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fclose( pFile );
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fileBuffer.SeekPut( CUtlBuffer::SEEK_HEAD, fileSize );
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return AddBuffer( pFilename, fileBuffer, bDoPreload );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Add the preload section and save out the zip file
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//-----------------------------------------------------------------------------
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bool CXZipTool::End()
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{
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if ( !m_pZip )
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{
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return false;
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}
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// Add the preload section to the zip
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if ( m_ZipPreloadDirectoryEntries.Count() )
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{
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CUtlBuffer sectionBuffer;
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CByteswap byteSwap;
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// pc tools write 360 native data
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byteSwap.ActivateByteSwapping( IsPC() );
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// determine the preload data footprint
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unsigned int preloadDataSize = SetFilePointer( m_hPreloadFile, 0, NULL, FILE_CURRENT );
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// finalize header
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m_ZipPreloadHeader.DirectoryEntries = m_ZipPreloadRemapEntries.Count();
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m_ZipPreloadHeader.PreloadDirectoryEntries = m_ZipPreloadDirectoryEntries.Count();
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// determine the total section size ( treated as a single file inside zip )
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unsigned int sectionSize = sizeof( ZIP_PreloadHeader ) +
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m_ZipPreloadHeader.PreloadDirectoryEntries * sizeof( ZIP_PreloadDirectoryEntry ) +
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m_ZipPreloadHeader.DirectoryEntries * sizeof( unsigned short ) +
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preloadDataSize;
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sectionSize = AlignValue( sectionSize, m_ZipPreloadHeader.Alignment );
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sectionBuffer.EnsureCapacity( sectionSize );
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// save data in order
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// save the header
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byteSwap.SwapFieldsToTargetEndian( &m_ZipPreloadHeader );
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sectionBuffer.Put( &m_ZipPreloadHeader, sizeof( ZIP_PreloadHeader ) );
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// fixup and save the preload directory
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for ( int i=0; i<m_ZipPreloadDirectoryEntries.Count(); i++ )
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{
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ZIP_PreloadDirectoryEntry entry = m_ZipPreloadDirectoryEntries[i];
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byteSwap.SwapFieldsToTargetEndian( &entry );
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sectionBuffer.Put( &entry, sizeof( ZIP_PreloadDirectoryEntry ) );
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}
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// generate remap table
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char fileName[MAX_PATH];
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int fileSize;
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int zipIndex = -1;
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unsigned short *pRemapTable = (unsigned short *)malloc( m_ZipPreloadRemapEntries.Count() * sizeof( unsigned short ) );
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for ( int i=0; i<m_ZipPreloadRemapEntries.Count(); i++ )
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{
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// zip files get iterated in the same order they are serialized to disk
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fileName[0] = '\0';
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fileSize = 0;
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zipIndex = m_pZip->GetNextFilename( zipIndex, fileName, sizeof( fileName ), fileSize );
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// find the file in the preload remap table
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bool bFound = false;
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int j;
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for ( j=0; j<m_ZipPreloadRemapEntries.Count(); j++ )
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{
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if ( !Q_stricmp( fileName, m_ZipPreloadRemapEntries[j].filename.String() ) )
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{
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bFound = true;
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break;
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}
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}
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if ( !bFound )
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{
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// shouldn't happen, every file in the zip has a matching preload remap entry, that is valid or marked invalid
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Msg( "ERROR: file '%s' was expected to have an entry in preload table\n", fileName );
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}
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// the remap table is used to go find a file's preload data (if available)
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pRemapTable[i] = m_ZipPreloadRemapEntries[j].preloadDirIndex;
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}
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for ( int i=0; i<m_ZipPreloadRemapEntries.Count(); i++ )
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{
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unsigned short s = pRemapTable[i];
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sectionBuffer.PutShort( BigShort( s ) );
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}
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free( pRemapTable );
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// get and save preload data
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void *pPreloadData = malloc( preloadDataSize );
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SetFilePointer( m_hPreloadFile, 0, NULL, FILE_BEGIN );
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DWORD numBytesRead;
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BOOL bOK = ReadFile( m_hPreloadFile, pPreloadData, preloadDataSize, &numBytesRead, NULL );
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if ( !bOK || numBytesRead != preloadDataSize )
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{
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Msg( "ERROR: failed to read %d bytes from temporary preload file\n", preloadDataSize );
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}
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CloseHandle( m_hPreloadFile );
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m_hPreloadFile = INVALID_HANDLE_VALUE;
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sectionBuffer.Put( pPreloadData, preloadDataSize );
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free( pPreloadData );
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// cannot have written more than was pre-calced, unless code was broken
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Assert( (unsigned int)sectionBuffer.TellMaxPut() <= sectionSize );
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while( (unsigned int)sectionBuffer.TellMaxPut() < sectionSize )
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{
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// pad to final alignment
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sectionBuffer.PutChar( 0 );
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}
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m_pZip->AddBufferToZip( PRELOAD_SECTION_NAME, sectionBuffer.Base(), sectionBuffer.TellMaxPut(), false );
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}
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else
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{
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// Clear the preload section placeholder
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m_pZip->RemoveFileFromZip( PRELOAD_SECTION_NAME );
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}
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m_pZip->SaveToDisk( m_hOutputZipFile );
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Reset();
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Create the zip file
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//-----------------------------------------------------------------------------
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bool CXZipTool::Begin( const char *pZipFileName, unsigned int alignment )
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{
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// get the volume of the target zip
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char drivePath[MAX_PATH];
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_splitpath( pZipFileName, drivePath, NULL, NULL, NULL );
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m_pZip = IZip::CreateZip( drivePath, true );
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if ( alignment )
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{
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// making an aligned zip that uses an optimized (but incompatible) format
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m_pZip->ForceAlignment( true, false, alignment );
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}
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// Open the output file
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m_hOutputZipFile = CreateFile( pZipFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL );
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if ( m_hOutputZipFile == INVALID_HANDLE_VALUE )
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{
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Msg( "ERROR: failed to create zip file '%s'\n", pZipFileName );
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return false;
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}
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// Create a temporary file for storing the preloaded data
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scriptlib->MakeTemporaryFilename( g_szModPath, m_PreloadFilename, sizeof( m_PreloadFilename ) );
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m_hPreloadFile = CreateFile( m_PreloadFilename, GENERIC_READ|GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL );
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if ( m_hPreloadFile == INVALID_HANDLE_VALUE )
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{
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Msg( "ERROR: failed to create temporary file '%s' for preload data\n", m_PreloadFilename );
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CloseHandle( m_hOutputZipFile );
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m_hOutputZipFile = INVALID_HANDLE_VALUE;
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return false;
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}
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memset( &m_ZipPreloadHeader, 0, sizeof( ZIP_PreloadHeader ) );
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m_ZipPreloadHeader.Version = PRELOAD_HDR_VERSION;
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m_ZipPreloadHeader.Alignment = alignment;
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// Add a placeholder for the preload section
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m_pZip->AddBufferToZip( PRELOAD_SECTION_NAME, NULL, 0, false );
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preloadRemap_t remap;
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remap.filename = PRELOAD_SECTION_NAME;
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remap.preloadDirIndex = INVALID_PRELOAD_ENTRY;
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m_ZipPreloadRemapEntries.AddToTail( remap );
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Dump the preload contents
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//-----------------------------------------------------------------------------
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void CXZipTool::SpewPreloadInfo( const char *pZipName )
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{
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IZip *pZip = IZip::CreateZip( NULL, true );
|
|
|
|
HANDLE hZipFile = pZip->ParseFromDisk( pZipName );
|
|
if ( !hZipFile )
|
|
{
|
|
Msg( "Bad or missing zip file, failed to open '%s'\n", pZipName );
|
|
return;
|
|
}
|
|
|
|
CUtlBuffer preloadBuffer;
|
|
if ( !pZip->ReadFileFromZip( hZipFile, PRELOAD_SECTION_NAME, false, preloadBuffer ) )
|
|
{
|
|
Msg( "No preload info for '%s'\n", pZipName );
|
|
return;
|
|
}
|
|
|
|
preloadBuffer.ActivateByteSwapping( IsPC() );
|
|
|
|
ZIP_PreloadHeader header;
|
|
preloadBuffer.GetObjects( &header );
|
|
|
|
// get the dir table
|
|
ZIP_PreloadDirectoryEntry *pDir = (ZIP_PreloadDirectoryEntry *)malloc( header.PreloadDirectoryEntries * sizeof( ZIP_PreloadDirectoryEntry ) );
|
|
preloadBuffer.GetObjects( pDir, header.PreloadDirectoryEntries );
|
|
|
|
// get the remap table
|
|
unsigned short *pRemap = (unsigned short *)malloc( header.DirectoryEntries * sizeof( unsigned short ) );
|
|
for ( unsigned int i = 0; i < header.DirectoryEntries; i++ )
|
|
{
|
|
pRemap[i] = preloadBuffer.GetShort();
|
|
}
|
|
|
|
int zipIndex = -1;
|
|
int fileSize;
|
|
char fileName[MAX_PATH];
|
|
|
|
// iterate preload entries sequentially
|
|
CUtlDict< unsigned int, int > sizes( true );
|
|
for ( unsigned int i = 0; i < header.DirectoryEntries; i++ )
|
|
{
|
|
fileName[0] = '\0';
|
|
fileSize = 0;
|
|
zipIndex = pZip->GetNextFilename( zipIndex, fileName, sizeof( fileName ), fileSize );
|
|
|
|
unsigned short zipPreloadDirIndex = pRemap[i];
|
|
if ( zipPreloadDirIndex == INVALID_PRELOAD_ENTRY )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
Msg( "Offset: 0x%8.8x Length: %5d %s (%d)\n", pDir[zipPreloadDirIndex].DataOffset, pDir[zipPreloadDirIndex].Length, fileName, fileSize );
|
|
|
|
// total preload sizes by extension
|
|
const char *pExt = V_GetFileExtension( fileName );
|
|
if ( !pExt )
|
|
{
|
|
pExt = "???";
|
|
}
|
|
int iIndex = sizes.Find( pExt );
|
|
if ( iIndex == sizes.InvalidIndex() )
|
|
{
|
|
iIndex = sizes.Insert( pExt );
|
|
sizes[iIndex] = 0;
|
|
}
|
|
sizes[iIndex] += pDir[zipPreloadDirIndex].Length;
|
|
}
|
|
|
|
Msg( "\n" );
|
|
Msg( "Preload Size: %.2f MB\n", (float)preloadBuffer.TellMaxPut()/(1024.0f * 1024.0f) );
|
|
Msg( "Zip Entries: %d\n", header.DirectoryEntries );
|
|
Msg( "Preload Entries: %d\n", header.PreloadDirectoryEntries );
|
|
|
|
// dump each extension's total size, necessary for debugging who is the largest contributor
|
|
for ( int i = 0; i < sizes.Count(); i++ )
|
|
{
|
|
Msg( "Extension: '%3s' %d bytes (%.2f%s)\n", sizes.GetElementName( i ), sizes[i], (float)sizes[i]/(float)preloadBuffer.TellMaxPut() * 100.0f, "%%" );
|
|
}
|
|
Msg( "\n" );
|
|
|
|
free( pRemap );
|
|
free( pDir );
|
|
|
|
IZip::ReleaseZip( pZip );
|
|
}
|