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95 lines
2.7 KiB
C++
95 lines
2.7 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef ICLIENTPANEL_H
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#define ICLIENTPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui/VGUI.h>
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#ifdef GetClassName
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#undef GetClassName
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#endif
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class KeyValues;
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namespace vgui
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{
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class Panel;
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class SurfaceBase;
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enum EInterfaceID
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{
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ICLIENTPANEL_STANDARD_INTERFACE = 0,
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};
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//-----------------------------------------------------------------------------
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// Purpose: Interface from vgui panels -> Client panels
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// This interface cannot be changed without rebuilding all vgui projects
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// Primarily this interface handles dispatching messages from core vgui to controls
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// The additional functions are all their for debugging or optimization reasons
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// To add to this later, use QueryInterface() to see if they support new interfaces
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//-----------------------------------------------------------------------------
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class IClientPanel
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{
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public:
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virtual VPANEL GetVPanel() = 0;
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// straight interface to Panel functions
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virtual void Think() = 0;
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virtual void PerformApplySchemeSettings() = 0;
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virtual void PaintTraverse(bool forceRepaint, bool allowForce) = 0;
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virtual void Repaint() = 0;
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virtual VPANEL IsWithinTraverse(int x, int y, bool traversePopups) = 0;
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virtual void GetInset(int &top, int &left, int &right, int &bottom) = 0;
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virtual void GetClipRect(int &x0, int &y0, int &x1, int &y1) = 0;
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virtual void OnChildAdded(VPANEL child) = 0;
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virtual void OnSizeChanged(int newWide, int newTall) = 0;
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virtual void InternalFocusChanged(bool lost) = 0;
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virtual bool RequestInfo(KeyValues *outputData) = 0;
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virtual void RequestFocus(int direction) = 0;
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virtual bool RequestFocusPrev(VPANEL existingPanel) = 0;
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virtual bool RequestFocusNext(VPANEL existingPanel) = 0;
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virtual void OnMessage(const KeyValues *params, VPANEL ifromPanel) = 0;
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virtual VPANEL GetCurrentKeyFocus() = 0;
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virtual int GetTabPosition() = 0;
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// for debugging purposes
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virtual const char *GetName() = 0;
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virtual const char *GetClassName() = 0;
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// get scheme handles from panels
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virtual HScheme GetScheme() = 0;
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// gets whether or not this panel should scale with screen resolution
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virtual bool IsProportional() = 0;
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// auto-deletion
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virtual bool IsAutoDeleteSet() = 0;
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// deletes this
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virtual void DeletePanel() = 0;
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// interfaces
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virtual void *QueryInterface(EInterfaceID id) = 0;
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// returns a pointer to the vgui controls baseclass Panel *
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virtual Panel *GetPanel() = 0;
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// returns the name of the module this panel is part of
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virtual const char *GetModuleName() = 0;
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virtual void OnTick() = 0;
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};
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} // namespace vgui
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#endif // ICLIENTPANEL_H
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