mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
27 lines
489 B
C++
27 lines
489 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef VCOLLIDE_H
|
|
#define VCOLLIDE_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
class CPhysCollide;
|
|
|
|
struct vcollide_t
|
|
{
|
|
unsigned short solidCount : 15;
|
|
unsigned short isPacked : 1;
|
|
unsigned short descSize;
|
|
// VPhysicsSolids
|
|
CPhysCollide **solids;
|
|
char *pKeyValues;
|
|
};
|
|
|
|
#endif // VCOLLIDE_H
|