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40 lines
905 B
C++
40 lines
905 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Base class menus should all inherit from
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//
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// $Revision: $
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// $NoKeywords: $
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//===========================================================================//
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#ifndef BASEMENU_H
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#define BASEMENU_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/frame.h"
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#include "vgui/keycode.h"
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//-----------------------------------------------------------------------------
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// Constructor, destructor
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//-----------------------------------------------------------------------------
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class CBaseMenu : public vgui::Frame
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{
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DECLARE_CLASS_SIMPLE( CBaseMenu, vgui::Frame );
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public:
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CBaseMenu( vgui::Panel *pParent, const char *pPanelName );
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virtual ~CBaseMenu();
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// Commands
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virtual void OnCommand( const char *pCommand );
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virtual void OnKeyCodeTyped( vgui::KeyCode code );
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private:
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};
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#endif // BASEMENU_H
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