| .. |
|
cglmbuffer.h
|
Copy original togl to track changes
|
2021-11-21 00:48:13 +03:00 |
|
cglmfbo.h
|
Copy original togl to track changes
|
2021-11-21 00:48:13 +03:00 |
|
cglmprogram.h
|
Fix shaders compilation, replace some opengl functions with opengles analogs
|
2021-11-26 20:51:33 +03:00 |
|
cglmquery.h
|
Copy original togl to track changes
|
2021-11-21 00:48:13 +03:00 |
|
cglmtex.h
|
Rewrite ToGL in OpenGLES(Uncomplete)
|
2021-11-21 01:38:59 +03:00 |
|
dxabstract_types.h
|
engine: hdr to ldr conversion for HDR_TYPE_NONE
|
2022-03-26 03:24:41 +03:00 |
|
dxabstract.h
|
Rewrite ToGL in OpenGLES(Uncomplete)
|
2021-11-21 01:38:59 +03:00 |
|
glbase.h
|
Copy original togl to track changes
|
2021-11-21 00:48:13 +03:00 |
|
glentrypoints.h
|
ToGLES: add hard float support
|
2022-03-01 22:53:30 +03:00 |
|
glfuncs.h
|
gameui: add console button to main menu
|
2022-02-05 22:33:45 +03:00 |
|
glmdebug.h
|
Update ToGLES( fix occlusion query and other small things )
|
2022-01-09 19:32:21 +03:00 |
|
glmdisplay.h
|
Copy original togl to track changes
|
2021-11-21 00:48:13 +03:00 |
|
glmdisplaydb.h
|
Copy original togl to track changes
|
2021-11-21 00:48:13 +03:00 |
|
glmgr.h
|
gameui: add console button to main menu
|
2022-02-05 22:33:45 +03:00 |
|
glmgrbasics.h
|
Copy original togl to track changes
|
2021-11-21 00:48:13 +03:00 |
|
glmgrext.h
|
Copy original togl to track changes
|
2021-11-21 00:48:13 +03:00 |