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https://github.com/nillerusr/source-engine.git
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107 lines
2.6 KiB
C++
107 lines
2.6 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "cbase.h"
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#include "c_dod_basegrenade.h"
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#include "c_dod_player.h"
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#include "dodoverview.h"
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IMPLEMENT_NETWORKCLASS_ALIASED( DODBaseGrenade, DT_DODBaseGrenade )
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BEGIN_NETWORK_TABLE(C_DODBaseGrenade, DT_DODBaseGrenade )
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RecvPropVector( RECVINFO( m_vInitialVelocity ) )
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END_NETWORK_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_DODBaseGrenade::~C_DODBaseGrenade()
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{
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GetDODOverview()->RemoveGrenade( this );
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ParticleProp()->StopEmission();
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}
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void C_DODBaseGrenade::PostDataUpdate( DataUpdateType_t type )
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{
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BaseClass::PostDataUpdate( type );
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if ( type == DATA_UPDATE_CREATED )
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{
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// Now stick our initial velocity into the interpolation history
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CInterpolatedVar< Vector > &interpolator = GetOriginInterpolator();
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interpolator.ClearHistory();
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float changeTime = GetLastChangeTime( LATCH_SIMULATION_VAR );
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// Add a sample 1 second back.
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Vector vCurOrigin = GetLocalOrigin() - m_vInitialVelocity;
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interpolator.AddToHead( changeTime - 1.0, &vCurOrigin, false );
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// Add the current sample.
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vCurOrigin = GetLocalOrigin();
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interpolator.AddToHead( changeTime, &vCurOrigin, false );
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// BUG ? this may call multiple times
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GetDODOverview()->AddGrenade( this );
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const char *pszParticleTrail = GetParticleTrailName();
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if ( pszParticleTrail )
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{
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ParticleProp()->Create( pszParticleTrail, PATTACH_ABSORIGIN_FOLLOW );
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}
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}
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}
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int C_DODBaseGrenade::DrawModel( int flags )
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{
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if( m_flSpawnTime + 0.15 > gpGlobals->curtime )
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return 0;
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C_DODPlayer *pPlayer = C_DODPlayer::GetLocalDODPlayer();
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if ( pPlayer && GetAbsVelocity().Length() < 30 )
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{
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pPlayer->CheckGrenadeHint( GetAbsOrigin() );
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}
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return BaseClass::DrawModel( flags );
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}
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void C_DODBaseGrenade::Spawn()
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{
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m_flSpawnTime = gpGlobals->curtime;
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BaseClass::Spawn();
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}
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const char *C_DODBaseGrenade::GetOverviewSpriteName( void )
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{
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const char *pszSprite = "";
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switch( GetTeamNumber() )
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{
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case TEAM_ALLIES:
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pszSprite = "sprites/minimap_icons/grenade_hltv";
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break;
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case TEAM_AXIS:
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pszSprite = "sprites/minimap_icons/stick_hltv";
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break;
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default:
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break;
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}
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return pszSprite;
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}
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IMPLEMENT_NETWORKCLASS_ALIASED( DODRifleGrenadeUS, DT_DODRifleGrenadeUS )
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BEGIN_NETWORK_TABLE(C_DODRifleGrenadeUS, DT_DODRifleGrenadeUS )
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END_NETWORK_TABLE()
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IMPLEMENT_CLIENTCLASS_DT(C_DODRifleGrenadeGER, DT_DODRifleGrenadeGER, CDODRifleGrenadeGER)
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END_RECV_TABLE() |