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70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "c_basetempentity.h"
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#include "c_te_legacytempents.h"
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#include "tier0/vprof.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Purpose: Kills Player Attachments
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//-----------------------------------------------------------------------------
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class C_TEKillPlayerAttachments : public C_BaseTempEntity
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{
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public:
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DECLARE_CLASS( C_TEKillPlayerAttachments, C_BaseTempEntity );
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DECLARE_CLIENTCLASS();
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C_TEKillPlayerAttachments( void );
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virtual ~C_TEKillPlayerAttachments( void );
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virtual void PostDataUpdate( DataUpdateType_t updateType );
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public:
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int m_nPlayer;
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_TEKillPlayerAttachments::C_TEKillPlayerAttachments( void )
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{
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m_nPlayer = 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_TEKillPlayerAttachments::~C_TEKillPlayerAttachments( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : bool -
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//-----------------------------------------------------------------------------
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void C_TEKillPlayerAttachments::PostDataUpdate( DataUpdateType_t updateType )
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{
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VPROF( "C_TEKillPlayerAttachments::PostDataUpdate" );
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tempents->KillAttachedTents( m_nPlayer );
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}
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void TE_KillPlayerAttachments( IRecipientFilter& filter, float delay,
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int player )
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{
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tempents->KillAttachedTents( player );
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}
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IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEKillPlayerAttachments, DT_TEKillPlayerAttachments, CTEKillPlayerAttachments)
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RecvPropInt( RECVINFO(m_nPlayer)),
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END_RECV_TABLE()
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