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71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// This menu bar displays a couple extra labels:
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// one which contains the tool name, and one which contains a arbitrary info
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//
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//=============================================================================
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#ifndef TOOLMENUBAR_H
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#define TOOLMENUBAR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/menubar.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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namespace vgui
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{
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class Panel;
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class Label;
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}
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class CBaseToolSystem;
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//-----------------------------------------------------------------------------
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// Main menu bar
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//-----------------------------------------------------------------------------
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class CToolMenuBar : public vgui::MenuBar
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{
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DECLARE_CLASS_SIMPLE( CToolMenuBar, vgui::MenuBar );
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public:
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CToolMenuBar( CBaseToolSystem *parent, const char *panelName );
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virtual void PerformLayout();
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void SetToolName( const char *name );
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void SetInfo( const char *text );
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CBaseToolSystem *GetToolSystem();
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protected:
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Label *m_pInfo;
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Label *m_pToolName;
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CBaseToolSystem *m_pToolSystem;
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};
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//-----------------------------------------------------------------------------
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// Main menu bar version that stores file name on it
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//-----------------------------------------------------------------------------
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class CToolFileMenuBar : public CToolMenuBar
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{
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DECLARE_CLASS_SIMPLE( CToolFileMenuBar, CToolMenuBar );
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public:
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CToolFileMenuBar( CBaseToolSystem *parent, const char *panelName );
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virtual void PerformLayout();
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void SetFileName( const char *pFileName );
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private:
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Label *m_pFileName;
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};
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#endif // TOOLMENUBAR_H
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