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https://github.com/nillerusr/source-engine.git
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124 lines
4.0 KiB
C++
124 lines
4.0 KiB
C++
//=========== Copyright Valve Corporation, All rights reserved. ===============//
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//
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// Purpose:
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//=============================================================================//
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#ifndef PANORAMA_SLIDER_H
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#define PANORAMA_SLIDER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "panorama/controls/panel2d.h"
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namespace panorama
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{
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DECLARE_PANEL_EVENT1( SliderValueChanged, float );
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DECLARE_PANEL_EVENT1( SlottedSliderValueChanged, int );
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DECLARE_PANEL_EVENT1( SliderFocusChanged, bool );
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//-----------------------------------------------------------------------------
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// Purpose: Slider control which includes track, progress & thumb
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//-----------------------------------------------------------------------------
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class CSlider: public CPanel2D
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{
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DECLARE_PANEL2D( CSlider, CPanel2D );
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public:
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CSlider( CPanel2D *pParent, const char *pchID );
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virtual ~CSlider();
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enum ESliderDirection
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{
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k_EDirectionVertical,
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k_EDirectionHorizontal
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};
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void SetMin( float flMin ) { m_flMin = flMin; InvalidateSizeAndPosition(); }
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void SetMax( float flMax ) { m_flMax = flMax; InvalidateSizeAndPosition(); }
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void SetIncrement( float flValue ) { m_flIncrement = flValue; }
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virtual void SetValue( float flValue );
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float GetValue() { return m_flCur; }
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float GetDefaultValue() { return m_flDefault; }
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void SetDefaultValue ( float flValue ) { m_flDefault = flValue; }
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void SetShowDefaultValue( bool bShow ) { m_bShowDefault = bShow; }
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void SetDirection( ESliderDirection eValue );
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virtual bool BSetProperty( CPanoramaSymbol symName, const char *pchValue );
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virtual bool OnMouseButtonDown( const MouseData_t &code ) OVERRIDE;
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virtual bool OnMouseButtonUp( const MouseData_t &code ) OVERRIDE;
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virtual void OnMouseMove( float flMouseX, float flMouseY ) OVERRIDE;
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virtual bool OnMoveUp( int nRepeats ) OVERRIDE;
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virtual bool OnMoveRight( int nRepeats ) OVERRIDE;
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virtual bool OnMoveDown( int nRepeats ) OVERRIDE;
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virtual bool OnMoveLeft( int nRepeats ) OVERRIDE;
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virtual bool OnActivate(panorama::EPanelEventSource_t eSource);
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virtual bool OnCancel(panorama::EPanelEventSource_t eSource);
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virtual void OnStyleFlagsChanged();
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virtual void OnResetToDefaultValue();
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void SetRequiresSelection( bool bRequireSelection ) { m_bRequiresSelection = bRequireSelection; }
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protected:
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bool EventPanelActivated( const CPanelPtr< IUIPanel > &pPanel, EPanelEventSource_t eSource );
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virtual void OnLayoutTraverse( float flFinalWidth, float flFinalHeight );
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void SetValueFromMouse( float x, float y );
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float GetMin() { return m_flMin; }
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float GetMax() { return m_flMax; }
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ESliderDirection GetDirection() { return m_eDirection; }
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CPanel2D *m_pThumb;
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CPanel2D *m_pTrack;
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CPanel2D *m_pProgress;
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CPanel2D *m_pDefaultTick;
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bool EventActivated( const panorama::CPanelPtr< panorama::IUIPanel > &pPanel, panorama::EPanelEventSource_t eSource );
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bool EventCancelled( const panorama::CPanelPtr< panorama::IUIPanel > &pPanel, panorama::EPanelEventSource_t eSource );
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bool EventStyleFlagsChanged( const panorama::CPanelPtr< panorama::IUIPanel > &pPanel );
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bool EventResetToDefault( const panorama::CPanelPtr< panorama::IUIPanel > &pPanel );
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private:
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bool AllowInteraction( void );
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bool ShouldShowDefault( void ) { return m_bShowDefault; }
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float m_flMin;
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float m_flMax;
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float m_flDefault;
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float m_flCur;
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float m_flLast;
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float m_flIncrement;
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bool m_bRequiresSelection;
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bool m_bDraggingThumb;
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bool m_bShowDefault;
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ESliderDirection m_eDirection;
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float m_flLastMouseX;
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float m_flLastMouseY;
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};
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class CSlottedSlider : public CSlider
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{
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DECLARE_PANEL2D( CSlottedSlider, CSlider );
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public:
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CSlottedSlider( CPanel2D *pParent, const char *pchID );
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virtual ~CSlottedSlider();
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virtual bool BSetProperty( CPanoramaSymbol symName, const char *pchValue );
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virtual void SetValue( float flValue );
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void SetValue( int nValue );
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virtual void OnLayoutTraverse( float flFinalWidth, float flFinalHeight );
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int GetCurrentNotch() { return m_nCurNotch; }
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private:
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int m_nNumNotches;
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int m_nCurNotch;
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CUtlVector< CPanel2D* > m_pNotches;
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};
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} // namespace panorama
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#endif // PANORAMA_SLIDER_H
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