mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
71 lines
2.1 KiB
C++
71 lines
2.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef CUSTOMGAMES_H
|
|
#define CUSTOMGAMES_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#define MAX_TAG_CHARACTERS 128
|
|
|
|
class TagInfoLabel : public vgui::URLLabel
|
|
{
|
|
DECLARE_CLASS_SIMPLE( TagInfoLabel, vgui::URLLabel );
|
|
public:
|
|
TagInfoLabel(Panel *parent, const char *panelName);
|
|
TagInfoLabel(Panel *parent, const char *panelName, const char *text, const char *pszURL);
|
|
|
|
virtual void OnMousePressed(vgui::MouseCode code);
|
|
|
|
MESSAGE_FUNC( DoOpenCustomServerInfoURL, "DoOpenCustomServerInfoURL" );
|
|
};
|
|
|
|
class TagMenuButton : public vgui::MenuButton
|
|
{
|
|
DECLARE_CLASS_SIMPLE( TagMenuButton, vgui::MenuButton );
|
|
public:
|
|
TagMenuButton( Panel *parent, const char *panelName, const char *text);
|
|
|
|
virtual void OnShowMenu(vgui::Menu *menu);
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Internet games with tags
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class CCustomGames : public CInternetGames
|
|
{
|
|
DECLARE_CLASS_SIMPLE( CCustomGames, CInternetGames );
|
|
public:
|
|
CCustomGames(vgui::Panel *parent);
|
|
~CCustomGames();
|
|
|
|
virtual void UpdateDerivedLayouts( void ) OVERRIDE;
|
|
virtual void OnLoadFilter(KeyValues *filter) OVERRIDE;
|
|
virtual void OnSaveFilter(KeyValues *filter) OVERRIDE;
|
|
bool CheckTagFilter( gameserveritem_t &server ) OVERRIDE;
|
|
bool CheckWorkshopFilter( gameserveritem_t &server ) OVERRIDE;
|
|
virtual void SetRefreshing(bool state) OVERRIDE;
|
|
virtual void ServerResponded( int iServer, gameserveritem_t *pServerItem ) OVERRIDE;
|
|
|
|
MESSAGE_FUNC_PARAMS( OnAddTag, "AddTag", params );
|
|
MESSAGE_FUNC( OnTagMenuButtonOpened, "TagMenuButtonOpened" );
|
|
|
|
void RecalculateCommonTags( void );
|
|
void AddTagToFilterList( const char *pszTag );
|
|
|
|
private:
|
|
TagInfoLabel *m_pTagInfoURL;
|
|
TagMenuButton *m_pAddTagList;
|
|
vgui::Menu *m_pTagListMenu;
|
|
vgui::TextEntry *m_pTagFilter;
|
|
char m_szTagFilter[MAX_TAG_CHARACTERS];
|
|
};
|
|
|
|
|
|
#endif // CUSTOMGAMES_H
|