source-engine/game/client/replay/vgui/replaybrowserdetailspanel.cpp
2022-03-01 23:00:42 +03:00

1951 lines
59 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#if defined( REPLAY_ENABLED )
#include "replaybrowserdetailspanel.h"
#include "replaybrowsermainpanel.h"
#include "replaybrowseritemmanager.h"
#include "replaybrowsermovieplayerpanel.h"
#include "replaybrowserrenderdialog.h"
#include "vgui/IVGui.h"
#include "vgui/ISurface.h"
#include "vgui/IInput.h"
#include "vgui/ILocalize.h"
#include "vgui_controls/FileOpenDialog.h"
#include "vgui_controls/PanelListPanel.h"
#include "vgui_controls/ScrollBar.h"
#include "vgui_controls/ScrollBarSlider.h"
#include "vgui_controls/TextEntry.h"
#include "vgui_controls/TextImage.h"
#include "vgui_avatarimage.h"
#include "gamestringpool.h"
#include "replay/genericclassbased_replay.h"
#include "replaybrowserlistitempanel.h"
#include "confirm_dialog.h"
#include "replay/ireplaymoviemanager.h"
#include "replay/ireplaymanager.h"
#include "replay/ireplayrenderqueue.h"
#include "replay/screenshot.h"
#include "replay/ireplayperformancemanager.h"
#include "replay/performance.h"
#include "vgui/ISystem.h"
#include "youtubeapi.h"
#include "replay/replayyoutubeapi.h"
#include "ienginevgui.h"
#include <filesystem.h>
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
//-----------------------------------------------------------------------------
extern IClientReplayContext *g_pClientReplayContext;
extern IReplayMovieManager *g_pReplayMovieManager;
extern IReplayPerformanceManager *g_pReplayPerformanceManager;
//-----------------------------------------------------------------------------
ConVar replay_movie_reveal_warning( "replay_movie_reveal_warning", "1", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_HIDDEN | FCVAR_DONTRECORD );
ConVar replay_movie_export_last_dir( "replay_movie_export_last_dir", "", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_HIDDEN | FCVAR_DONTRECORD );
ConVar replay_renderqueue_first_add( "replay_renderqueue_first_add", "0", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_HIDDEN | FCVAR_DONTRECORD );
//-----------------------------------------------------------------------------
using namespace vgui;
//-----------------------------------------------------------------------------
class CConfirmDisconnectFromServerDialog : public CConfirmDialog
{
DECLARE_CLASS_SIMPLE( CConfirmDisconnectFromServerDialog, CConfirmDialog );
public:
CConfirmDisconnectFromServerDialog( Panel *pParent )
: BaseClass( pParent )
{
surface()->PlaySound( "replay\\replaydialog_warn.wav" );
}
const wchar_t *GetText() { return g_pVGuiLocalize->Find( "#Replay_ConfirmDisconnectFromServer" ); }
void ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
SetTall( YRES( 170 ) );
}
};
//-----------------------------------------------------------------------------
CKeyValueLabelPanel::CKeyValueLabelPanel( Panel *pParent, const char *pKey, const char *pValue )
: EditablePanel( pParent, "KeyValueLabelPanel" )
{
SetScheme( "ClientScheme" );
m_pLabels[ 0 ] = new CExLabel( this, "KeyLabel", pKey );
m_pLabels[ 1 ] = new CExLabel( this, "ValueLabel", pValue );
}
CKeyValueLabelPanel::CKeyValueLabelPanel( Panel *pParent, const char *pKey, const wchar_t *pValue )
: EditablePanel( pParent, "KeyValueLabelPanel" )
{
SetScheme( "ClientScheme" );
m_pLabels[ 0 ] = new CExLabel( this, "KeyLabel", pKey );
m_pLabels[ 1 ] = new CExLabel( this, "ValueLabel", pValue );
}
void CKeyValueLabelPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
HFont hFont = scheme()->GetIScheme( GetScheme() )->GetFont( "ReplayBrowserSmallest", true );
m_pLabels[ 0 ]->SetFont( hFont );
m_pLabels[ 1 ]->SetFont( hFont );
m_pLabels[ 0 ]->SetFgColor( Color( 119, 107, 95, 255 ) );
m_pLabels[ 1 ]->SetFgColor( Color( 255, 255, 255, 255 ) );
}
void CKeyValueLabelPanel::PerformLayout()
{
BaseClass::PerformLayout();
int nContentWidth, nContentHeight;
m_pLabels[0]->GetContentSize( nContentWidth, nContentHeight );
int iMidX = GetParent()->GetWide() * 0.55f;
m_pLabels[0]->SetBounds( 0, 0, iMidX, nContentHeight );
m_pLabels[1]->GetContentSize( nContentWidth, nContentHeight );
m_pLabels[1]->SetBounds( iMidX, 0, iMidX, nContentHeight );
}
int CKeyValueLabelPanel::GetHeight() const
{
int nWidth, nHeight;
m_pLabels[ 0 ]->GetContentSize( nWidth, nHeight );
return nHeight;
}
int CKeyValueLabelPanel::GetValueHeight() const
{
int nWidth, nHeight;
m_pLabels[ 1 ]->GetContentSize( nWidth, nHeight );
return nHeight;
}
void CKeyValueLabelPanel::SetValue( const wchar_t *pValue )
{
m_pLabels[ 1 ]->SetText( pValue );
InvalidateLayout();
}
//-----------------------------------------------------------------------------
CBaseDetailsPanel::CBaseDetailsPanel( Panel *pParent, const char *pName, ReplayHandle_t hReplay )
: EditablePanel( pParent, pName ),
m_hReplay( hReplay ),
m_bShouldShow( true )
{
SetScheme( "ClientScheme" );
m_pInsetPanel = new EditablePanel( this, "InsetPanel" );
}
void CBaseDetailsPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
SetBorder( pScheme->GetBorder( "ReplayStatsBorder" ) );
SetBgColor( Color( 0,0,0, 255 ) );
}
void CBaseDetailsPanel::PerformLayout()
{
BaseClass::PerformLayout();
// Setup inset panel bounds
const int n = GetMarginSize();
m_pInsetPanel->SetBounds( n, n, GetWide() - 2*n, GetTall() - 2*n );
}
//-----------------------------------------------------------------------------
CRecordsPanel::CRecordsPanel( Panel *pParent, ReplayHandle_t hReplay )
: CBaseDetailsPanel( pParent, "RecordsPanel", hReplay )
{
m_pClassImage = new ImagePanel( this, "ClassImage" );
}
void CRecordsPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
SetBorder( pScheme->GetBorder( "ReplayDefaultBorder" ) );
SetBgColor( Color( 0,0,0,0 ) );
}
void CRecordsPanel::PerformLayout()
{
BaseClass::PerformLayout();
// Figure out the class image name
char szImage[MAX_OSPATH];
const CGenericClassBasedReplay *pReplay = GetGenericClassBasedReplay( m_hReplay );
V_snprintf( szImage, sizeof( szImage ), "class_sel_sm_%s_%s", pReplay->GetMaterialFriendlyPlayerClass(), pReplay->GetPlayerTeam() ); // Cause default image to display
int nHeight = 0;
// Get the image
IImage *pImage = scheme()->GetImage( szImage, true );
if ( pImage )
{
// Get image dimensions
int nImageWidth, nImageHeight;
pImage->GetSize( nImageWidth, nImageHeight );
// Compute height of the records panel as a little smaller than the image itself
nHeight = nImageHeight * 11 / 16;
// Setup the image panel - parent to records panel parent so it goes out of the records panel's bounds a bit
const int nMargin = 7;
const float flScale = 1.2f;
m_pClassImage->SetImage( pImage );
m_pClassImage->SetParent( GetParent() );
m_pClassImage->SetShouldScaleImage( true );
m_pClassImage->SetScaleAmount( flScale );
int nX, nY;
GetPos( nX, nY );
m_pClassImage->SetBounds( nX + nMargin, nY - flScale * nImageHeight + GetTall() - nMargin, nImageWidth * flScale, nImageHeight * flScale );
#if !defined( TF_CLIENT_DLL )
m_pClassImage->SetVisible( false );
#endif
}
SetTall( nHeight );
}
//-----------------------------------------------------------------------------
CStatsPanel::CStatsPanel( Panel *pParent, ReplayHandle_t hReplay )
: CBaseDetailsPanel( pParent, "StatsPanel", hReplay )
{
CGenericClassBasedReplay *pReplay = GetGenericClassBasedReplay( hReplay );
// Don't show the panel unless there are stats to display
m_bShouldShow = false;
// Create all stat labels
RoundStats_t const &stats = pReplay->GetStats();
for ( int i = 0; i < REPLAY_MAX_DISPLAY_GAMESTATS; ++i )
{
const int nCurStat = stats.Get( g_pReplayDisplayGameStats[i].m_nStat );
if ( !nCurStat )
{
m_paStatLabels[ i ] = NULL;
continue;
}
// Setup value
char szValue[256];
V_snprintf( szValue, sizeof( szValue ), "%i", nCurStat );
// Create labels for this stat
m_paStatLabels[ i ] = new CKeyValueLabelPanel( GetInset(), g_pReplayDisplayGameStats[i].m_pStatLocalizationToken, szValue );
// At least one stat to display
m_bShouldShow = true;
}
}
void CStatsPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
}
void CStatsPanel::PerformLayout()
{
BaseClass::PerformLayout();
int nY = 0;
for ( int i = 0; i < REPLAY_MAX_DISPLAY_GAMESTATS; ++i )
{
CKeyValueLabelPanel *pCurStatLabels = m_paStatLabels[ i ];
if ( pCurStatLabels )
{
pCurStatLabels->SetBounds( 0, nY, GetInset()->GetWide(), YRES(13) );
nY += YRES(13);
}
}
SetTall( nY + GetMarginSize() * 2 );
}
//-----------------------------------------------------------------------------
CDominationsPanel::CDominationsPanel( Panel *pParent, ReplayHandle_t hReplay )
: CBaseDetailsPanel( pParent, "DominationsPanel", hReplay )
{
CGenericClassBasedReplay *pReplay = GetGenericClassBasedReplay( hReplay );
m_pNumDominationsImage = new ImagePanel( GetInset(), "NumDominations" );
char szImage[256];
int nNumDominations = pReplay->GetDominationCount();
// Setup the # of dominations image
V_snprintf( szImage, sizeof( szImage ), "../hud/leaderboard_dom%i", nNumDominations );
m_pNumDominationsImage->SetImage( szImage );
// Add avatars for each person dominated
if ( steamapicontext && steamapicontext->SteamUtils() && steamapicontext->SteamUtils()->GetConnectedUniverse() )
{
for ( int i = 0; i < nNumDominations; ++i )
{
CAvatarImage *pAvatar = new CAvatarImage();
CSteamID id( pReplay->GetDomination( i )->m_nVictimFriendId, 1, steamapicontext->SteamUtils()->GetConnectedUniverse(), k_EAccountTypeIndividual );
pAvatar->SetAvatarSteamID( id );
pAvatar->SetAvatarSize( 32, 32 );
pAvatar->UpdateFriendStatus();
ImagePanel *pImagePanel = new ImagePanel( GetInset(), "DominationImage" );
pImagePanel->SetImage( pAvatar );
pImagePanel->SetShouldScaleImage( false );
m_vecDominationImages.AddToTail( pImagePanel );
}
}
}
void CDominationsPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
}
void CDominationsPanel::PerformLayout()
{
BaseClass::PerformLayout();
const int nBuffer = 7;
int nImageWidth, nImageHeight;
m_pNumDominationsImage->GetImage()->GetSize( nImageWidth, nImageHeight );
m_pNumDominationsImage->SetBounds( 0, 0, nImageWidth, nImageHeight );
int nX = nImageWidth + 2*nBuffer;
int nY = 0;
for ( int i = 0; i < m_vecDominationImages.Count(); ++i )
{
ImagePanel *pImagePanel = m_vecDominationImages[ i ];
pImagePanel->GetImage()->GetSize( nImageWidth, nImageHeight );
m_vecDominationImages[ i ]->SetBounds( nX, nY, nImageWidth, nImageHeight );
nX += nImageWidth + nBuffer;
if ( nX + nImageWidth > GetInset()->GetWide() )
{
nX = 0;
nY += nImageHeight + nBuffer;
}
}
SetTall( nY + nImageHeight + GetMarginSize() * 2 );
}
//-----------------------------------------------------------------------------
CKillsPanel::CKillsPanel( Panel *pParent, ReplayHandle_t hReplay )
: CBaseDetailsPanel( pParent, "KillsPanel", hReplay )
{
// Get the replay from the handle and add all kills
CGenericClassBasedReplay *pReplay = GetGenericClassBasedReplay( hReplay );
char szKillCount[64] = "0";
if ( pReplay )
{
for ( int i = 0; i < pReplay->GetKillCount(); ++i )
{
// Construct path for image
char szImgPath[MAX_OSPATH] = "";
#if defined( TF_CLIENT_DLL )
// Get the kill info
const CGenericClassBasedReplay::KillData_t *pKill = pReplay->GetKill( i );
char const *pClass = pKill->m_nPlayerClass == TF_CLASS_DEMOMAN
? "demo"
: g_aPlayerClassNames_NonLocalized[ pKill->m_nPlayerClass ];
V_snprintf( szImgPath, sizeof( szImgPath ), "../hud/leaderboard_class_%s", pClass );
#elif defined( CSTRIKE_DLL )
V_strcpy( szImgPath, "../hud/scoreboard_dead" );
#endif
// Get the image
IImage *pImage = scheme()->GetImage( szImgPath, true );
// Create new image panel
ImagePanel *pImgPanel = new ImagePanel( GetInset(), "img" );
pImgPanel->SetImage( pImage );
// Cache for later
m_vecKillImages.AddToTail( pImgPanel );
}
// Copy kill count
V_snprintf( szKillCount, sizeof( szKillCount ), "%i", pReplay->GetKillCount() );
}
// Create labels
m_pKillLabels = new CKeyValueLabelPanel( GetInset(), "#Replay_Kills", szKillCount );
}
void CKillsPanel::PerformLayout()
{
BaseClass::PerformLayout();
m_pKillLabels->SetBounds( 0, 0, GetWide(), m_pKillLabels->GetHeight() );
// Setup image positions
int nBuffer = 5;
int nY = m_pKillLabels->GetHeight() + nBuffer * 2;
int nImageY = nY;
int nImageX = 0;
for ( int i = 0; i < m_vecKillImages.Count(); ++i )
{
IImage *pCurImage = m_vecKillImages[ i ]->GetImage();
if ( !pCurImage )
continue;
int nImageWidth, nImageHeight;
pCurImage->GetSize( nImageWidth, nImageHeight );
m_vecKillImages[ i ]->SetBounds( nImageX, nImageY, nImageWidth, nImageHeight );
nImageX += nImageWidth + nBuffer;
if ( i == 0 )
{
nY += nImageHeight;
}
if ( nImageX + nImageWidth > GetInset()->GetWide() )
{
nImageX = 0;
nImageY += nImageHeight + nBuffer;
nY += nImageHeight + nBuffer;
}
}
// Set the height
SetTall( nY + GetMarginSize() * 2 );
}
void CKillsPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
}
//-----------------------------------------------------------------------------
extern const char *GetMapDisplayName( const char *mapName );
CBasicLifeInfoPanel::CBasicLifeInfoPanel( Panel *pParent, ReplayHandle_t hReplay )
: CBaseDetailsPanel( pParent, "BasicLifeInfo", hReplay )
{
// Create labels
CGenericClassBasedReplay *pReplay = GetGenericClassBasedReplay( hReplay );
m_pKilledByLabels = new CKeyValueLabelPanel( GetInset(), "#Replay_StatKilledBy", pReplay->WasKilled() ? pReplay->GetKillerName() : "#Replay_None" );
m_pMapLabels = new CKeyValueLabelPanel( GetInset(), "#Replay_OnMap", GetMapDisplayName( pReplay->m_szMapName ) );
m_pLifeLabels = new CKeyValueLabelPanel( GetInset(), "#Replay_Life", CReplayTime::FormatTimeString( (int)pReplay->m_flLength ) );
}
void CBasicLifeInfoPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
}
void CBasicLifeInfoPanel::PerformLayout()
{
BaseClass::PerformLayout();
int nBuffer = 5;
m_pKilledByLabels->SetBounds( 0, 0, GetWide(), m_pKilledByLabels->GetHeight() );
m_pMapLabels->SetBounds( 0, m_pKilledByLabels->GetTall() + nBuffer, GetWide(), m_pMapLabels->GetHeight() );
int nLifeLabelsY = ( m_pMapLabels->GetTall() + nBuffer ) * 2;
m_pLifeLabels->SetBounds( 0, nLifeLabelsY, GetWide(), m_pLifeLabels->GetHeight() );
SetTall( nLifeLabelsY + m_pLifeLabels->GetTall() + GetMarginSize() * 2 );
}
//-----------------------------------------------------------------------------
CYouTubeInfoPanel::CYouTubeInfoPanel( Panel *pParent )
: CBaseDetailsPanel( pParent, "YouTubeInfo", NULL ),
m_pLabels( NULL )
{
m_pLabels = new CKeyValueLabelPanel( GetInset(), "#Replay_YouTube", g_pVGuiLocalize->Find( "YouTube_NoStats" ) );
}
void CYouTubeInfoPanel::PerformLayout()
{
BaseClass::PerformLayout();
m_pLabels->SetBounds( 0, 0, GetWide(), m_pLabels->GetValueHeight() );
SetTall( m_pLabels->GetTall() + GetMarginSize() * 2 );
}
void CYouTubeInfoPanel::SetInfo( const wchar_t *pInfo )
{
m_pLabels->SetValue( pInfo );
InvalidateLayout();
}
//-----------------------------------------------------------------------------
CTitleEditPanel::CTitleEditPanel( Panel *pParent, QueryableReplayItemHandle_t hReplayItem, IReplayItemManager *pItemManager )
: EditablePanel( pParent, "TitleEditPanel" ),
m_hReplayItem( hReplayItem ),
m_pItemManager( pItemManager ),
m_bMouseOver( false ),
m_pTitleEntry( NULL ),
m_pHeaderLine( NULL ),
m_pClickToEditLabel( NULL ),
m_pCaratLabel( NULL )
{
ivgui()->AddTickSignal( GetVPanel(), 10 );
}
CTitleEditPanel::~CTitleEditPanel()
{
ivgui()->RemoveTickSignal( GetVPanel() );
}
void CTitleEditPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "resource/ui/replaybrowser/titleeditpanel.res", "GAME" );
// Get ptr to carat label
m_pCaratLabel = dynamic_cast< CExLabel * >( FindChildByName( "CaratLabel" ) );
// Get ptr to "click to edit" label
m_pClickToEditLabel = dynamic_cast< CExLabel * >( FindChildByName( "ClickToEditLabel" ) );
// Setup title entry
m_pTitleEntry = dynamic_cast< TextEntry * >( FindChildByName( "TitleInput" ) );
m_pTitleEntry->SelectAllOnFocusAlways( true );
#if !defined( TF_CLIENT_DLL )
m_pTitleEntry->SetPaintBorderEnabled( false );
#endif
// Setup title entry text
IQueryableReplayItem *pReplayItem = m_pItemManager->GetItem( m_hReplayItem );
const wchar_t *pTitle = pReplayItem->GetItemTitle();
m_pTitleEntry->SetText( pTitle[0] ? pTitle : L"#Replay_DefaultDetailsTitle" );
// Cache pointer to the image
m_pHeaderLine = dynamic_cast< ImagePanel * >( FindChildByName( "HeaderLine" ) );
}
void CTitleEditPanel::PerformLayout()
{
BaseClass::PerformLayout();
int nCaratW, nCaratH;
m_pCaratLabel->GetContentSize( nCaratW, nCaratH );
m_pCaratLabel->SetWide( nCaratW );
m_pCaratLabel->SetTall( nCaratH );
// Get title entry pos
int nTitleEntryX, nTitleEntryY;
m_pTitleEntry->GetPos( nTitleEntryX, nTitleEntryY );
// Set width of title entry to be width of parent, which has margins
m_pTitleEntry->SetToFullHeight();
m_pTitleEntry->SetWide( GetParent()->GetWide() - nTitleEntryX - 1 );
// Get content size for label
int nClickToEditW, nClickToEditH;
m_pClickToEditLabel->GetContentSize( nClickToEditW, nClickToEditH );
// Set click-to-edit bounds
int nTitleEntryTall = m_pTitleEntry->GetTall();
m_pClickToEditLabel->SetBounds(
nTitleEntryX + GetParent()->GetWide() - nClickToEditW * 1.4f,
nTitleEntryY + ( nTitleEntryTall - nClickToEditH ) / 2,
nClickToEditW,
nClickToEditH
);
// Setup header line position
m_pHeaderLine->SetPos( 0, nTitleEntryY + m_pTitleEntry->GetTall() * 1.2f );
}
void CTitleEditPanel::OnTick()
{
int nMouseX, nMouseY;
input()->GetCursorPos( nMouseX, nMouseY );
m_bMouseOver = m_pTitleEntry->IsWithin( nMouseX, nMouseY );
}
void CTitleEditPanel::PaintBackground()
{
bool bEditing = m_pTitleEntry->HasFocus();
bool bDrawExtraStuff = !vgui::input()->GetAppModalSurface() && ( m_bMouseOver || bEditing ); // Don't draw extra stuff when render dialog is up
// If mouse is over and we're not editing, show the "click to edit" label
m_pClickToEditLabel->SetVisible( m_bMouseOver && !bEditing );
// Draw border if necessary
if ( bDrawExtraStuff )
{
// Use the game UI panel here, since using this panel's vpanel (PushMakeCurrent() is set in
// Panel::PaintTraverse(), the function that calls PaintBackground()) causes dimmed top and
// left lines. Using the game UI panel allows painting outside of the text entry itself.
vgui::VPANEL vGameUI = enginevgui->GetPanel( PANEL_GAMEUIDLL );
// Calculate title entry rect (x0,y0,x1,y1) - move the absolute upper-left corner 1 pixel left & up
int aTitleRect[4];
ipanel()->GetAbsPos( m_pTitleEntry->GetVPanel(), aTitleRect[0], aTitleRect[1] );
--aTitleRect[0];
--aTitleRect[1];
aTitleRect[2] = aTitleRect[0] + m_pTitleEntry->GetWide() + 2;
aTitleRect[3] = aTitleRect[1] + m_pTitleEntry->GetTall() + 2;
surface()->PushMakeCurrent( vGameUI, false );
// Draw background
surface()->DrawSetColor( Color( 29, 28, 26, 255 ) );
surface()->DrawFilledRect( aTitleRect[0], aTitleRect[1], aTitleRect[2], aTitleRect[3] );
// Draw stroke
surface()->DrawSetColor( Color( 202, 190, 164, 255 ) );
surface()->DrawLine( aTitleRect[0], aTitleRect[1], aTitleRect[2], aTitleRect[1] ); // Top
surface()->DrawLine( aTitleRect[0], aTitleRect[1], aTitleRect[0], aTitleRect[3] ); // Left
surface()->DrawLine( aTitleRect[0], aTitleRect[3], aTitleRect[2], aTitleRect[3] ); // Bottom
surface()->DrawLine( aTitleRect[2], aTitleRect[1], aTitleRect[2], aTitleRect[3] ); // Right
surface()->PopMakeCurrent( vGameUI );
}
}
void CTitleEditPanel::OnKeyCodeTyped( KeyCode code )
{
IQueryableReplayItem *pReplayItem = m_pItemManager->GetItem( m_hReplayItem );
const wchar_t *pTitle = pReplayItem->GetItemTitle();
if ( m_pTitleEntry->HasFocus() && pReplayItem )
{
if ( code == KEY_ESCAPE )
{
// Get replay text and reset it
m_pTitleEntry->SetText( pTitle );
// Remove focus
GetParent()->GetParent()->RequestFocus();
}
else if ( code == KEY_ENTER )
{
// If text is empty, reset to old title
if ( m_pTitleEntry->GetTextLength() == 0 )
{
m_pTitleEntry->SetText( pTitle );
}
else // Save title...
{
// Copy text into the replay
// NOTE: SetItemTitle() will mark replay as dirty
wchar_t wszNewTitle[MAX_REPLAY_TITLE_LENGTH];
m_pTitleEntry->GetText( wszNewTitle, sizeof( wszNewTitle ) );
pReplayItem->SetItemTitle( wszNewTitle );
// Save!
g_pReplayManager->FlagReplayForFlush( pReplayItem->GetItemReplay(), true );
// Notify the thumbnail
void *pUserData = pReplayItem->GetUserData();
if ( pUserData )
{
CReplayBrowserThumbnail *pThumbnail = (CReplayBrowserThumbnail*)pUserData;
pThumbnail->UpdateTitleText();
}
}
GetParent()->GetParent()->RequestFocus();
}
return;
}
BaseClass::OnKeyCodeTyped( code );
}
//-----------------------------------------------------------------------------
CPlaybackPanel::CPlaybackPanel( Panel *pParent )
: EditablePanel( pParent, "PlaybackPanel" )
{
}
CPlaybackPanel::~CPlaybackPanel()
{
ivgui()->RemoveTickSignal( GetVPanel() );
}
void CPlaybackPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "resource/ui/replaybrowser/playbackpanel.res", "GAME" );
}
void CPlaybackPanel::PerformLayout()
{
BaseClass::PerformLayout();
}
//-----------------------------------------------------------------------------
CPlaybackPanelSlideshow::CPlaybackPanelSlideshow( Panel *pParent, ReplayHandle_t hReplay )
: CPlaybackPanel( pParent ),
m_hReplay( hReplay )
{
m_pScreenshotImage = new CReplayScreenshotSlideshowPanel( this, "Screenshot", hReplay );
}
void CPlaybackPanelSlideshow::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "resource/ui/replaybrowser/playbackpanelslideshow.res", "GAME" );
m_pNoScreenshotLabel = dynamic_cast< CExLabel * >( FindChildByName( "NoScreenshotLabel" ) );
// Check to see if there's a screenshot
CGenericClassBasedReplay *pReplay = GetGenericClassBasedReplay( m_hReplay );
if ( !pReplay )
return;
if ( !pReplay->GetScreenshotCount() && m_pNoScreenshotLabel ) // Show no-screenshot label
{
m_pNoScreenshotLabel->SetVisible( true );
}
}
void CPlaybackPanelSlideshow::PerformLayout()
{
BaseClass::PerformLayout();
CGenericClassBasedReplay *pReplay = GetGenericClassBasedReplay( m_hReplay );
int nMarginWidth = GetMarginSize();
int nScreenshotWidth = GetViewWidth();
if ( m_pScreenshotImage )
{
m_pScreenshotImage->SetBounds( nMarginWidth, nMarginWidth, nScreenshotWidth, GetTall() - 2*nMarginWidth );
// Setup screenshot scale based on width of first screenshot (if there are any screenshots at all) - otherwise don't scale
float flScale = pReplay->GetScreenshotCount() == 0 ? 1.0f : ( (float)nScreenshotWidth / ( .95f * pReplay->GetScreenshot( 0 )->m_nWidth ) );
m_pScreenshotImage->GetImagePanel()->SetScaleAmount( flScale );
m_pScreenshotImage->GetImagePanel()->SetShouldScaleImage( true );
}
// Setup the label
int nLabelW, nLabelH;
m_pNoScreenshotLabel->GetContentSize( nLabelW, nLabelH );
m_pNoScreenshotLabel->SetBounds( 0, ( GetTall() - nLabelH ) / 2, GetWide(), nLabelH );
}
//-----------------------------------------------------------------------------
CPlaybackPanelMovie::CPlaybackPanelMovie( Panel *pParent, ReplayHandle_t hMovie )
: CPlaybackPanel( pParent )
{
IReplayMovie *pMovie = g_pReplayMovieManager->GetMovie( hMovie );
m_pMoviePlayerPanel = new CMoviePlayerPanel( this, "MoviePlayer", pMovie->GetMovieFilename() );
m_pMoviePlayerPanel->SetLooping( true );
// TODO: show controls and don't play right away
m_pMoviePlayerPanel->Play();
}
void CPlaybackPanelMovie::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
}
void CPlaybackPanelMovie::PerformLayout()
{
BaseClass::PerformLayout();
m_pMoviePlayerPanel->SetBounds( 9, 9, GetViewWidth(), GetViewHeight() );
m_pMoviePlayerPanel->SetEnabled( true );
m_pMoviePlayerPanel->SetVisible( true );
m_pMoviePlayerPanel->SetZPos( 101 );
}
void CPlaybackPanelMovie::FreeMovieMaterial()
{
m_pMoviePlayerPanel->FreeMaterial();
}
//-----------------------------------------------------------------------------
CCutImagePanel::CCutImagePanel( Panel *pParent, const char *pName )
: BaseClass( pParent, pName, "" ),
m_pSelectedBorder( NULL )
{
}
void CCutImagePanel::SetSelected( bool bState )
{
BaseClass::SetSelected( bState );
}
IBorder *CCutImagePanel::GetBorder( bool bDepressed, bool bArmed, bool bSelected, bool bKeyFocus )
{
if ( bSelected )
{
return m_pSelectedBorder;
}
return BaseClass::GetBorder( bDepressed, bArmed, bSelected, bKeyFocus );
}
void CCutImagePanel::ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
}
//-----------------------------------------------------------------------------
#define FOR_EACH_BUTTON( _i ) for ( int _i = 0; _i < BUTTONS_PER_PAGE; ++_i )
CCutsPanel::CCutsPanel( Panel *pParent, ReplayHandle_t hReplay, int iSelectedPerformance )
: BaseClass( pParent, "CutsPanel", hReplay ),
m_iPage( 0 ),
m_nVisibleButtons( 0 ),
m_pVerticalLine( NULL ),
m_pNoCutsLabel( NULL ),
m_pOriginalLabel( NULL ),
m_pCutsLabel( NULL )
{
m_hDetailsPanel = dynamic_cast< CReplayDetailsPanel * >( pParent->GetParent() );
FOR_EACH_BUTTON( i )
{
const int iButton = i;
CFmtStr fmtName( "CutButton%i", iButton );
CExImageButton *pNewButton = new CExImageButton( this, fmtName.Access(), "" );
CFmtStr fmtCommand( "select_%i", iButton );
pNewButton->SetCommand( fmtCommand.Access() );
pNewButton->InvalidateLayout( true, true );
pNewButton->AddActionSignalTarget( this );
pNewButton->SetSelected( i == 0 );
#if !defined( TF_CLIENT_DLL )
pNewButton->SetSelectedColor( Color( 0, 0, 0, 0 ), Color( 122, 25, 16, 255 ) );
#endif
const int iPerformance = i - 1;
m_aButtons[ i ].m_pButton = pNewButton;
m_aButtons[ i ].m_iPerformance = iPerformance;
CExButton *pAddToRenderQueueButton = new CExButton( pNewButton, "AddToRenderQueue", "+", this );
m_aButtons[ i ].m_pAddToRenderQueueButton = pAddToRenderQueueButton;
}
// Layout right now
InvalidateLayout( true, true );
// Calculate page
SetPage(
( 1 + iSelectedPerformance ) / BUTTONS_PER_PAGE,
( 1 + iSelectedPerformance ) % BUTTONS_PER_PAGE
);
ivgui()->AddTickSignal( GetVPanel(), 10 );
}
CCutsPanel::~CCutsPanel()
{
ivgui()->RemoveTickSignal( GetVPanel() );
}
void CCutsPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "resource/ui/replaybrowser/cutspanel.res", "GAME" );
m_pVerticalLine = dynamic_cast< EditablePanel * >( FindChildByName( "VerticalLine" ) );
m_pNoCutsLabel = dynamic_cast< CExLabel * >( FindChildByName( "NoCutsLabel" ) );
m_pOriginalLabel = dynamic_cast< CExLabel * >( FindChildByName( "OriginalLabel" ) );
m_pCutsLabel = dynamic_cast< CExLabel * >( FindChildByName( "CutsLabel" ) );
m_pNameLabel = dynamic_cast< CExLabel * >( FindChildByName( "NameLabel" ) );
m_pPrevButton = dynamic_cast< CExButton * >( FindChildByName( "PrevButton" ) );
m_pNextButton = dynamic_cast< CExButton * >( FindChildByName( "NextButton" ) );
FOR_EACH_BUTTON( i )
{
CExImageButton *pCurButton = m_aButtons[ i ].m_pButton;
#if !defined( TF_CLIENT_DLL )
pCurButton->SetPaintBorderEnabled( false );
#endif
pCurButton->InvalidateLayout( true, true );
}
}
void CCutsPanel::ApplySettings( KeyValues *pInResourceData )
{
BaseClass::ApplySettings( pInResourceData );
KeyValues *pButtonSettings = pInResourceData->FindKey( "button_settings" );
if ( pButtonSettings )
{
KeyValues *pAddToRenderQueueButtonSettings = pButtonSettings->FindKey( "addtorenderqueuebutton_settings" );
CReplay *pReplay = GetGenericClassBasedReplay( m_hReplay );
FOR_EACH_BUTTON( i )
{
CExImageButton *pCurButton = m_aButtons[ i ].m_pButton;
pCurButton->ApplySettings( pButtonSettings );
// Set screenshot as image
if ( pReplay && pReplay->GetScreenshotCount() )
{
const float flScale = (float)m_nCutButtonHeight / pReplay->GetScreenshot( 0 )->m_nHeight;
int nImageWidth = m_nCutButtonWidth - 2 * m_nCutButtonBuffer;
int nImageHeight = m_nCutButtonHeight - 2 * m_nCutButtonBuffer;
CFmtStr fmtFile( "replay\\thumbnails\\%s", pReplay->GetScreenshot( 0 )->m_szBaseFilename );
pCurButton->SetSubImage( fmtFile.Access() );
pCurButton->GetImage()->SetScaleAmount( flScale );
pCurButton->GetImage()->SetBounds( m_nCutButtonBuffer, m_nCutButtonBuffer, nImageWidth, nImageHeight );
}
if ( pAddToRenderQueueButtonSettings )
{
CExButton *pAddToQueueButton = m_aButtons[ i ].m_pAddToRenderQueueButton;
pAddToQueueButton->ApplySettings( pAddToRenderQueueButtonSettings );
pAddToQueueButton->AddActionSignalTarget( this );
}
}
}
}
void CCutsPanel::PerformLayout()
{
BaseClass::PerformLayout();
CReplay *pReplay = GetGenericClassBasedReplay( m_hReplay );
const int nNumCuts = pReplay->GetPerformanceCount();
int nX = m_iPage > 0 ? m_pPrevButton->GetWide() + m_nCutButtonSpace : 0;
m_nVisibleButtons = 0;
FOR_EACH_BUTTON( i )
{
CExImageButton *pCurButton = m_aButtons[ i ].m_pButton;
const bool bVisible = ButtonToPerformance( i ) < nNumCuts;
pCurButton->SetVisible( bVisible );
if ( bVisible )
{
++m_nVisibleButtons;
}
pCurButton->SetBounds( nX, m_nButtonStartY, m_nCutButtonWidth, m_nCutButtonHeight );
nX += m_nCutButtonWidth;
if ( i == 0 && m_iPage == 0 )
{
nX += 2 * m_nCutButtonSpaceWide + m_pVerticalLine->GetWide();
}
else
{
nX += m_nCutButtonSpace;
}
}
if ( m_pVerticalLine )
{
m_pVerticalLine->SetVisible( m_nVisibleButtons > 0 && m_iPage == 0 );
m_pVerticalLine->SetPos( m_nCutButtonWidth + m_nCutButtonSpaceWide, 0 );
m_pVerticalLine->SetTall( m_nTopMarginHeight + GetTall() );
}
const int nRightOfVerticalLineX = m_nCutButtonWidth + m_nCutButtonSpaceWide * 2 + m_pVerticalLine->GetWide();
if ( m_pNoCutsLabel )
{
m_pNoCutsLabel->SetVisible( m_nVisibleButtons == 1 && m_iPage == 0 );
int nY = ( GetTall() - m_pNoCutsLabel->GetTall() ) / 2;
m_pNoCutsLabel->SetPos( nRightOfVerticalLineX, nY );
}
if ( m_pOriginalLabel )
{
m_pOriginalLabel->SetVisible( m_iPage == 0 );
}
if ( m_pCutsLabel )
{
m_pCutsLabel->SetVisible( m_nVisibleButtons > 1 && m_iPage == 0 );
m_pCutsLabel->SetPos( m_nCutButtonWidth + 2 * m_nCutButtonSpaceWide + m_pVerticalLine->GetWide(), 0 );
}
bool bPrevCuts = m_iPage > 0;
bool bMoreCuts = ( nNumCuts + 1 ) > ( m_iPage + 1 ) * BUTTONS_PER_PAGE;
int nY = m_nTopMarginHeight + ( GetTall() - m_pNextButton->GetTall() ) / 2;
m_pPrevButton->SetVisible( bPrevCuts );
m_pPrevButton->SetPos( 0, nY );
m_pNextButton->SetVisible( bMoreCuts );
m_pNextButton->SetPos( nX, nY );
}
void CCutsPanel::OnTick()
{
if ( !TFModalStack()->IsEmpty() )
return;
int nMouseX, nMouseY;
input()->GetCursorPos( nMouseX, nMouseY );
// Early-out if not within the cuts panel at all.
if ( !IsWithin( nMouseX, nMouseY ) )
return;
int iHoverPerformance = -2;
bool bFoundHoverButton = false;
FOR_EACH_BUTTON( i )
{
CExImageButton *pCurButton = m_aButtons[ i ].m_pButton;
bool bIsHoverButton = false;
if ( !bFoundHoverButton && pCurButton->IsWithin( nMouseX, nMouseY ) && pCurButton->IsVisible() )
{
iHoverPerformance = ButtonToPerformance( i );
bFoundHoverButton = true;
bIsHoverButton = true;
}
CExButton *pAddToRenderQueueButton = m_aButtons[ i ].m_pAddToRenderQueueButton;
if ( pAddToRenderQueueButton )
{
pAddToRenderQueueButton->SetVisible( bIsHoverButton );
if ( iHoverPerformance >= -1 )
{
// Set the text and command based on whether or not the take's already been queued
const bool bInQueue = g_pClientReplayContext->GetRenderQueue()->IsInQueue( m_hReplay, iHoverPerformance );
CFmtStr fmtCmd( "%srenderqueue_%i", bInQueue ? "removefrom" : "addto", iHoverPerformance );
pAddToRenderQueueButton->SetCommand( fmtCmd.Access() );
pAddToRenderQueueButton->SetText( bInQueue ? "-" : "+" );
}
}
}
// If the mouse is over a performance button, use that, otherwise use the selected
// performance.
if ( m_hDetailsPanel.Get() )
{
int iSelectedPerformance = m_hDetailsPanel->m_iSelectedPerformance;
UpdateNameLabel( iHoverPerformance >= 0 ? iHoverPerformance : iSelectedPerformance >= 0 ? iSelectedPerformance : -1 );
}
}
int CCutsPanel::ButtonToPerformance( int iButton ) const
{
return -1 + m_iPage * BUTTONS_PER_PAGE + iButton;
}
void CCutsPanel::OnCommand( const char *pCommand )
{
if ( !V_strnicmp( pCommand, "select_", 7 ) )
{
const int iButton = atoi( pCommand + 7 );
SelectButtonFromPerformance( ButtonToPerformance( iButton ) );
}
else if ( !V_stricmp( pCommand, "prevpage" ) )
{
SetPage( m_iPage - 1 );
}
else if ( !V_stricmp( pCommand, "nextpage" ) )
{
SetPage( m_iPage + 1 );
}
else if ( !V_strnicmp( pCommand, "addtorenderqueue_", 17 ) )
{
if ( !replay_renderqueue_first_add.GetInt() )
{
ShowMessageBox( "#Replay_FirstRenderQueueAddTitle", "#Replay_FirstRenderQueueAddMsg", "#GameUI_OK" );
replay_renderqueue_first_add.SetValue( 1 );
}
const int iPerformance = atoi( pCommand + 17 );
if ( iPerformance >= -1 )
{
g_pClientReplayContext->GetRenderQueue()->Add( m_hReplay, iPerformance );
}
}
else if ( !V_strnicmp( pCommand, "removefromrenderqueue_", 22 ) )
{
const int iPerformance = atoi( pCommand + 22 );
if ( iPerformance >= -1 )
{
g_pClientReplayContext->GetRenderQueue()->Remove( m_hReplay, iPerformance );
}
}
}
void CCutsPanel::SetPage( int iPage, int iButtonToSelect )
{
m_iPage = iPage;
FOR_EACH_BUTTON( i )
{
ButtonInfo_t *pCurButtonInfo = &m_aButtons[ i ];
const int iPerformance = ButtonToPerformance( i );
pCurButtonInfo->m_iPerformance = iPerformance;
}
InvalidateLayout( true, false );
SelectButtonFromPerformance( ButtonToPerformance( iButtonToSelect ) );
}
const CReplayPerformance *CCutsPanel::GetPerformance( int iPerformance ) const
{
const CReplay *pReplay = GetGenericClassBasedReplay( m_hReplay );
if ( !pReplay )
return NULL;
return iPerformance >= 0 ? pReplay->GetPerformance( iPerformance ) : NULL;
}
void CCutsPanel::SelectButtonFromPerformance( int iPerformance )
{
FOR_EACH_BUTTON( i )
{
const ButtonInfo_t *pCurButtonInfo = &m_aButtons[ i ];
CExImageButton *pCurButton = pCurButtonInfo->m_pButton;
pCurButton->SetSelected( pCurButtonInfo->m_iPerformance == iPerformance );
pCurButton->InvalidateLayout( true, true );
}
// Cache which performance to use in the details panel
if ( m_hDetailsPanel.Get() )
{
m_hDetailsPanel->m_iSelectedPerformance = iPerformance;
}
UpdateNameLabel( iPerformance );
}
int CCutsPanel::PerformanceToButton( int iPerformance ) const
{
FOR_EACH_BUTTON( i )
{
if ( m_aButtons[ i ].m_iPerformance == iPerformance )
{
return i;
}
}
return -1;
}
void CCutsPanel::UpdateNameLabel( int iPerformance )
{
const CReplayPerformance *pPerformance = GetPerformance( iPerformance );
m_pNameLabel->SetText( pPerformance ? pPerformance->m_wszTitle : L"" );
// Get the button (in the range [0,BUTTONS_PER_PAGE]).
const int iPerformanceButton = PerformanceToButton( iPerformance ); // Not necessarily the selected button - can be hover button
// Get position of the button so we can use it's x position.
int aSelectedButtonPos[2];
m_aButtons[ iPerformanceButton ].m_pButton->GetPos( aSelectedButtonPos[0], aSelectedButtonPos[1] );
if ( m_pNameLabel )
{
const int nNameLabelX = aSelectedButtonPos[0];
const int nNameLabelY = m_nButtonStartY + m_nCutButtonHeight + m_nNameLabelTopMargin;
m_pNameLabel->SetBounds(
nNameLabelX,
nNameLabelY,
GetWide() - nNameLabelX,
GetTall() - nNameLabelY
);
}
}
void CCutsPanel::OnPerformanceDeleted( int iPerformance )
{
int iButton = PerformanceToButton( iPerformance );
if ( iButton < 0 )
return;
// Deleted last performance on page?
CReplay *pReplay = GetGenericClassBasedReplay( m_hReplay );
const int nNumCuts = pReplay->GetPerformanceCount();
if ( iPerformance == m_aButtons[ 0 ].m_iPerformance && iPerformance == nNumCuts )
{
SetPage( m_iPage - 1, BUTTONS_PER_PAGE - 1 );
}
else
{
SelectButtonFromPerformance( ButtonToPerformance( MIN( m_nVisibleButtons - 1, MAX( 0, iButton ) ) ) );
}
// Select the cut prior to the one we just deleted
Assert( iPerformance >= 0 );
InvalidateLayout( true, false );
}
//-----------------------------------------------------------------------------
static void ConfirmUploadMovie( bool bConfirmed, void *pContext )
{
if ( bConfirmed )
{
CReplayDetailsPanel *pPanel = (CReplayDetailsPanel*)pContext;
IQueryableReplayItem *pReplayItem = pPanel->m_pItemManager->GetItem( pPanel->m_hReplayItem );
if ( pReplayItem && pReplayItem->IsItemAMovie() )
{
IReplayMovie *pMovie = static_cast< IReplayMovie * >( pReplayItem );
if ( YouTube_GetLoginStatus() != kYouTubeLogin_LoggedIn )
{
YouTube_ShowLoginDialog( pMovie, pPanel );
}
else
{
YouTube_ShowUploadDialog( pMovie, pPanel );
}
}
}
}
class CYouTubeGetStatsHandler : public CYouTubeResponseHandler
{
public:
CYouTubeGetStatsHandler( CReplayDetailsPanel *pPanel )
: m_pPanel( pPanel )
, m_handle( NULL )
{
}
virtual ~CYouTubeGetStatsHandler()
{
if ( m_handle != NULL )
{
YouTube_CancelGetVideoInfo( m_handle );
}
}
static bool GetEmptyElementTagContents( const char *pXML, const char *pTag, CUtlString &strTagContents )
{
CFmtStr1024 kLinkTagStart( "<%s ", pTag );
const char *kLinkTagEnd = "/>";
const char *pStart = strstr( pXML, kLinkTagStart.Access() );
if ( pStart != NULL )
{
pStart += kLinkTagStart.Length();
const char *pEnd = strstr( pStart, kLinkTagEnd );
if ( pEnd != NULL )
{
strTagContents.SetDirect( pStart, pEnd - pStart );
return true;
}
}
return false;
}
static bool GetEmptyTagValue( const char *pTagContents, const char *pKeyName, CUtlString &value )
{
CFmtStr1024 kStart( "%s='", pKeyName );
const char *kEnd = "'";
const char *pStart = strstr( pTagContents, kStart.Access() );
if ( pStart != NULL )
{
pStart += kStart.Length();
const char *pEnd = strstr( pStart, kEnd );
if ( pEnd != NULL )
{
value.SetDirect( pStart, pEnd - pStart );
return true;
}
}
return false;
}
virtual void HandleResponse( long responseCode, const char *pResponse )
{
// @note tom bui: wish I had an XML parser
if ( strstr( pResponse, "<internalReason>Private video</internalReason>" ) != NULL )
{
m_pPanel->m_pYouTubeInfoPanel->SetInfo( g_pVGuiLocalize->Find( "#YouTube_PrivateVideo" ) );
m_pPanel->SetYouTubeStatus( CReplayDetailsPanel::kYouTubeStatus_Private );
return;
}
int iNumFavorited = 0;
int iNumViews = 0;
int iNumLikes = 0;
wchar_t wszFavorited[256] = L"0";
wchar_t wszViews[256] = L"0";
CUtlString strTagStatistics;
if ( GetEmptyElementTagContents( pResponse, "yt:statistics", strTagStatistics ) )
{
CUtlString favoriteCount;
CUtlString viewCount;
GetEmptyTagValue( strTagStatistics, "favoriteCount", favoriteCount );
GetEmptyTagValue( strTagStatistics, "viewCount", viewCount );
iNumFavorited = Q_atoi( favoriteCount.Get() );
iNumViews = Q_atoi( viewCount.Get() );
g_pVGuiLocalize->ConvertANSIToUnicode( favoriteCount.Get(), wszFavorited, sizeof( wszFavorited ) );
g_pVGuiLocalize->ConvertANSIToUnicode( viewCount.Get(), wszViews, sizeof( wszViews ) );
}
wchar_t wszLikes[256] = L"0";
CUtlString strTagRating;
if ( GetEmptyElementTagContents( pResponse, "yt:rating", strTagRating ) )
{
CUtlString likes;
GetEmptyTagValue( strTagRating, "numLikes", likes );
iNumLikes = Q_atoi( likes.Get() );
g_pVGuiLocalize->ConvertANSIToUnicode( likes.Get(), wszLikes, sizeof( wszLikes ) );
}
//const char *kLinkStartTag = "<link rel='alternate' type='text/html' href='";
CUtlString strTagLink;
if ( GetEmptyElementTagContents( pResponse, "link rel='alternate'", strTagLink ) )
{
GetEmptyTagValue( strTagLink, "href", m_strVideoURL );
}
wchar_t wszStats[256] = L"";
g_pVGuiLocalize->ConstructString( wszStats,sizeof( wszStats ), g_pVGuiLocalize->Find( "#YouTube_Stats" ), 3,
wszFavorited,
wszViews,
wszLikes );
if ( m_strVideoURL.IsEmpty() == false )
{
m_pPanel->m_pYouTubeInfoPanel->SetInfo( wszStats );
m_pPanel->SetYouTubeStatus( CReplayDetailsPanel::kYouTubeStatus_RetrievedInfo );
m_pPanel->InvalidateLayout();
IGameEvent *event = gameeventmanager->CreateEvent( "replay_youtube_stats" );
if ( event )
{
event->SetInt( "views", iNumViews );
event->SetInt( "likes", iNumLikes );
event->SetInt( "favorited", iNumFavorited );
gameeventmanager->FireEventClientSide( event );
}
}
else
{
m_pPanel->m_pYouTubeInfoPanel->SetInfo( g_pVGuiLocalize->Find( "#YouTube_CouldNotRetrieveStats" ) );
m_pPanel->SetYouTubeStatus( CReplayDetailsPanel::kYouTubeStatus_CouldNotRetrieveInfo );
}
}
CReplayDetailsPanel *m_pPanel;
YouTubeInfoHandle_t m_handle;
CUtlString m_strVideoURL;
};
CReplayDetailsPanel::CReplayDetailsPanel( Panel *pParent, QueryableReplayItemHandle_t hReplayItem,
int iPerformance, IReplayItemManager *pItemManager )
: EditablePanel( pParent, "DetailsPanel" ),
m_hReplayItem( hReplayItem ),
m_pItemManager( pItemManager ),
m_pCutsPanel( NULL ),
m_iSelectedPerformance( iPerformance ),
m_pYouTubeResponseHandler( NULL ),
m_hExportMovieDialog( NULL )
{
m_hReplay = pItemManager->GetItem( hReplayItem )->GetItemReplayHandle();
CGenericClassBasedReplay *pReplay = GetGenericClassBasedReplay( m_hReplay );
m_pInsetPanel = new EditablePanel( this, "InsetPanel" );
m_pTitleEditPanel = new CTitleEditPanel( GetInset(), m_hReplayItem, m_pItemManager );
m_pPlaybackPanel = new CPlaybackPanelSlideshow( GetInset(), m_hReplay );
m_pRecordsPanel = new CRecordsPanel( GetInset(), m_hReplay );
m_pInfoPanel = new EditablePanel( this, "InfoContainerPanel" );
m_pScrollPanel = new vgui::ScrollableEditablePanel( GetInset(), m_pInfoPanel, "StatsScroller" );
m_pScrollPanel->GetScrollbar()->SetAutohideButtons( true );
#if !defined( TF_CLIENT_DLL )
for ( int i = 0; i < 2; ++i )
{
m_pScrollPanel->GetScrollbar()->GetButton( i )->SetPaintBorderEnabled( false );
}
#endif
m_pBasicInfoPanel = new CBasicLifeInfoPanel( m_pInfoPanel, m_hReplay );
m_pStatsPanel = new CStatsPanel( m_pInfoPanel, m_hReplay );
m_pKillsPanel = new CKillsPanel( m_pInfoPanel, m_hReplay );
const bool bIsMoviePanel = pItemManager->AreItemsMovies();
if ( bIsMoviePanel )
{
m_pYouTubeInfoPanel = new CYouTubeInfoPanel( m_pInfoPanel );
}
else
{
m_pCutsPanel = new CCutsPanel( GetInset(), m_hReplay, m_iSelectedPerformance );
}
// Add info panels to a list
if ( pReplay->GetDominationCount() )
{
m_pDominationsPanel = new CDominationsPanel( m_pInfoPanel, m_hReplay );
m_vecInfoPanels.AddToTail( m_pDominationsPanel );
}
m_vecInfoPanels.AddToTail( m_pBasicInfoPanel );
m_vecInfoPanels.AddToTail( m_pStatsPanel );
m_vecInfoPanels.AddToTail( m_pKillsPanel );
if ( bIsMoviePanel )
{
m_vecInfoPanels.AddToTail( m_pYouTubeInfoPanel );
}
m_pYouTubeResponseHandler = new CYouTubeGetStatsHandler( this );
RequestFocus();
}
CReplayDetailsPanel::~CReplayDetailsPanel()
{
m_pDeleteButton->MarkForDeletion();
m_pRenderButton->MarkForDeletion();
m_pPlayButton->MarkForDeletion();
delete m_pYouTubeResponseHandler;
}
void CReplayDetailsPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "resource/ui/replaybrowser/detailspanel.res", "GAME" );
m_pExportMovie = dynamic_cast< CExButton * >( FindChildByName( "ExportMovieButton" ) );
m_pDeleteButton = dynamic_cast< CExButton * >( FindChildByName( "DeleteButton" ) );
m_pRenderButton = dynamic_cast< CExButton * >( FindChildByName( "RenderButton" ) );
m_pPlayButton = dynamic_cast< CExButton * >( FindChildByName( "PlayButton" ) );
m_pYouTubeUpload = dynamic_cast< CExButton * >( FindChildByName( "YouTubeUploadButton" ) );
m_pYouTubeView = dynamic_cast< CExButton * >( FindChildByName( "ViewYouTubeButton" ) );
m_pYouTubeShareURL = dynamic_cast< CExButton * >( FindChildByName( "ShareYouTubeURLButton" ) );
m_pShowRenderInfoButton = dynamic_cast< CExImageButton * >( FindChildByName( "ShowRenderInfoButton") );
if ( m_pDeleteButton )
{
SetXToRed( m_pDeleteButton );
}
m_pExportMovie->SetParent( GetInset() );
m_pYouTubeUpload->SetParent( GetInset() );
m_pYouTubeView->SetParent( GetInset() );
m_pYouTubeShareURL->SetParent( GetInset() );
m_pShowRenderInfoButton->SetParent( GetInset() );
m_pDeleteButton->SetParent( GetParent()->GetParent()->GetParent() );
m_pPlayButton->SetParent( GetParent()->GetParent()->GetParent() );
m_pRenderButton->SetParent( GetParent()->GetParent()->GetParent() );
m_pDeleteButton->AddActionSignalTarget( this );
m_pPlayButton->AddActionSignalTarget( this );
m_pRenderButton->AddActionSignalTarget( this );
}
void CReplayDetailsPanel::PerformLayout()
{
BaseClass::PerformLayout();
SetTall( GetParent()->GetTall() );
int nInsetWidth = GetInset()->GetWide();
int nScreenshotWidth = nInsetWidth * .55f;
// Setup info panels along the right-hand side
const int nBuffer = 7;
const int nLeftRightBuffer = 19;
int aPlaybackPos[2];
m_pPlaybackPanel->GetPos( aPlaybackPos[0], aPlaybackPos[1] );
int nInfoPanelsStartY = aPlaybackPos[1];
int nInfoPanelsCurrentY = nInfoPanelsStartY;
int nRightColumnWidth = nInsetWidth - nScreenshotWidth - nLeftRightBuffer - XRES(20);
#if defined( TF_CLIENT_DLL )
if ( m_pRecordsPanel->ShouldShow() )
{
m_pRecordsPanel->SetPos( nScreenshotWidth + nLeftRightBuffer, nInfoPanelsStartY );
m_pRecordsPanel->SetWide( nRightColumnWidth );
m_pRecordsPanel->InvalidateLayout( true, true );
m_pRecordsPanel->SetVisible( true );
nInfoPanelsCurrentY += m_pRecordsPanel->GetTall() + nBuffer;
}
else
#endif
{
m_pRecordsPanel->SetVisible( false );
}
int insetX, insetY;
GetInset()->GetPos( insetX, insetY );
m_pScrollPanel->SetPos( nScreenshotWidth + nLeftRightBuffer, nInfoPanelsCurrentY );
m_pScrollPanel->SetWide( nRightColumnWidth + XRES(20) );
m_pScrollPanel->SetTall( GetTall() - insetY - nInfoPanelsCurrentY );
m_pInfoPanel->SetWide( nRightColumnWidth );
int nCurrentY = 0;
for ( int i = 0; i < m_vecInfoPanels.Count(); ++i )
{
CBaseDetailsPanel *pPanel = m_vecInfoPanels[ i ];
if ( pPanel->ShouldShow() )
{
// Set the width since these panel's PerformLayout()'s depend on it
pPanel->SetWide( nRightColumnWidth );
// Call panel's PerformLayout() now
pPanel->InvalidateLayout( true, true );
pPanel->SetPos( 0, nCurrentY );
// Show it
pPanel->SetVisible( true );
// Update the current y position based on the panel's height (set in its PerformLayout())
nCurrentY += pPanel->GetTall() + nBuffer;
}
else
{
pPanel->SetVisible( false );
}
}
m_pInfoPanel->SetTall( nCurrentY );
m_pInfoPanel->InvalidateLayout( true );
m_pScrollPanel->InvalidateLayout( true );
m_pScrollPanel->GetScrollbar()->SetAutohideButtons( true );
m_pScrollPanel->GetScrollbar()->InvalidateLayout( true );
// @note Tom Bui: set the positions AGAIN now that we've invalidated, cause VGUI hates me
nCurrentY = 0;
for ( int i = 0; i < m_vecInfoPanels.Count(); ++i )
{
CBaseDetailsPanel *pPanel = m_vecInfoPanels[ i ];
if ( pPanel->ShouldShow() )
{
pPanel->SetPos( 0, nCurrentY );
nCurrentY += pPanel->GetTall() + nBuffer;
}
}
// Setup playback panel based on dimensions of first screenshot
CGenericClassBasedReplay *pReplay = GetGenericClassBasedReplay( m_hReplay );
float flAspectRatio;
if ( pReplay->GetScreenshotCount() )
{
const CReplayScreenshot *pScreenshot = pReplay->GetScreenshot( 0 );
flAspectRatio = (float)pScreenshot->m_nWidth / pScreenshot->m_nHeight;
}
else
{
// Default to 4:3 if there are no screenshots
flAspectRatio = 4.0f/3;
}
if ( m_pItemManager->AreItemsMovies() )
{
m_pRenderButton->SetVisible( false );
m_pPlayButton->SetVisible( false );
m_pExportMovie->SetVisible( true );
m_pShowRenderInfoButton->SetVisible( true );
int nButtonY = nInfoPanelsStartY + m_pPlaybackPanel->GetTall() + YRES( 5 );
int nButtonX = 0;
m_pYouTubeUpload->SetPos( nButtonX, nButtonY );
m_pYouTubeView->SetPos( nButtonX, nButtonY );
nButtonX += m_pYouTubeUpload->GetWide() + XRES( 5 );
m_pYouTubeShareURL->SetPos( nButtonX, nButtonY );
nButtonX += m_pYouTubeShareURL->GetWide() + XRES( 5 );
m_pExportMovie->SetPos( nButtonX, nButtonY );
int aDeletePos[2];
m_pDeleteButton->GetPos( aDeletePos[0], aDeletePos[1] );
m_pDeleteButton->SetPos( ScreenWidth() / 2 + XRES( 195 ), aDeletePos[1] );
int aScreenshotPos[2];
m_pPlaybackPanel->GetPos( aScreenshotPos[0], aScreenshotPos[1] );
m_pShowRenderInfoButton->SetPos(
aScreenshotPos[0] + m_pPlaybackPanel->GetWide() - m_pShowRenderInfoButton->GetWide() - XRES( 8 ),
aScreenshotPos[1] + m_pPlaybackPanel->GetTall() - m_pShowRenderInfoButton->GetTall() - YRES( 8 )
);
// retrieve stats
if ( m_pYouTubeResponseHandler->m_handle == NULL )
{
IQueryableReplayItem *pReplayItem = m_pItemManager->GetItem( m_hReplayItem );
if ( pReplayItem && pReplayItem->IsItemAMovie() )
{
IReplayMovie *pMovie = static_cast< IReplayMovie * >( pReplayItem );
if ( pMovie->IsUploaded() )
{
m_pYouTubeResponseHandler->m_handle = YouTube_GetVideoInfo( pMovie->GetUploadURL(), *m_pYouTubeResponseHandler );
SetYouTubeStatus( kYouTubeStatus_RetrievingInfo );
}
else
{
SetYouTubeStatus( kYouTubeStatus_NotUploaded );
}
}
}
}
else
{
m_pYouTubeUpload->SetVisible( false );
m_pYouTubeView->SetVisible( false );
m_pYouTubeShareURL->SetVisible( false );
m_pShowRenderInfoButton->SetVisible( false );
// Without this, the name label won't show when we automatically select the recently watched/saved
// performance, because the cuts panel width/height isn't set when UpdateNameLabel() gets called
// from within CCutsPanel::CCutsPanel().
m_pCutsPanel->UpdateNameLabel( m_iSelectedPerformance );
}
}
/*static*/ void CReplayDetailsPanel::OnPlayerWarningDlgConfirm( bool bConfirmed, void *pContext )
{
CReplayDetailsPanel *pPanel = (CReplayDetailsPanel*)pContext;
pPanel->ShowExportDialog();
}
void CReplayDetailsPanel::ShowExportDialog()
{
IQueryableReplayItem *pReplayItem = m_pItemManager->GetItem( m_hReplayItem );
if ( pReplayItem && pReplayItem->IsItemAMovie() )
{
IReplayMovie *pMovie = static_cast< IReplayMovie * >( pReplayItem );
CFmtStr srcMovieFullFilename( "%s%s", g_pReplayMovieManager->GetRenderDir(), pMovie->GetMovieFilename() );
if ( !g_pFullFileSystem->FileExists( srcMovieFullFilename.Access() ) )
{
ShowMessageBox( "#Replay_ExportMovieError_Title", "#Replay_ExportMovieNoFile_Text", "#GameUI_OK" );
return;
}
}
if ( m_hExportMovieDialog == NULL )
{
m_hExportMovieDialog = new FileOpenDialog(NULL, "#Replay_FindExportMovieLocation", FOD_SAVE );
#ifdef USE_WEBM_FOR_REPLAY
m_hExportMovieDialog->AddFilter("*.webm", "#Replay_WebMMovieFiles", true );
#else
m_hExportMovieDialog->AddFilter("*.mov", "#Replay_MovieFiles", true );
#endif
m_hExportMovieDialog->AddActionSignalTarget( this );
if ( !FStrEq( replay_movie_export_last_dir.GetString(), "" ) )
{
m_hExportMovieDialog->SetStartDirectory( replay_movie_export_last_dir.GetString() );
}
}
m_hExportMovieDialog->DoModal(false);
m_hExportMovieDialog->Activate();
}
void CReplayDetailsPanel::OnFileSelected( const char *fullpath )
{
// this can take a while, put up a waiting cursor
surface()->SetCursor(dc_hourglass);
IQueryableReplayItem *pReplayItem = m_pItemManager->GetItem( m_hReplayItem );
if ( pReplayItem && pReplayItem->IsItemAMovie() )
{
IReplayMovie *pMovie = static_cast< IReplayMovie * >( pReplayItem );
CFmtStr srcMovieFullFilename( "%s%s", g_pReplayMovieManager->GetRenderDir(), pMovie->GetMovieFilename() );
if ( !engine->CopyLocalFile( srcMovieFullFilename.Access(), fullpath ) )
{
ShowMessageBox( "#Replay_ExportMovieError_Title", "#Replay_ExportMovieError_Text", "#GameUI_OK" );
}
else
{
ShowMessageBox( "#Replay_ExportMovieSuccess_Title", "#Replay_ExportMovieSuccess_Text", "#GameUI_OK" );
}
char basepath[ MAX_PATH ];
Q_ExtractFilePath( fullpath, basepath, sizeof( basepath ) );
replay_movie_export_last_dir.SetValue( basepath );
}
// change the cursor back to normal
surface()->SetCursor(dc_user);
}
void CReplayDetailsPanel::OnCommand( const char *pCommand )
{
if ( FStrEq( pCommand, "delete_replayitem" ) )
{
ReplayUI_GetBrowserPanel()->AttemptToDeleteReplayItem( this, m_hReplayItem, m_pItemManager, m_iSelectedPerformance );
return;
}
else if ( FStrEq( pCommand, "render_replay_dlg" ) )
{
ShowRenderDialog();
return;
}
else if ( FStrEq( pCommand, "play" ) )
{
if ( engine->IsInGame() )
{
ShowPlayConfirmationDialog();
}
else
{
g_pClientReplayContext->PlayReplay( m_hReplay, m_iSelectedPerformance, true );
}
return;
}
else if ( FStrEq( pCommand, "exportmovie" ) )
{
IQueryableReplayItem *pReplayItem = m_pItemManager->GetItem( m_hReplayItem );
if ( !pReplayItem || !pReplayItem->IsItemAMovie() )
return;
IReplayMovie *pMovie = static_cast< IReplayMovie * >( pReplayItem );
if ( !pMovie )
return;
if ( replay_movie_reveal_warning.GetBool() )
{
#ifdef USE_WEBM_FOR_REPLAY
CTFMessageBoxDialog *pDialog = ShowMessageBox( "#Replay_Tip", "#Replay_UseVLCPlayer", "#Replay_ThanksIWill", OnPlayerWarningDlgConfirm );
#else
CTFMessageBoxDialog *pDialog = ShowMessageBox( "#Replay_Tip", "#Replay_UseQuickTimePlayer", "#Replay_ThanksIWill", OnPlayerWarningDlgConfirm );
#endif
pDialog->SetContext( this );
replay_movie_reveal_warning.SetValue( 0 );
}
else if ( pMovie->GetRenderSettings().m_bRaw )
{
ShowMessageBox( "#Replay_CantExport", "#YouTube_Upload_MovieIsRaw", "#GameUI_OK" );
}
else
{
ShowExportDialog();
}
}
else if ( FStrEq( pCommand, "youtubeupload" ) )
{
IQueryableReplayItem *pReplayItem = m_pItemManager->GetItem( m_hReplayItem );
if ( pReplayItem && pReplayItem->IsItemAMovie() )
{
IReplayMovie *pMovie = static_cast< IReplayMovie * >( pReplayItem );
if ( !pMovie )
return;
if ( pMovie->GetRenderSettings().m_bRaw )
{
ShowMessageBox( "#Replay_CantUpload", "#YouTube_Upload_MovieIsRaw", "#GameUI_OK" );
return;
}
// Movie already exists?
CFmtStr srcMovieFullFilename( "%s%s", g_pReplayMovieManager->GetRenderDir(), pMovie->GetMovieFilename() );
if ( !g_pFullFileSystem->FileExists( srcMovieFullFilename.Access() ) )
{
ShowMessageBox( "#YouTube_Upload_Title", "#YouTube_Upload_MissingFile", "#GameUI_OK" );
return;
}
else if ( pMovie->IsUploaded() )
{
CTFGenericConfirmDialog *pDialog = ShowConfirmDialog( "#YouTube_Upload_Title", "#YouTube_FileAlreadyUploaded", "#GameUI_OK", "#GameuI_CancelBold", &ConfirmUploadMovie, this );
pDialog->SetContext( this );
}
else
{
ConfirmUploadMovie( true, this );
}
}
}
else if ( FStrEq( pCommand, "viewyoutube" ) )
{
if ( steamapicontext && steamapicontext->SteamFriends() && m_pYouTubeResponseHandler->m_strVideoURL.IsEmpty() == false )
{
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( m_pYouTubeResponseHandler->m_strVideoURL.Get() );
}
}
else if ( FStrEq( pCommand, "shareyoutubeurl" ) )
{
system()->SetClipboardText( m_pYouTubeResponseHandler->m_strVideoURL.Get(), m_pYouTubeResponseHandler->m_strVideoURL.Length() );
ShowMessageBox( "#Replay_CopyURL_Title", "#Replay_CopyURL_Text", "#GameUI_OK" );
}
else if ( FStrEq( pCommand, "showrenderinfo" ) )
{
ShowRenderInfo();
}
else
{
BaseClass::OnCommand( pCommand );
}
}
void CReplayDetailsPanel::ShowRenderInfo()
{
IQueryableReplayItem *pReplayItem = m_pItemManager->GetItem( m_hReplayItem );
if ( !pReplayItem || !pReplayItem->IsItemAMovie() )
return;
IReplayMovie *pMovie = static_cast< IReplayMovie * >( pReplayItem );
const ReplayRenderSettings_t &Settings = pMovie->GetRenderSettings();
const wchar_t *pCodecName = g_pVideo ? g_pVideo->GetCodecName( Settings.m_Codec ) : L"?";
wchar_t *pAAEnabled = g_pVGuiLocalize->Find( Settings.m_bAAEnabled ? "#Replay_Enabled" : "#Replay_Disabled" );
wchar_t *pRaw = g_pVGuiLocalize->Find( Settings.m_bRaw ? "#Replay_Yes" : "#Replay_No" );
CFmtStr fmtRes( "%ix%i", Settings.m_nWidth, Settings.m_nHeight );
CFmtStr fmtFramerate( "%.3f", Settings.m_FPS.GetFPS() );
KeyValuesAD kvParams( "params" );
kvParams->SetString( "res", fmtRes.Access() );
kvParams->SetString( "framerate", fmtFramerate.Access() );
kvParams->SetInt( "motionblurquality", Settings.m_nMotionBlurQuality );
kvParams->SetInt( "encodingquality", Settings.m_nEncodingQuality );
kvParams->SetWString( "codec", pCodecName );
kvParams->SetWString( "antialiasing", pAAEnabled );
kvParams->SetString( "rendertime", CReplayTime::FormatTimeString( pMovie->GetRenderTime() ) );
kvParams->SetWString( "raw", pRaw );
wchar_t wszStr[1024];
g_pVGuiLocalize->ConstructString(
wszStr,
sizeof( wszStr ),
"#Replay_MovieRenderInfo",
kvParams
);
ShowMessageBox( "#Replay_RenderInfo", wszStr, "#GameUI_OK" );
}
void CReplayDetailsPanel::GoBack()
{
// Send to parent
GetParent()->OnCommand( "back" );
}
void CReplayDetailsPanel::ShowPlayConfirmationDialog()
{
CConfirmDisconnectFromServerDialog *pConfirm = SETUP_PANEL( new CConfirmDisconnectFromServerDialog( this ) );
if ( pConfirm )
{
pConfirm->Show();
}
}
void CReplayDetailsPanel::OnConfirmDisconnect( KeyValues *pParams )
{
if ( pParams->GetBool( "confirmed" ) )
{
g_pClientReplayContext->PlayReplay( m_hReplay, m_iSelectedPerformance, true );
}
}
void CReplayDetailsPanel::OnMessage( const KeyValues* pParams, VPANEL hFromPanel )
{
if ( FStrEq( pParams->GetName(), "ReplayItemDeleted" ) )
{
const int iPerformance = const_cast< KeyValues * >( pParams )->GetInt( "perf", -1 );
if ( iPerformance >= 0 )
{
CReplayPerformance *pPerformance = GetGenericClassBasedReplay( m_hReplay )->GetPerformance( m_iSelectedPerformance );
g_pReplayPerformanceManager->DeletePerformance( pPerformance );
m_pCutsPanel->InvalidateLayout( true, false ); // Without this, m_nVisibleButtons will be wrong.
m_pCutsPanel->OnPerformanceDeleted( m_iSelectedPerformance );
}
else
{
GoBack();
}
return;
}
BaseClass::OnMessage( pParams, hFromPanel );
}
void CReplayDetailsPanel::ShowRenderDialog()
{
::ReplayUI_ShowRenderDialog( this, m_hReplay, false, m_iSelectedPerformance );
}
void CReplayDetailsPanel::FreeMovieFileLock()
{
m_pPlaybackPanel->FreeMovieMaterial();
}
void CReplayDetailsPanel::SetYouTubeStatus( eYouTubeStatus status )
{
m_pYouTubeUpload->SetVisible( status == kYouTubeStatus_CouldNotRetrieveInfo || status == kYouTubeStatus_NotUploaded );
m_pYouTubeUpload->SetEnabled( status == kYouTubeStatus_CouldNotRetrieveInfo || status == kYouTubeStatus_NotUploaded );
m_pYouTubeView->SetVisible( !m_pYouTubeUpload->IsVisible() );
m_pYouTubeView->SetEnabled( status == kYouTubeStatus_RetrievedInfo );
m_pYouTubeShareURL->SetEnabled( status == kYouTubeStatus_RetrievedInfo );
}
void CReplayDetailsPanel::OnMousePressed( MouseCode code )
{
if ( code == MOUSE_LEFT )
{
RequestFocus();
}
}
void CReplayDetailsPanel::OnKeyCodeTyped( KeyCode code )
{
if ( code == KEY_DELETE )
{
OnCommand( "delete_replayitem" );
}
BaseClass::OnKeyCodeTyped( code );
}
#endif