source-engine/game/client/replay/vgui/replaybrowserbasepanel.cpp
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

39 lines
891 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "cbase.h"
#if defined( REPLAY_ENABLED )
#include "replaybrowserbasepanel.h"
//-----------------------------------------------------------------------------
using namespace vgui;
//-----------------------------------------------------------------------------
CReplayBasePanel::CReplayBasePanel( Panel *pParent, const char *pName )
: BaseClass( pParent, pName )
{
}
void CReplayBasePanel::GetPosRelativeToAncestor( Panel *pAncestor, int &nXOut, int &nYOut )
{
nXOut = nYOut = 0;
Panel *pCurrent = this;
while ( pCurrent && pCurrent != pAncestor )
{
int x,y;
pCurrent->GetPos( x, y );
nXOut += x;
nYOut += y;
pCurrent = pCurrent->GetParent();
}
Assert( pAncestor == pCurrent );
}
#endif