mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-29 09:33:00 +00:00
457 lines
13 KiB
C++
457 lines
13 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================
|
|
|
|
#include "cbase.h"
|
|
#include <vgui_controls/Controls.h>
|
|
#include <vgui_controls/Panel.h>
|
|
#include <vgui/ISurface.h>
|
|
#include "vgui_avatarimage.h"
|
|
#if defined( _X360 )
|
|
#include "xbox/xbox_win32stubs.h"
|
|
#endif
|
|
#include "steam/steam_api.h"
|
|
|
|
DECLARE_BUILD_FACTORY( CAvatarImagePanel );
|
|
|
|
|
|
CUtlMap< AvatarImagePair_t, int> CAvatarImage::s_AvatarImageCache; // cache of steam id's to textureids to use for images
|
|
bool CAvatarImage::m_sbInitializedAvatarCache = false;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
CAvatarImage::CAvatarImage( void )
|
|
: m_sPersonaStateChangedCallback( this, &CAvatarImage::OnPersonaStateChanged )
|
|
{
|
|
ClearAvatarSteamID();
|
|
m_pFriendIcon = NULL;
|
|
m_nX = 0;
|
|
m_nY = 0;
|
|
m_wide = m_tall = 0;
|
|
m_avatarWide = m_avatarTall = 0;
|
|
m_Color = Color( 255, 255, 255, 255 );
|
|
m_bLoadPending = false;
|
|
m_fNextLoadTime = 0.0f;
|
|
m_AvatarSize = k_EAvatarSize32x32;
|
|
|
|
//=============================================================================
|
|
// HPE_BEGIN:
|
|
//=============================================================================
|
|
// [tj] Default to drawing the friend icon for avatars
|
|
m_bDrawFriend = true;
|
|
|
|
// [menglish] Default icon for avatar icons if there is no avatar icon for the player
|
|
m_iTextureID = -1;
|
|
|
|
// set up friend icon
|
|
m_pFriendIcon = gHUD.GetIcon( "ico_friend_indicator_avatar" );
|
|
|
|
m_pDefaultImage = NULL;
|
|
|
|
SetAvatarSize(DEFAULT_AVATAR_SIZE, DEFAULT_AVATAR_SIZE);
|
|
|
|
//=============================================================================
|
|
// HPE_END
|
|
//=============================================================================
|
|
|
|
if ( !m_sbInitializedAvatarCache)
|
|
{
|
|
m_sbInitializedAvatarCache = true;
|
|
SetDefLessFunc( s_AvatarImageCache );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: reset the image to a default state (will render with the default image)
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImage::ClearAvatarSteamID( void )
|
|
{
|
|
m_bValid = false;
|
|
m_bFriend = false;
|
|
m_bLoadPending = false;
|
|
m_SteamID.Set( 0, k_EUniverseInvalid, k_EAccountTypeInvalid );
|
|
m_sPersonaStateChangedCallback.Unregister();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Set the CSteamID for this image; this will cause a deferred load
|
|
//-----------------------------------------------------------------------------
|
|
bool CAvatarImage::SetAvatarSteamID( CSteamID steamIDUser, EAvatarSize avatarSize /*= k_EAvatarSize32x32 */ )
|
|
{
|
|
ClearAvatarSteamID();
|
|
|
|
m_SteamID = steamIDUser;
|
|
m_AvatarSize = avatarSize;
|
|
m_bLoadPending = true;
|
|
|
|
m_sPersonaStateChangedCallback.Register( this, &CAvatarImage::OnPersonaStateChanged );
|
|
|
|
LoadAvatarImage();
|
|
UpdateFriendStatus();
|
|
|
|
return m_bValid;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Called when somebody changes their avatar image
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImage::OnPersonaStateChanged( PersonaStateChange_t *info )
|
|
{
|
|
if ( ( info->m_ulSteamID == m_SteamID.ConvertToUint64() ) && ( info->m_nChangeFlags & k_EPersonaChangeAvatar ) )
|
|
{
|
|
// Mark us as invalid.
|
|
m_bValid = false;
|
|
m_bLoadPending = true;
|
|
|
|
// Poll
|
|
LoadAvatarImage();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: load the avatar image if we have a load pending
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImage::LoadAvatarImage()
|
|
{
|
|
#ifdef CSS_PERF_TEST
|
|
return;
|
|
#endif
|
|
// attempt to retrieve the avatar image from Steam
|
|
if ( m_bLoadPending && steamapicontext->SteamFriends() && steamapicontext->SteamUtils() && gpGlobals->curtime >= m_fNextLoadTime )
|
|
{
|
|
if ( !steamapicontext->SteamFriends()->RequestUserInformation( m_SteamID, false ) )
|
|
{
|
|
int iAvatar = 0;
|
|
switch( m_AvatarSize )
|
|
{
|
|
case k_EAvatarSize32x32:
|
|
iAvatar = steamapicontext->SteamFriends()->GetSmallFriendAvatar( m_SteamID );
|
|
break;
|
|
case k_EAvatarSize64x64:
|
|
iAvatar = steamapicontext->SteamFriends()->GetMediumFriendAvatar( m_SteamID );
|
|
break;
|
|
case k_EAvatarSize184x184:
|
|
iAvatar = steamapicontext->SteamFriends()->GetLargeFriendAvatar( m_SteamID );
|
|
break;
|
|
}
|
|
|
|
//Msg( "Got avatar %d for SteamID %llud (%s)\n", iAvatar, m_SteamID.ConvertToUint64(), steamapicontext->SteamFriends()->GetFriendPersonaName( m_SteamID ) );
|
|
|
|
if ( iAvatar > 0 ) // if its zero, user doesn't have an avatar. If -1, Steam is telling us that it's fetching it
|
|
{
|
|
uint32 wide = 0, tall = 0;
|
|
if ( steamapicontext->SteamUtils()->GetImageSize( iAvatar, &wide, &tall ) && wide > 0 && tall > 0 )
|
|
{
|
|
int destBufferSize = wide * tall * 4;
|
|
byte *rgbDest = (byte*)stackalloc( destBufferSize );
|
|
if ( steamapicontext->SteamUtils()->GetImageRGBA( iAvatar, rgbDest, destBufferSize ) )
|
|
InitFromRGBA( iAvatar, rgbDest, wide, tall );
|
|
|
|
stackfree( rgbDest );
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( m_bValid )
|
|
{
|
|
// if we have a valid image, don't attempt to load it again
|
|
m_bLoadPending = false;
|
|
}
|
|
else
|
|
{
|
|
// otherwise schedule another attempt to retrieve the image
|
|
m_fNextLoadTime = gpGlobals->curtime + 1.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Query Steam to set the m_bFriend status flag
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImage::UpdateFriendStatus( void )
|
|
{
|
|
if ( !m_SteamID.IsValid() )
|
|
return;
|
|
|
|
if ( steamapicontext->SteamFriends() && steamapicontext->SteamUtils() )
|
|
m_bFriend = steamapicontext->SteamFriends()->HasFriend( m_SteamID, k_EFriendFlagImmediate );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Initialize the surface with the supplied raw RGBA image data
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImage::InitFromRGBA( int iAvatar, const byte *rgba, int width, int height )
|
|
{
|
|
int iTexIndex = s_AvatarImageCache.Find( AvatarImagePair_t( m_SteamID, iAvatar ) );
|
|
if ( iTexIndex == s_AvatarImageCache.InvalidIndex() )
|
|
{
|
|
m_iTextureID = vgui::surface()->CreateNewTextureID( true );
|
|
vgui::surface()->DrawSetTextureRGBA( m_iTextureID, rgba, width, height, false, false );
|
|
iTexIndex = s_AvatarImageCache.Insert( AvatarImagePair_t( m_SteamID, iAvatar ) );
|
|
s_AvatarImageCache[ iTexIndex ] = m_iTextureID;
|
|
}
|
|
else
|
|
m_iTextureID = s_AvatarImageCache[ iTexIndex ];
|
|
|
|
m_bValid = true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Draw the image and optional friend icon
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImage::Paint( void )
|
|
{
|
|
if ( m_bFriend && m_pFriendIcon && m_bDrawFriend)
|
|
{
|
|
m_pFriendIcon->DrawSelf( m_nX, m_nY, m_wide, m_tall, m_Color );
|
|
}
|
|
|
|
int posX = m_nX;
|
|
int posY = m_nY;
|
|
|
|
if (m_bDrawFriend)
|
|
{
|
|
posX += FRIEND_ICON_AVATAR_INDENT_X * m_avatarWide / DEFAULT_AVATAR_SIZE;
|
|
posY += FRIEND_ICON_AVATAR_INDENT_Y * m_avatarTall / DEFAULT_AVATAR_SIZE;
|
|
}
|
|
|
|
if ( m_bLoadPending )
|
|
{
|
|
LoadAvatarImage();
|
|
}
|
|
|
|
if ( m_bValid )
|
|
{
|
|
vgui::surface()->DrawSetTexture( m_iTextureID );
|
|
vgui::surface()->DrawSetColor( m_Color );
|
|
vgui::surface()->DrawTexturedRect(posX, posY, posX + m_avatarWide, posY + m_avatarTall);
|
|
}
|
|
else if (m_pDefaultImage)
|
|
{
|
|
// draw default
|
|
m_pDefaultImage->SetSize(m_avatarWide, m_avatarTall);
|
|
m_pDefaultImage->SetPos(posX, posY);
|
|
m_pDefaultImage->SetColor(m_Color);
|
|
m_pDefaultImage->Paint();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Set the avatar size; scale the total image and friend icon to fit
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImage::SetAvatarSize(int wide, int tall)
|
|
{
|
|
m_avatarWide = wide;
|
|
m_avatarTall = tall;
|
|
|
|
if (m_bDrawFriend)
|
|
{
|
|
// scale the size of the friend background frame icon
|
|
m_wide = FRIEND_ICON_SIZE_X * m_avatarWide / DEFAULT_AVATAR_SIZE;
|
|
m_tall = FRIEND_ICON_SIZE_Y * m_avatarTall / DEFAULT_AVATAR_SIZE;
|
|
}
|
|
else
|
|
{
|
|
m_wide = m_avatarWide;
|
|
m_tall = m_avatarTall;
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Set the total image size; scale the avatar portion to fit
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImage::SetSize( int wide, int tall )
|
|
{
|
|
m_wide = wide;
|
|
m_tall = tall;
|
|
|
|
if (m_bDrawFriend)
|
|
{
|
|
// scale the size of the avatar portion based on the total image size
|
|
m_avatarWide = DEFAULT_AVATAR_SIZE * m_wide / FRIEND_ICON_SIZE_X;
|
|
m_avatarTall = DEFAULT_AVATAR_SIZE * m_tall / FRIEND_ICON_SIZE_Y ;
|
|
}
|
|
else
|
|
{
|
|
m_avatarWide = m_wide;
|
|
m_avatarTall = m_tall;
|
|
}
|
|
}
|
|
|
|
bool CAvatarImage::Evict()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int CAvatarImage::GetNumFrames()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void CAvatarImage::SetFrame( int nFrame )
|
|
{
|
|
}
|
|
|
|
vgui::HTexture CAvatarImage::GetID()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
CAvatarImagePanel::CAvatarImagePanel( vgui::Panel *parent, const char *name ) : BaseClass( parent, name )
|
|
{
|
|
m_bScaleImage = false;
|
|
m_pImage = new CAvatarImage();
|
|
m_bSizeDirty = true;
|
|
m_bClickable = false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Set the avatar by C_BasePlayer pointer
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImagePanel::SetPlayer( C_BasePlayer *pPlayer, EAvatarSize avatarSize )
|
|
{
|
|
if ( pPlayer )
|
|
{
|
|
int iIndex = pPlayer->entindex();
|
|
SetPlayer(iIndex, avatarSize);
|
|
}
|
|
else
|
|
m_pImage->ClearAvatarSteamID();
|
|
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Set the avatar by entity number
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImagePanel::SetPlayer( int entindex, EAvatarSize avatarSize )
|
|
{
|
|
m_pImage->ClearAvatarSteamID();
|
|
|
|
player_info_t pi;
|
|
if ( engine->GetPlayerInfo(entindex, &pi) )
|
|
{
|
|
if ( pi.friendsID != 0 && steamapicontext->SteamUtils() )
|
|
{
|
|
CSteamID steamIDForPlayer( pi.friendsID, 1, steamapicontext->SteamUtils()->GetConnectedUniverse(), k_EAccountTypeIndividual );
|
|
SetPlayer(steamIDForPlayer, avatarSize);
|
|
}
|
|
else
|
|
{
|
|
m_pImage->ClearAvatarSteamID();
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Set the avatar by SteamID
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImagePanel::SetPlayer(CSteamID steamIDForPlayer, EAvatarSize avatarSize )
|
|
{
|
|
m_pImage->ClearAvatarSteamID();
|
|
|
|
if (steamIDForPlayer.GetAccountID() != 0 )
|
|
m_pImage->SetAvatarSteamID( steamIDForPlayer, avatarSize );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CAvatarImagePanel::PaintBackground( void )
|
|
{
|
|
if ( m_bSizeDirty )
|
|
UpdateSize();
|
|
|
|
m_pImage->Paint();
|
|
}
|
|
|
|
void CAvatarImagePanel::ClearAvatar()
|
|
{
|
|
m_pImage->ClearAvatarSteamID();
|
|
}
|
|
|
|
void CAvatarImagePanel::SetDefaultAvatar( vgui::IImage* pDefaultAvatar )
|
|
{
|
|
m_pImage->SetDefaultImage(pDefaultAvatar);
|
|
}
|
|
|
|
void CAvatarImagePanel::SetAvatarSize( int width, int height )
|
|
{
|
|
if ( m_bScaleImage )
|
|
{
|
|
// panel is charge of image size - setting avatar size this way not allowed
|
|
Assert(false);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
m_pImage->SetAvatarSize( width, height );
|
|
m_bSizeDirty = true;
|
|
}
|
|
}
|
|
|
|
void CAvatarImagePanel::OnSizeChanged( int newWide, int newTall )
|
|
{
|
|
BaseClass::OnSizeChanged(newWide, newTall);
|
|
m_bSizeDirty = true;
|
|
}
|
|
|
|
void CAvatarImagePanel::OnMousePressed(vgui::MouseCode code)
|
|
{
|
|
if ( !m_bClickable || code != MOUSE_LEFT )
|
|
return;
|
|
|
|
PostActionSignal( new KeyValues("AvatarMousePressed") );
|
|
|
|
// audible feedback
|
|
const char *soundFilename = "ui/buttonclick.wav";
|
|
|
|
vgui::surface()->PlaySound( soundFilename );
|
|
}
|
|
|
|
void CAvatarImagePanel::SetShouldScaleImage( bool bScaleImage )
|
|
{
|
|
m_bScaleImage = bScaleImage;
|
|
m_bSizeDirty = true;
|
|
}
|
|
|
|
void CAvatarImagePanel::SetShouldDrawFriendIcon( bool bDrawFriend )
|
|
{
|
|
m_pImage->SetDrawFriend(bDrawFriend);
|
|
m_bSizeDirty = true;
|
|
}
|
|
|
|
void CAvatarImagePanel::UpdateSize()
|
|
{
|
|
if ( m_bScaleImage )
|
|
{
|
|
// the panel is in charge of the image size
|
|
m_pImage->SetAvatarSize(GetWide(), GetTall());
|
|
}
|
|
else
|
|
{
|
|
// the image is in charge of the panel size
|
|
SetSize(m_pImage->GetAvatarWide(), m_pImage->GetAvatarTall() );
|
|
}
|
|
|
|
m_bSizeDirty = false;
|
|
}
|
|
|
|
void CAvatarImagePanel::ApplySettings( KeyValues *inResourceData )
|
|
{
|
|
m_bScaleImage = inResourceData->GetInt("scaleImage", 0);
|
|
|
|
BaseClass::ApplySettings(inResourceData);
|
|
}
|