mirror of
https://github.com/nillerusr/source-engine.git
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357 lines
8.9 KiB
C++
357 lines
8.9 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//===========================================================================//
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#include "cbase.h"
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#include "toolframework_client.h"
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#include "igamesystem.h"
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#include "tier1/KeyValues.h"
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#include "toolframework/iclientenginetools.h"
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#include "client_factorylist.h"
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#include "iviewrender.h"
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#include "materialsystem/imaterialvar.h"
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extern IViewRender *view;
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class CToolFrameworkClient : public CBaseGameSystemPerFrame
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{
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public:
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// Methods of IGameSystem
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virtual bool Init();
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virtual void LevelInitPreEntity();
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virtual void LevelInitPostEntity();
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virtual void LevelShutdownPreEntity();
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virtual void LevelShutdownPostEntity();
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virtual void PreRender();
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virtual void PostRender();
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public:
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// Other public methods
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void PostToolMessage( HTOOLHANDLE hEntity, KeyValues *msg );
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void AdjustEngineViewport( int& x, int& y, int& width, int& height );
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bool SetupEngineView( Vector &origin, QAngle &angles, float &fov );
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bool SetupAudioState( AudioState_t &audioState );
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bool IsThirdPersonCamera();
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IClientEngineTools *m_pTools;
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};
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//-----------------------------------------------------------------------------
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// Singleton
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//-----------------------------------------------------------------------------
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static CToolFrameworkClient g_ToolFrameworkClient;
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#ifndef NO_TOOLFRAMEWORK
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bool ToolsEnabled()
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{
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return g_ToolFrameworkClient.m_pTools && g_ToolFrameworkClient.m_pTools->InToolMode();
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}
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#endif
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IGameSystem *ToolFrameworkClientSystem()
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{
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return &g_ToolFrameworkClient;
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}
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bool CToolFrameworkClient::Init()
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{
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factorylist_t list;
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FactoryList_Retrieve( list );
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m_pTools = ( IClientEngineTools * )list.appSystemFactory( VCLIENTENGINETOOLS_INTERFACE_VERSION, NULL );
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return ( m_pTools != NULL );
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}
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void CToolFrameworkClient::LevelInitPreEntity()
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{
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if ( m_pTools )
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{
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m_pTools->LevelInitPreEntityAllTools();
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}
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}
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void CToolFrameworkClient::LevelInitPostEntity()
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{
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if ( m_pTools )
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{
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m_pTools->LevelInitPostEntityAllTools();
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}
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}
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void CToolFrameworkClient::LevelShutdownPreEntity()
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{
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if ( m_pTools )
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{
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m_pTools->LevelShutdownPreEntityAllTools();
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}
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}
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void CToolFrameworkClient::LevelShutdownPostEntity()
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{
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if ( m_pTools )
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{
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m_pTools->LevelShutdownPostEntityAllTools();
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}
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}
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void CToolFrameworkClient::PreRender()
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{
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if ( m_pTools )
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{
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m_pTools->PreRenderAllTools();
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}
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}
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void CToolFrameworkClient::PostRender()
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{
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if ( m_pTools )
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{
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m_pTools->PostRenderAllTools();
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}
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}
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//-----------------------------------------------------------------------------
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// Should we render with a 3rd person camera?
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//-----------------------------------------------------------------------------
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bool CToolFrameworkClient::IsThirdPersonCamera()
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{
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if ( !m_pTools )
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return false;
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return m_pTools->IsThirdPersonCamera( );
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}
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bool ToolFramework_IsThirdPersonCamera( )
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{
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return g_ToolFrameworkClient.IsThirdPersonCamera( );
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}
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//-----------------------------------------------------------------------------
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// Posts a message to all tools
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//-----------------------------------------------------------------------------
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void CToolFrameworkClient::PostToolMessage( HTOOLHANDLE hEntity, KeyValues *msg )
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{
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if ( m_pTools )
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{
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m_pTools->PostToolMessage( hEntity, msg );
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}
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}
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void ToolFramework_PostToolMessage( HTOOLHANDLE hEntity, KeyValues *msg )
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{
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g_ToolFrameworkClient.PostToolMessage( hEntity, msg );
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}
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//-----------------------------------------------------------------------------
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// View manipulation
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//-----------------------------------------------------------------------------
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void CToolFrameworkClient::AdjustEngineViewport( int& x, int& y, int& width, int& height )
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{
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if ( m_pTools )
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{
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m_pTools->AdjustEngineViewport( x, y, width, height );
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}
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}
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void ToolFramework_AdjustEngineViewport( int& x, int& y, int& width, int& height )
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{
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g_ToolFrameworkClient.AdjustEngineViewport( x, y, width, height );
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}
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//-----------------------------------------------------------------------------
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// View manipulation
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//-----------------------------------------------------------------------------
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bool CToolFrameworkClient::SetupEngineView( Vector &origin, QAngle &angles, float &fov )
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{
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if ( !m_pTools )
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return false;
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return m_pTools->SetupEngineView( origin, angles, fov );
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}
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bool ToolFramework_SetupEngineView( Vector &origin, QAngle &angles, float &fov )
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{
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return g_ToolFrameworkClient.SetupEngineView( origin, angles, fov );
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}
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//-----------------------------------------------------------------------------
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// microphone manipulation
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//-----------------------------------------------------------------------------
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bool CToolFrameworkClient::SetupAudioState( AudioState_t &audioState )
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{
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if ( !m_pTools )
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return false;
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return m_pTools->SetupAudioState( audioState );
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}
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bool ToolFramework_SetupAudioState( AudioState_t &audioState )
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{
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return g_ToolFrameworkClient.SetupAudioState( audioState );
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}
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//-----------------------------------------------------------------------------
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// Helper class to indicate ownership of effects
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//-----------------------------------------------------------------------------
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CRecordEffectOwner::CRecordEffectOwner( C_BaseEntity *pEntity, bool bIsViewModel )
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{
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m_bToolsEnabled = ToolsEnabled() && clienttools->IsInRecordingMode();
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if ( m_bToolsEnabled )
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{
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KeyValues *msg = new KeyValues( "EffectsOwner" );
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msg->SetInt( "viewModel", bIsViewModel );
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ToolFramework_PostToolMessage( pEntity ? pEntity->GetToolHandle() : HTOOLHANDLE_INVALID, msg );
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msg->deleteThis();
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}
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}
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CRecordEffectOwner::~CRecordEffectOwner()
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{
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if ( m_bToolsEnabled )
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{
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KeyValues *msg = new KeyValues( "EffectsOwner" );
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ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
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msg->deleteThis();
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}
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}
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//-----------------------------------------------------------------------------
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// material recording - primarily for proxy materials
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//-----------------------------------------------------------------------------
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void WriteFloat( char *&buf, float f)
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{
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*( float* )buf = f;
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buf += sizeof( float );
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}
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void WriteInt( char *&buf, int i )
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{
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*( int* )buf = i;
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buf += sizeof( int );
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}
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void WritePtr( char *&buf, void *p )
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{
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*( void** )buf = p;
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buf += sizeof( void* );
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}
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void ToolFramework_RecordMaterialParams( IMaterial *pMaterial )
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{
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Assert( pMaterial );
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if ( !pMaterial )
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return;
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if ( !clienttools->IsInRecordingMode() )
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return;
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C_BaseEntity *pEnt = view->GetCurrentlyDrawingEntity();
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if ( !pEnt || !pEnt->IsToolRecording() )
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return;
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KeyValues *msg = new KeyValues( "material_proxy_state" );
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msg->SetString( "mtlName", pMaterial->GetName() );
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msg->SetString( "groupName", pMaterial->GetTextureGroupName() );
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int nParams = pMaterial->ShaderParamCount();
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IMaterialVar **pParams = pMaterial->GetShaderParams();
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char str[ 256 ];
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for ( int i = 0; i < nParams; ++i )
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{
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IMaterialVar *pVar = pParams[ i ];
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const char *pVarName = pVar->GetName();
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MaterialVarType_t vartype = pVar->GetType();
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switch ( vartype )
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{
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case MATERIAL_VAR_TYPE_FLOAT:
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msg->SetFloat( pVarName, pVar->GetFloatValue() );
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break;
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case MATERIAL_VAR_TYPE_INT:
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msg->SetInt( pVarName, pVar->GetIntValue() );
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break;
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case MATERIAL_VAR_TYPE_STRING:
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msg->SetString( pVarName, pVar->GetStringValue() );
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break;
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case MATERIAL_VAR_TYPE_FOURCC:
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Assert( 0 ); // JDTODO
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break;
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case MATERIAL_VAR_TYPE_VECTOR:
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{
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const float *pVal = pVar->GetVecValue();
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int dim = pVar->VectorSize();
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switch ( dim )
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{
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case 2:
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V_snprintf( str, sizeof( str ), "vector2d: %f %f", pVal[ 0 ], pVal[ 1 ] );
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break;
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case 3:
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V_snprintf( str, sizeof( str ), "vector3d: %f %f %f", pVal[ 0 ], pVal[ 1 ], pVal[ 2 ] );
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break;
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case 4:
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V_snprintf( str, sizeof( str ), "vector4d: %f %f %f %f", pVal[ 0 ], pVal[ 1 ], pVal[ 2 ], pVal[ 3 ] );
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break;
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default:
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Assert( 0 );
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*str = 0;
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}
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msg->SetString( pVarName, str );
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}
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break;
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case MATERIAL_VAR_TYPE_MATRIX:
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{
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const VMatrix &matrix = pVar->GetMatrixValue();
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const float *pVal = matrix.Base();
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V_snprintf( str, sizeof( str ),
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"matrix: %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f",
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pVal[ 0 ], pVal[ 1 ], pVal[ 2 ], pVal[ 3 ],
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pVal[ 4 ], pVal[ 5 ], pVal[ 6 ], pVal[ 7 ],
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pVal[ 8 ], pVal[ 9 ], pVal[ 10 ], pVal[ 11 ],
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pVal[ 12 ], pVal[ 13 ], pVal[ 14 ], pVal[ 15 ] );
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msg->SetString( pVarName, str );
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}
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break;
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case MATERIAL_VAR_TYPE_TEXTURE:
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// V_snprintf( str, sizeof( str ), "texture: %x", pVar->GetTextureValue() );
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// msg->SetString( pVarName, str );
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break;
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case MATERIAL_VAR_TYPE_MATERIAL:
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// V_snprintf( str, sizeof( str ), "material: %x", pVar->GetMaterialValue() );
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// msg->SetString( pVarName, str );
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break;
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case MATERIAL_VAR_TYPE_UNDEFINED:
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// Assert( 0 ); // these appear to be (mostly? all?) textures, although I don't know why they're not caught by the texture case above...
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break; // JDTODO
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default:
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Assert( 0 );
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}
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}
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Assert( pEnt->GetToolHandle() );
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ToolFramework_PostToolMessage( pEnt->GetToolHandle(), msg );
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msg->deleteThis();
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}
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