mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-29 09:33:00 +00:00
110 lines
3.0 KiB
C++
110 lines
3.0 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $Workfile: $
|
|
// $Date: $
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
#include "cbase.h"
|
|
#include "c_basetempentity.h"
|
|
#include "iefx.h"
|
|
#include "fx.h"
|
|
#include "tier0/vprof.h"
|
|
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Footprint Decal TE
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class C_TEFootprintDecal : public C_BaseTempEntity
|
|
{
|
|
public:
|
|
DECLARE_CLASS( C_TEFootprintDecal, C_BaseTempEntity );
|
|
DECLARE_CLIENTCLASS();
|
|
|
|
C_TEFootprintDecal( void );
|
|
virtual ~C_TEFootprintDecal( void );
|
|
|
|
virtual void PostDataUpdate( DataUpdateType_t updateType );
|
|
|
|
virtual void Precache( void );
|
|
|
|
public:
|
|
Vector m_vecOrigin;
|
|
Vector m_vecDirection;
|
|
Vector m_vecStart;
|
|
int m_nEntity;
|
|
int m_nIndex;
|
|
char m_chMaterialType;
|
|
};
|
|
|
|
IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEFootprintDecal, DT_TEFootprintDecal, CTEFootprintDecal)
|
|
RecvPropVector( RECVINFO(m_vecOrigin)),
|
|
RecvPropVector( RECVINFO(m_vecDirection)),
|
|
RecvPropInt( RECVINFO(m_nEntity)),
|
|
RecvPropInt( RECVINFO(m_nIndex)),
|
|
RecvPropInt( RECVINFO(m_chMaterialType)),
|
|
END_RECV_TABLE()
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Constructor, destructor
|
|
//-----------------------------------------------------------------------------
|
|
|
|
C_TEFootprintDecal::C_TEFootprintDecal( void )
|
|
{
|
|
m_vecOrigin.Init();
|
|
m_vecStart.Init();
|
|
m_nEntity = 0;
|
|
m_nIndex = 0;
|
|
m_chMaterialType = 'C';
|
|
}
|
|
|
|
C_TEFootprintDecal::~C_TEFootprintDecal( void )
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void C_TEFootprintDecal::Precache( void )
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Do stuff when data changes
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void C_TEFootprintDecal::PostDataUpdate( DataUpdateType_t updateType )
|
|
{
|
|
VPROF( "C_TEFootprintDecal::PostDataUpdate" );
|
|
|
|
// FIXME: Make this choose the decal based on material type
|
|
if ( r_decals.GetInt() )
|
|
{
|
|
C_BaseEntity *ent = cl_entitylist->GetEnt( m_nEntity );
|
|
if ( ent )
|
|
{
|
|
effects->DecalShoot( m_nIndex,
|
|
m_nEntity, ent->GetModel(), ent->GetAbsOrigin(), ent->GetAbsAngles(), m_vecOrigin, &m_vecDirection, 0 );
|
|
}
|
|
}
|
|
}
|
|
|
|
void TE_FootprintDecal( IRecipientFilter& filter, float delay, const Vector *origin, const Vector* right,
|
|
int entity, int index, unsigned char materialType )
|
|
{
|
|
if ( r_decals.GetInt() )
|
|
{
|
|
C_BaseEntity *ent = cl_entitylist->GetEnt( entity );
|
|
if ( ent )
|
|
{
|
|
effects->DecalShoot( index, entity, ent->GetModel(), ent->GetAbsOrigin(), ent->GetAbsAngles(), *origin, right, 0 );
|
|
}
|
|
}
|
|
} |