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32 lines
770 B
C++
32 lines
770 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TF_RECONVARS_H
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#define TF_RECONVARS_H
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#pragma once
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#include "techtree.h"
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// Jetpack vars for each tech level.
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class CReconJetpackLevel
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{
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public:
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float m_RechargeRate; // How fast the jetpack recharges.
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float m_DepleteRate; // How fast the jetpack depletes.
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float m_NegSnap; // When the jetpack is fully depleted, it snaps to this so the pilot sputters.
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float m_MaxVerticalVel; // Fastest you can go upwards.
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float m_AccelRate; // How fast it accelerates.
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};
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extern CReconJetpackLevel g_ReconJetpackLevels[MAX_TF_TECHLEVELS];
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#endif // TF_RECONVARS_H
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