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https://github.com/nillerusr/source-engine.git
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102 lines
2.6 KiB
C++
102 lines
2.6 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef DMEPICKER_H
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#define DMEPICKER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/EditablePanel.h"
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#include "vgui_controls/Frame.h"
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#include "datamodel/dmehandle.h"
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#include "tier1/utlstring.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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namespace vgui
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{
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class Panel;
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class TextEntry;
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}
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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struct DmePickerInfo_t
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{
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DmElementHandle_t m_hElement;
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const char *m_pChoiceString;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Main app window
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//-----------------------------------------------------------------------------
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class CDmePicker : public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CDmePicker, vgui::EditablePanel );
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public:
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CDmePicker( vgui::Panel *pParent );
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~CDmePicker();
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// overridden frame functions
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virtual void Activate( const CUtlVector< DmePickerInfo_t >& vec );
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// Forward arrow keys to the list
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virtual void OnKeyCodePressed( vgui::KeyCode code );
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// Returns the selceted DmElement
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CDmElement *GetSelectedDme( );
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private:
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void RefreshDmeList();
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MESSAGE_FUNC( OnTextChanged, "TextChanged" );
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vgui::TextEntry *m_pFilterList;
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vgui::ListPanel *m_pDmeBrowser;
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CUtlString m_Filter;
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friend class CDmePickerFrame;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Main app window
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//-----------------------------------------------------------------------------
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class CDmePickerFrame : public vgui::Frame
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{
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DECLARE_CLASS_SIMPLE( CDmePickerFrame, vgui::Frame );
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public:
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CDmePickerFrame( vgui::Panel *pParent, const char *pTitle );
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~CDmePickerFrame();
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// Inherited from Frame
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virtual void OnCommand( const char *pCommand );
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// Purpose: Activate the dialog
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// the message "DmeSelected" will be sent if one was picked
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// Pass in a message to add as a subkey to the DmeSelected message
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void DoModal( const CUtlVector< DmePickerInfo_t >& vec, KeyValues *pContextKeyValues = NULL );
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private:
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void CleanUpMessage();
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CDmePicker *m_pPicker;
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vgui::Button *m_pOpenButton;
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vgui::Button *m_pCancelButton;
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KeyValues *m_pContextKeyValues;
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};
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#endif // DMEPICKER_H
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