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40 lines
789 B
C++
40 lines
789 B
C++
#ifndef TILEGEN_NPC_SPAWNS_PANEL_H
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#define TILEGEN_NPC_SPAWNS_PANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "TileGenDialog.h"
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namespace vgui
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{
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class Scrollbar;
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class Menu;
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};
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class CRoomTemplate;
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class CRoom;
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class CMissionChooserTGAImagePanel;
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// shows position of fixed encounters in the map layout
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class CNPC_Spawns_Panel : public vgui::Panel
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{
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DECLARE_CLASS_SIMPLE( CNPC_Spawns_Panel, vgui::Panel );
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public:
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CNPC_Spawns_Panel(Panel *parent, const char *name);
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virtual ~CNPC_Spawns_Panel();
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virtual void PerformLayout();
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virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
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virtual void Paint();
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private:
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CMapLayoutPanel* GetMapLayoutPanel();
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CMapLayout* GetMapLayout();
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vgui::HFont m_hTextFont;
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int m_nWhiteTextureId;
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};
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#endif TILEGEN_NPC_SPAWNS_PANEL_H |