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77 lines
2.6 KiB
C++
77 lines
2.6 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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/* This product contains Speex software. The license terms of the Speex
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software, distributed with this product, are as follows:
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© 2002-2003, Jean-Marc Valin/Xiph.Org Foundation
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or
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other materials provided with the distribution.
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Neither the name of the Xiph.org Foundation nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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This software is provided by the copyright holders and contributors "as is"
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and any express or implied warranties, including, but not limited to, the
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implied warranties of merchantability and fitness for a particular purpose
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are disclaimed. In no event shall the foundation or contributors be liable
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for any direct, indirect, incidental, special, exemplary, or consequential
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damages (including, but not limited to, procurement of substitute goods or
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services; loss of use, data, or profits; or business interruption) however
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caused and on any theory of liability, whether in contract, strict
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liability, or tort (including negligence or otherwise) arising in any way
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out of the use of this software, even if advised of the possibility of such
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damage. */
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#if !defined VOICEENCODER_SPEEX_H
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#define VOICEENCODER_SPEEX_H
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#pragma once
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#include "iframeencoder.h"
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#include <speex/speex.h>
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class VoiceEncoder_Speex : public IFrameEncoder
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{
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public:
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VoiceEncoder_Speex();
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virtual ~VoiceEncoder_Speex();
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// Interfaces IFrameDecoder
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bool Init(int quality, int &rawFrameSize, int &encodedFrameSize);
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void Release();
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void DecodeFrame(const char *pCompressed, char *pDecompressedBytes);
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void EncodeFrame(const char *pUncompressedBytes, char *pCompressed);
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bool ResetState();
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private:
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bool InitStates();
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void TermStates();
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int m_Quality; // voice codec quality ( 0,2,4,6,8 )
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void * m_EncoderState; // speex internal encoder state
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void * m_DecoderState; // speex internal decoder state
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SpeexBits m_Bits; // helpful bit buffer structure
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};
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#endif // !defined(AFX_FRAMEENCODER_SPEEX_H__C160B146_3782_4D91_A022_0B852C57BAB9__INCLUDED_)
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