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22 lines
632 B
C++
22 lines
632 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#if !defined( TEXT_MESSAGE_H )
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#define TEXT_MESSAGE_H
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#ifdef _WIN32
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#pragma once
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#endif
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abstract_class IHudTextMessage
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{
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public:
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virtual char *LocaliseTextString( const char *msg, char *dst_buffer, int buffer_size ) = 0;
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virtual char *BufferedLocaliseTextString( const char *msg ) = 0;
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virtual char *LookupString( const char *msg_name, int *msg_dest = NULL ) = 0;
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};
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extern IHudTextMessage *hudtextmessage;
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#endif // TEXT_MESSAGE_H
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