mirror of
https://github.com/nillerusr/source-engine.git
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723 lines
15 KiB
C++
723 lines
15 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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// Parse Halloween 2011 server logs and mine Eyeball Boss (Monoculus) data
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#define _CRT_SECURE_NO_WARNINGS // STFU
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#include <tchar.h>
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#include "stdio.h"
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#include <math.h>
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#include <vector>
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#define MAX_BUFFER_SIZE 256
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#define MAX_NAME_SIZE 64
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enum EventType
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{
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EYEBALL_SPAWN, // eyeball_spawn (max_health 11200) (player_count 18)
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EYEBALL_ESCAPE, // eyeball_escaped (max_dps 220.00) (health 3071)
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EYEBALL_DEATH, // eyeball_death (max_dps 467.63) (max_health 12000) (player_count 23)
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EYEBALL_STUN, // "Aque0us<174><STEAM_0:0:212532><Red>" eyeball_stunned with "NoWeapon" (attacker_position "-1033 872 143")
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PURGATORY_ENTER, // "I_DONT_KNOW<181><STEAM_0:1:34210475><Red>" purgatory_teleport "spawn_purgatory"
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PURGATORY_ESCAPE, // "I_DONT_KNOW<181><STEAM_0:1:34210475><Red>" purgatory_escaped
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LOOT_ISLAND_ENTER, // "I_DONT_KNOW<181><STEAM_0:1:34210475><Red>" purgatory_teleport "spawn_loot"
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EYEBALL_KILLER, // "Spaghetti Western<192><STEAM_0:1:41812531><Red>" eyeball_killer with "liberty_launcher" (attacker_position "-1629 -293 213")
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EVENT_COUNT
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};
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#define TEAM_NONE 0
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#define TEAM_RED 1
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#define TEAM_BLUE 2
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struct EventInfo
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{
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EventType m_type;
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char m_date[ MAX_NAME_SIZE ];
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int m_timestamp; // seconds since log start
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int m_health;
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int m_maxHealth;
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int m_playerCount;
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int m_maxDPS;
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int m_attackerPosX;
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int m_attackerPosY;
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int m_attackerPosZ;
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char m_weaponName[ MAX_NAME_SIZE ];
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char m_playerName[ MAX_NAME_SIZE ];
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int m_playerID;
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int m_team;
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};
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std::vector< EventInfo > TheData;
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//----------------------------------------------------------------------------------
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bool ParseEvent( FILE *fp, EventInfo *event )
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{
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return false;
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}
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//----------------------------------------------------------------------------------
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char *ParsePlayer( EventInfo *event, char *data )
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{
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// "TheSauce<17><STEAM_0:1:19333174><Red>"
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// ARGH! Player names can contain '<' and '>'
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// skip the "
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++data;
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char *restOfData = NULL;
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char *c = &data[ strlen(data)-1 ];
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// backup until we find '>'
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while( c != data )
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{
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--c;
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if ( *c == '>' )
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{
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restOfData = c+2;
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// terminate the team name
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*c = '\000';
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break;
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}
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}
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// backup until we find '<'
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char *teamName = NULL;
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while( c != data )
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{
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--c;
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if ( *c == '<' )
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{
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teamName = c+1;
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// back up and terminate the Steam ID
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--c;
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*c = '\000';
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break;
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}
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}
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if ( !teamName )
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{
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return NULL;
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}
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if ( !strcmp( "Red", teamName ) )
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{
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event->m_team = TEAM_RED;
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}
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else if ( !strcmp( "Blue", teamName ) )
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{
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event->m_team = TEAM_BLUE;
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}
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else
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{
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return NULL;
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}
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// "TheSauce<17><STEAM_0:1:19333174><Red>"
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// backup until we find '<'
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char *steamID = NULL;
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while( c != data )
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{
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--c;
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if ( *c == '<' )
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{
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steamID = c+1;
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// back up and terminate the player ID
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--c;
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*c = '\000';
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break;
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}
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}
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if ( !steamID )
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{
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return NULL;
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}
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// backup until we find '<'
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char *playerID = NULL;
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while( c != data )
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{
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--c;
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if ( *c == '<' )
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{
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playerID = c+1;
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// terminate the player name
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*c = '\000';
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break;
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}
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}
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if ( !playerID )
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{
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return NULL;
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}
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event->m_playerID = atoi( playerID );
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strcpy( event->m_playerName, data );
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return restOfData;
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#ifdef OLDWAY
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// skip the "
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++data;
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char *token = strtok( data, "<" );
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if ( !token )
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return NULL;
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strcpy( event->m_playerName, token );
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token = strtok( NULL, ">" );
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if ( !token )
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return NULL;
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event->m_playerID = atoi( token );
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// steam ID
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token = strtok( NULL, "<>" );
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if ( !token )
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return NULL;
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// team
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token = strtok( NULL, "<>" );
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if ( !token )
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return NULL;
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if ( !strcmp( "Red", token ) )
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{
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event->m_team = TEAM_RED;
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}
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else if ( !strcmp( "Blue", token ) )
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{
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event->m_team = TEAM_BLUE;
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}
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// get rest of line after closing quote
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token = strtok( NULL, "" );
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token += 2;
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return token;
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#endif
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}
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//----------------------------------------------------------------------------------
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// Parse and return int value from "(name value)"
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bool parse_strtok_int( const char *name, int *value )
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{
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char *token = strtok( NULL, "( " );
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if ( !token )
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return false;
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if ( _stricmp( name, token ) )
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return false;
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// get value
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token = strtok( NULL, ") " );
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if ( !token )
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return false;
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*value = atoi( token );
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return true;
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}
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//----------------------------------------------------------------------------------
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bool ProcessData( const char *filename )
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{
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FILE *fp = fopen( filename, "r" );
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if ( !fp )
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{
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printf( "ERROR: Cannot access file '%s'\n", filename );
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return false;
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}
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FILE *errorFP = fopen( "cooked_stats_error.txt", "w" );
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if ( !errorFP )
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{
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printf( "ERROR: Can't open output file\n" );
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return false;
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}
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char buffer[ MAX_BUFFER_SIZE ];
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bool isFirstLine = true;
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int initialTimestamp = 0;
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int line = 0;
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EventInfo info;
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while( true )
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{
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memset( &info, 0, sizeof( EventInfo ) );
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fgets( buffer, MAX_BUFFER_SIZE, fp );
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++line;
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// eat filename
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char *token = buffer;
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while( *token != 'L' )
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{
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++token;
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}
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if ( !token )
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break;
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// read date
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token = strtok( token, "L " );
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if ( !token )
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break;
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strcpy( info.m_date, token );
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// read time
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token = strtok( NULL, "- " );
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if ( !token )
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break;
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token[2] = '\000';
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int hour = atoi( token );
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token[5] = '\000';
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int minute = atoi( &token[3] );
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token[8] = '\000';
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int second = atoi( &token[6] );
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int timestamp = hour * 3600 + minute * 60 + second;
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if ( isFirstLine )
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{
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isFirstLine = false;
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initialTimestamp = timestamp;
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}
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info.m_timestamp = timestamp - initialTimestamp;
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int fullDay = 24 * 3600;
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if ( info.m_timestamp > fullDay )
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{
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// wrapped past midnight
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info.m_timestamp -= fullDay;
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}
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// eat "HALLOWEEN"
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token = strtok( NULL, ": " );
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if ( !token )
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break;
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// get the rest of the line
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token = strtok( NULL, "" );
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if ( !token )
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break;
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// skip trailing space
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++token;
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if ( !strncmp( "eyeball_spawn", token, 13 ) )
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{
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// eyeball_spawn (max_health 8000) (player_count 10)
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info.m_type = EYEBALL_SPAWN;
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// eat 'eyeball_spawn'
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token = strtok( token, " " );
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if ( !token )
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break;
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if ( !parse_strtok_int( "max_health", &info.m_maxHealth ) )
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break;
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if ( !parse_strtok_int( "player_count", &info.m_playerCount ) )
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break;
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}
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else if ( !strncmp( "eyeball_escaped", token, 15 ) )
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{
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// eyeball_escaped (max_dps 143.64) (health 1525)
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info.m_type = EYEBALL_ESCAPE;
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// eat 'eyeball_escape'
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token = strtok( token, " " );
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if ( !token )
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break;
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if ( !parse_strtok_int( "max_dps", &info.m_maxDPS ) )
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break;
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if ( !parse_strtok_int( "health", &info.m_health ) )
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break;
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}
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else if ( !strncmp( "eyeball_death", token, 13 ) )
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{
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// eyeball_death (max_dps 285.54) (max_health 13200) (player_count 24)
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info.m_type = EYEBALL_DEATH;
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// eat 'eyeball_death'
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token = strtok( token, " " );
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if ( !token )
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break;
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if ( !parse_strtok_int( "max_dps", &info.m_maxDPS ) )
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break;
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if ( !parse_strtok_int( "max_health", &info.m_maxHealth ) )
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break;
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if ( !parse_strtok_int( "player_count", &info.m_playerCount ) )
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break;
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}
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else if ( token[0] == '"' )
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{
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char *data = ParsePlayer( &info, token );
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if ( data )
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{
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token = strtok( data, " " );
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if ( !token )
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continue;
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if ( !strncmp( "purgatory_escaped", token, 17 ) )
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{
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info.m_type = PURGATORY_ESCAPE;
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}
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else if ( !strcmp( "purgatory_teleport", token ) )
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{
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token = strtok( NULL, "\" " );
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if ( !token )
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continue;
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if ( !strcmp( "spawn_purgatory", token ) )
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{
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info.m_type = PURGATORY_ENTER;
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}
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else if ( !strcmp( "spawn_loot", token ) )
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{
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info.m_type = LOOT_ISLAND_ENTER;
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}
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else
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{
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fprintf( errorFP, "ERROR @ Line %d: Unknown purgatory teleport '%s'\n", line, token );
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continue;
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}
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}
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else if ( !strcmp( "eyeball_stunned", token ) )
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{
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// eyeball_stunned with "short_stop" (attacker_position "-1951 -166 256")
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info.m_type = EYEBALL_STUN;
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// eat 'with'
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token = strtok( NULL, " " );
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token = strtok( NULL, "\" " );
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if ( !token )
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continue;
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strcpy( info.m_weaponName, token );
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// eat (attacker_position
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token = strtok( NULL, " " );
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token = strtok( NULL, "\" " );
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if ( !token )
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continue;
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info.m_attackerPosX = atoi( token );
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token = strtok( NULL, "\" " );
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if ( !token )
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continue;
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info.m_attackerPosY = atoi( token );
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token = strtok( NULL, "\" " );
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if ( !token )
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continue;
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info.m_attackerPosZ = atoi( token );
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}
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else if ( !strcmp( "eyeball_killer", token ) )
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{
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// eyeball_killer with "short_stop" (attacker_position "-1213 271 236")
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info.m_type = EYEBALL_KILLER;
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// eat 'with'
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token = strtok( NULL, " " );
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token = strtok( NULL, "\" " );
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if ( !token )
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continue;
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strcpy( info.m_weaponName, token );
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// eat (attacker_position
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token = strtok( NULL, " " );
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token = strtok( NULL, "\" " );
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if ( !token )
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continue;
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info.m_attackerPosX = atoi( token );
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token = strtok( NULL, "\" " );
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if ( !token )
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continue;
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info.m_attackerPosY = atoi( token );
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token = strtok( NULL, "\" " );
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if ( !token )
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continue;
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info.m_attackerPosZ = atoi( token );
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}
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else
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{
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fprintf( errorFP, "ERROR at Line %d: Unknown player event '%s'\n", line, token );
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}
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}
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}
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else
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{
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fprintf( errorFP, "ERROR at Line %d: Unknown data '%s'\n", line, token );
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continue;
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}
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TheData.push_back( info );
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}
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fclose( fp );
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//----------------------------------------
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unsigned int bossSpawnCount = 0;
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unsigned int bossEscapedCount = 0;
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unsigned int bossDeathCount = 0;
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unsigned int bossSpawnTimestamp = 0;
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unsigned int bossDroppedCount = 0;
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std::vector< int > bossLifetime;
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std::vector< int > bossEscapeLifetime;
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std::vector< int > bossDeathLifetime;
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std::vector< int > bossStunCount;
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bool isBossAlive = false;
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for( unsigned int i=0; i<TheData.size(); ++i )
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{
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switch( TheData[i].m_type )
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{
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case EYEBALL_SPAWN:
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if ( isBossAlive )
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{
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// we didn't get an ESCAPE or DEATH - map change?
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// timestamp can go backwards on map change, so just don't count these lifetimes
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bossLifetime.pop_back();
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bossEscapeLifetime.pop_back();
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bossDeathLifetime.pop_back();
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bossStunCount.pop_back();
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--bossSpawnCount;
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++bossDroppedCount;
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}
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isBossAlive = true;
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bossSpawnTimestamp = TheData[i].m_timestamp;
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++bossSpawnCount;
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bossLifetime.push_back(0);
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bossEscapeLifetime.push_back(0);
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bossDeathLifetime.push_back(0);
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bossStunCount.push_back(0);
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break;
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case EYEBALL_ESCAPE:
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if ( !isBossAlive )
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{
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fprintf( errorFP, "%d: Got ESCAPE when not spawned\n", i );
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}
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else
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{
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isBossAlive = false;
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bossLifetime[ bossSpawnCount-1 ] = TheData[i].m_timestamp - bossSpawnTimestamp;
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bossEscapeLifetime[ bossSpawnCount-1 ] = TheData[i].m_timestamp - bossSpawnTimestamp;
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++bossEscapedCount;
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}
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break;
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case EYEBALL_DEATH:
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if ( !isBossAlive )
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{
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int lifetime = TheData[i].m_timestamp - bossSpawnTimestamp;
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// using large time delta to account for stuns while escaping followed by a death
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if ( lifetime - bossEscapeLifetime[ bossSpawnCount-1 ] < 60.0f )
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{
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// killed while escaping - he didn't actually escape!
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bossEscapeLifetime[ bossSpawnCount-1 ] = 0;
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--bossEscapedCount;
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}
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else
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{
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fprintf( errorFP, "%d: Got DEATH when not spawned\n", i );
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}
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}
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else
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{
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isBossAlive = false;
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bossLifetime[ bossSpawnCount-1 ] = TheData[i].m_timestamp - bossSpawnTimestamp;
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bossDeathLifetime[ bossSpawnCount-1 ] = TheData[i].m_timestamp - bossSpawnTimestamp;
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++bossDeathCount;
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}
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break;
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|
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case EYEBALL_STUN:
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|
// skip alive check to collect stuns that happen just after escape starts
|
|
bossStunCount[ bossSpawnCount-1 ] = bossStunCount[ bossSpawnCount-1 ] + 1;
|
|
|
|
break;
|
|
|
|
case PURGATORY_ENTER:
|
|
break;
|
|
case PURGATORY_ESCAPE:
|
|
break;
|
|
case LOOT_ISLAND_ENTER:
|
|
break;
|
|
case EYEBALL_KILLER:
|
|
break;
|
|
}
|
|
}
|
|
|
|
fclose( errorFP );
|
|
|
|
|
|
//----------------------------------------
|
|
sprintf( buffer, "%s_cooked.txt", filename );
|
|
|
|
fp = fopen( buffer, "w" );
|
|
if ( !fp )
|
|
{
|
|
printf( "ERROR: Can't open output file '%s'\n", buffer );
|
|
return false;
|
|
}
|
|
|
|
if ( bossSpawnCount )
|
|
{
|
|
int minTime = 99999, maxTime = 0, avgTime = 0;
|
|
|
|
#define USE_COLUMNS
|
|
#ifdef USE_COLUMNS
|
|
fprintf( fp, "Lifetime, EscapeLifetime, DeathLifetime, StunCount\n" );
|
|
|
|
for( unsigned int i=0; i<bossSpawnCount; ++i )
|
|
{
|
|
fprintf( fp, "%d, %d, %d, %d\n", bossLifetime[i], bossEscapeLifetime[i], bossDeathLifetime[i], bossStunCount[i] );
|
|
|
|
if ( bossLifetime[i] < minTime )
|
|
{
|
|
minTime = bossLifetime[i];
|
|
}
|
|
|
|
if ( bossLifetime[i] > maxTime )
|
|
{
|
|
maxTime = bossLifetime[i];
|
|
}
|
|
|
|
avgTime += bossLifetime[i];
|
|
}
|
|
fprintf( fp, "\n" );
|
|
#else
|
|
fprintf( fp, "Lifetime, " );
|
|
for( unsigned int i=0; i<bossSpawnCount; ++i )
|
|
{
|
|
fprintf( fp, "%d, ", bossLifetime[i] );
|
|
|
|
if ( bossLifetime[i] < minTime )
|
|
{
|
|
minTime = bossLifetime[i];
|
|
}
|
|
|
|
if ( bossLifetime[i] > maxTime )
|
|
{
|
|
maxTime = bossLifetime[i];
|
|
}
|
|
|
|
avgTime += bossLifetime[i];
|
|
}
|
|
fprintf( fp, "\n" );
|
|
|
|
fprintf( fp, "EscapeLifetime, " );
|
|
for( unsigned int i=0; i<bossSpawnCount; ++i )
|
|
{
|
|
if ( bossEscapeLifetime[i] > 0 )
|
|
fprintf( fp, "%d, ", bossEscapeLifetime[i] );
|
|
}
|
|
fprintf( fp, "\n" );
|
|
|
|
fprintf( fp, "DeathLifetime, " );
|
|
for( unsigned int i=0; i<bossSpawnCount; ++i )
|
|
{
|
|
if ( bossDeathLifetime[i] > 0 )
|
|
fprintf( fp, "%d, ", bossDeathLifetime[i] );
|
|
}
|
|
fprintf( fp, "\n" );
|
|
|
|
fprintf( fp, "StunCount, " );
|
|
for( unsigned int i=0; i<bossSpawnCount; ++i )
|
|
{
|
|
fprintf( fp, "%d, ", bossStunCount[i] );
|
|
}
|
|
fprintf( fp, "\n\n" );
|
|
#endif
|
|
|
|
fprintf( fp, "Boss spawn count = %d\n", bossSpawnCount );
|
|
fprintf( fp, "Boss escape count = %d\n", bossEscapedCount );
|
|
fprintf( fp, "Boss escape ratio = %d%%\n", 100 * bossEscapedCount / bossSpawnCount );
|
|
fprintf( fp, "Boss killed count = %d\n", bossDeathCount );
|
|
fprintf( fp, "Boss killed ratio = %d%%\n", 100 * bossDeathCount / bossSpawnCount );
|
|
fprintf( fp, "Boss dropped count = %d\n", bossDroppedCount );
|
|
fprintf( fp, "Boss dropped ratio = %d%%\n", 100 * bossDroppedCount / bossSpawnCount );
|
|
fprintf( fp, "Boss MinLifetime %d, AvgLifeTime %d, MaxLifetime %d\n", minTime, avgTime / bossSpawnCount, maxTime );
|
|
}
|
|
else
|
|
{
|
|
fprintf( fp, "No Halloween data found.\n" );
|
|
}
|
|
|
|
fclose( fp );
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------------
|
|
int _tmain(int argc, _TCHAR* argv[])
|
|
{
|
|
if ( argc < 2 )
|
|
{
|
|
printf( "USAGE: %s <server log .txt file>\n", argv[0] );
|
|
return -1;
|
|
}
|
|
|
|
for( int i=1; i<argc; ++i )
|
|
{
|
|
ProcessData( argv[i] );
|
|
}
|
|
|
|
return 0;
|
|
} |