mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
880 lines
12 KiB
Plaintext
880 lines
12 KiB
Plaintext
//-----------------------------------------------------------------------------
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// GROUPS.VGC
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//
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// Group Configurations for all Source(TM) Projects
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//-----------------------------------------------------------------------------
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///////////////////////
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// Group definitions //
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///////////////////////
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$Group "gamedlls"
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{
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"client"
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"server"
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}
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$Group "modo302"
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{
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"lxVsDmxIO_Modo302"
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}
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$Group "python"
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{
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"valvePython_python2.5"
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"vp_python2.5"
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"vslib_python2.5"
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"vs_python2.5"
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}
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$Group "shaders"
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{
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"shadercompile_dll"
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"shadercompile_launcher"
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"remoteshadercompile"
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"shaderapiempty"
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"shaderlib"
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"stdshader_dbg"
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"stdshader_dx6"
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"stdshader_dx7"
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"stdshader_dx8"
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"stdshader_dx9"
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}
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$Group "ShaderCompile"
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{
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"filesystem_stdio"
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"shadercompile_dll"
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"shadercompile_launcher"
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"remoteshadercompile"
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"tier0"
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"tier1"
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"tier2"
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"vmpi"
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"vstdlib"
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"coroutine_osx"
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}
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$Group "physics"
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{
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"hk_base"
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"hk_math"
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"havana_constraints"
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"ivp_compactbuilder"
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"ivp_physics"
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"vphysics"
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}
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$Group "xbox_utils"
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{
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"MakeGameData"
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"VXConsole"
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"xbspinfo"
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}
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// All projects required to build the console version
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$Group "console"
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{
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"appframework"
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"bitmap"
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"bzip2"
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"choreoobjects"
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"client"
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"datacache"
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"dmxloader"
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"engine"
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"filesystem_stdio"
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"gameui"
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"havana_constraints"
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"hk_base"
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"hk_math"
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"inputsystem"
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"ivp_compactbuilder"
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"ivp_physics"
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"launcher"
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"launcher_main"
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"materialsystem"
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"mathlib"
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"matsys_controls"
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"particles"
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"raytrace"
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"scenefilecache"
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"server"
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"shaderapidx9"
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"shaderlib"
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"simdtest"
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"soundemittersystem"
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"stdshader_dx9"
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"studiorender"
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"tier0"
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"tier1"
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"tier2"
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"tier3"
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"togl"
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"vgui_controls"
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"vgui_dll"
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"vgui_surfacelib"
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"vguimatsurface"
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"vphysics"
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"vstdlib"
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"vtf"
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"vxbdm"
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"coroutine_osx"
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}
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$Group "game"
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{
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"vaudio_minimp3"
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"appframework"
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"bitmap"
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// "bsppack"
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"bzip2"
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"choreoobjects"
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"client"
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"datacache"
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"datamodel"
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"dedicated"
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"dedicated_main"
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// "dmserializers"
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"dmxloader"
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"engine"
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// "fbxutils"
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"filesystem_stdio"
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"gameui"
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// "gc"
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// "gcsdk"
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// "gcsdk_gc"
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// "haptics"
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"havana_constraints"
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"hk_base"
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"hk_math"
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"inputsystem"
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"itemtest_lib"
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"ivp_compactbuilder"
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"ivp_physics"
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"launcher"
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"launcher_main"
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"lzma"
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"materialsystem"
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"mathlib"
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"matsys_controls"
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// "movieobjects"
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"particles"
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// "raytrace"
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"replay"
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"replay_common"
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"scenefilecache"
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"server"
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"serverbrowser"
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"shaderapidx9"
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"shaderlib"
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// "simdtest"
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// "socketlib"
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"soundemittersystem"
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"sourcevr"
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"stdshader_dbg"
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"stdshader_dx6"
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"stdshader_dx7"
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"stdshader_dx8"
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"stdshader_dx9"
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"studiorender"
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"tier0"
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"tier1"
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"tier2"
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"tier3"
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"togl"
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"vgui_controls"
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"vgui_dll"
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"vgui_surfacelib"
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"vguimatsurface"
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"vphysics"
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"video_services"
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"vpklib"
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"vstdlib"
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"vtf"
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"coroutine_osx"
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"unicode"
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// "zlib"
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}
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$Group "everything"
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{
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"vaudio_minimp3"
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"socketlib"
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"actbusy"
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"adminserver"
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"appframework"
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"bitmap"
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"bsppack"
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"bspzip"
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"bugreporter"
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"bugreporter_filequeue"
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"bugreporter_public"
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"bugreporter_text"
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"bzip2"
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"captioncompiler"
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"cardstats"
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"choreoobjects"
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"classcheck"
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"client"
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"commedit"
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"cubelight"
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"datacache"
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"datamodel"
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"dbmon"
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"dedicated"
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"dedicated_main"
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"dist2alpha"
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"dme_controls"
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"dmserializers"
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"dmxconvert"
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"dmxedit"
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"dmxloader"
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"dmxtest"
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"dumpmatsyshelp"
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"dxsupportclean"
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"elementviewer"
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"engine"
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"ep2_deathmap"
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"fbx2dmx"
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"fbxutils"
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"fgdlib"
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"filesystem_stdio"
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"filesystemopendialog"
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"finddbgdll"
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"foundry"
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"gameevents"
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"gameui"
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// "gc"
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"gcsdk"
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// "gcsdk_gc"
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"getbugs"
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"glview"
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"hammer_dll"
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"hammer_launcher"
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"haptics"
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"havana_constraints"
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"height2normal"
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"height2ssbump"
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"hk_base"
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"hk_math"
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"hlfaceposer"
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"hlmv"
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"ifm"
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"ihvtest1"
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"inputsystem"
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"inputtest"
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"itemtest_com"
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"itemtest_lib"
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"ivp_compactbuilder"
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"ivp_physics"
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"jpeglib"
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"kvc"
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"launcher"
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"launcher_main"
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"localization_check"
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"lua"
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"lxVsDmxIO_Modo302"
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"lzma"
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"makegamedata"
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"makescenesimage"
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"materialsystem"
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"materialsystemtest"
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"mathlib"
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"matsys_controls"
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"matsys_regressiontest"
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"mdlcheck"
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"mdlinfo"
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"mdllib"
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"mdlobjects"
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"mkentitypatch"
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"mksheet"
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"modelbrowser"
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"motionmapper"
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"movieobjects"
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"mxtoolkitwin32"
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"mysql_wrapper"
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"newdat"
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"normal2ssbump"
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"nvtristriplib"
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"p4lib"
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"paginate"
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"panel_zoo"
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"particles"
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"pet"
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"pfm2tgas"
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"pfmcomp"
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"phonemeextractor"
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"phonemeextractor_ims"
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"psdinfo"
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"qc_eyes"
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"raytrace"
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"remoteshadercompile"
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"replay"
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"replay_common"
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"rt_test"
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"sampletool"
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"scenefilecache"
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"scenemanager"
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"sceneviewer"
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"scratchpad3dviewer"
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"sdklauncher"
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"sdktoolslib"
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"server"
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"serverbrowser"
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"serverplugin_empty"
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"sfmgen"
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"sfmobjects"
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"shaderapidx9"
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"shaderapiempty"
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"shaderapitest"
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"shadercompile_dll"
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"shadercompile_launcher"
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"shaderlib"
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"simdtest"
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"smtpmail"
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"soundemittersystem"
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"soundsystem"
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"sourcevr"
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"splitskybox"
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"stdshader_dbg"
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"stdshader_dx6"
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"stdshader_dx7"
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"stdshader_dx8"
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"stdshader_dx9"
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"studiomdl"
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"studiorender"
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"symbolstoreupdate"
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"tagbuild"
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"testprocess"
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"texturecompile_dll"
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"texturecompile_launcher"
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"texturesynth"
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"tgadiff"
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"tgamse"
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"tier0"
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"tier1"
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"tier1test"
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"tier2"
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"tier2test"
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"tier3"
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"tier3test"
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"togl"
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"toolutils"
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"unicode"
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"unitlib"
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"unittest"
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"unusedcontent"
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"valvemaya_maya2009"
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"valvemaya_maya2010"
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"valvemaya_maya2011"
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"valvemaya_maya2012"
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"valvemaya_maya2013"
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"valvePython_python2.5"
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"vaudio_miles"
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"vaudio_speex"
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"vaudio_celt"
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"vbsp"
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"vbspinfo"
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"vcd_sound_check"
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"vcdblock"
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"vcdimport"
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"vcdupdate"
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"vconfig"
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"vgui_controls"
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"vgui_dll"
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"vgui_surfacelib"
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"vguimatsurface"
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"vice"
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"video_bink"
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"video_quicktime"
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"video_webm"
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"video_services"
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"vlocalize"
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"vmf_tweak"
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"vmpi"
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"vmpi_job_search"
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"vmpi_job_watch"
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"vmpi_service"
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"vmpi_service_ui"
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"vmpi_services_watch"
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"vmpi_transfer"
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"vmt"
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"vmtcheck"
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"vp_python2.5"
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"vp4"
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"vphysics"
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"vpk"
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"vpklib"
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"vrad_dll"
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"vrad_launcher"
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"vsblendeditor_maya2009"
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"vsdmxio_maya2009"
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"vsdmxio_maya2010"
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"vsdmxio_maya2011"
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"vsdmxio_maya2012"
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"vsdmxio_maya2013"
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"vsmaster_maya2009"
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"vsmaster_maya2010"
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"vsmaster_maya2011"
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"vsmaster_maya2012"
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"vsmaster_maya2013"
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"vsmdlio_maya2009"
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"vsmdlio_maya2010"
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"vsmdlio_maya2011"
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"vsmdlio_maya2012"
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"vsmdlio_maya2013"
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"vstdlib"
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"vstOverlap_maya2009"
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"vstoverlap_maya2010"
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"vstoverlap_maya2011"
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"vstoverlap_maya2012"
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"vstsmdio_maya2009"
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"vstsmdio_maya2010"
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"vstsmdio_maya2011"
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"vstsmdio_maya2012"
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"vstsmdio_maya2013"
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"vstutils_maya2009"
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"vstutils_maya2010"
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"vstutils_maya2011"
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"vstutils_maya2012"
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"vstutils_maya2013"
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"vsvmfio_maya2009"
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"vsvmfio_maya2010"
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"vsvmfio_maya2011"
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"vsvmfio_maya2012"
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"vsvmfio_maya2013"
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"vtex_dll"
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"vtex_launcher"
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"vtf"
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"vtf2tga"
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"vtfdiff"
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"vtfscrew"
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"vvis_dll"
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"vvis_launcher"
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"zlib"
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"coroutine_osx"
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// "vs_python2.5"
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// "vslib_python2.5"
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}
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$Group "dedicated"
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{
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"socketlib"
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"appframework"
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"bitmap"
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"bzip2"
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"choreoobjects"
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"coroutine_osx"
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"datacache"
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"dedicated"
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"dedicated_main"
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"dmxloader"
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"engine"
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"gcsdk"
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"havana_constraints"
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"hk_base"
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"hk_math"
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"ivp_compactbuilder"
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"ivp_physics"
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"jpeglib"
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"lzma"
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"materialsystem"
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"mathlib"
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"particles"
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"replay"
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"replay_common"
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"scenefilecache"
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"server"
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"shaderapiempty"
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"shaderlib"
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"soundemittersystem"
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"studiorender"
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"tier0"
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"tier1"
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"tier2"
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"tier3"
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"unitlib"
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"vphysics"
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"vpklib"
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"vstdlib"
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"vtf"
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}
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// A dummy group so that we can include the dedicated project by itself.
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// You can't do this with +dedicated, because there's a group named dedicated
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$Group "dedicated_dll"
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{
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"dedicated"
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}
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$Group "port"
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{
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"tier0"
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"tier1"
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"tier2"
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"vstdlib"
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"tier3"
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"mathlib"
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"appframework"
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"dmxloader"
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"particles"
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"unitlib"
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"soundemittersystem"
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"vtf"
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"choreoobjects"
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"bitmap"
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"studiorender"
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"scenefilecache"
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"datacache"
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"hk_base"
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"hk_math"
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"havana_constraints"
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"ivp_physics"
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"ivp_compactbuilder"
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"vphysics"
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"shaderlib"
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"shaderapiempty"
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"materialsystem"
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"matsys_controls"
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"vgui_controls"
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"vaudio_miles"
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"vaudio_speex"
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"vaudio_celt"
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"engine"
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"choreoobjects"
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"launcher_main"
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"launcher"
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"filesystem_stdio"
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"bsppack"
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"bzip2"
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"raytrace"
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"jpeglib"
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"inputsystem"
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"vgui_surfacelib"
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"vgui_dll"
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"vguimatsurface"
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"server"
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"gcsdk"
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"client"
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"togl"
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"shaderapidx9"
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"stdshader_dx9"
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"bugreporter_filequeue"
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"bugreporter_public"
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"lzma"
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"networksystem"
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"simdtest"
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"lua"
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"coroutine_osx"
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"socketlib"
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"gameui"
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"replay"
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"replay_common"
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"serverbrowser"
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"sourcevr"
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"vtex_dll"
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"vtf"
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"vpk"
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"vpklib"
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"vtf2tga"
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"video_bink"
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"video_quicktime"
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"video_webm"
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"video_services"
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}
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|
|
// Abbreviated version of the 'everything' group for Source licensees
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$Group "sourcelicensee"
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{
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"socketlib"
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"actbusy"
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"adminserver"
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"appframework"
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"bitmap"
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"bsppack"
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"bspzip"
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"bugreporter"
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"bugreporter_filequeue"
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"bugreporter_public"
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"bugreporter_text"
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"bzip2"
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"captioncompiler"
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|
"choreoobjects"
|
|
"classcheck"
|
|
"client"
|
|
"commedit"
|
|
"cubelight"
|
|
"datacache"
|
|
"datamodel"
|
|
"dbmon"
|
|
"dedicated"
|
|
"dedicated_main"
|
|
"dist2alpha"
|
|
"dme_controls"
|
|
"dmserializers"
|
|
"dmxconvert"
|
|
"dmxedit"
|
|
"dmxloader"
|
|
"dmxtest"
|
|
"dumpmatsyshelp"
|
|
"elementviewer"
|
|
"engine"
|
|
"ep2_deathmap"
|
|
"fgdlib"
|
|
"filesystem_stdio"
|
|
"filesystemopendialog"
|
|
"finddbgdll"
|
|
"foundry"
|
|
"gameui"
|
|
"getbugs"
|
|
"glview"
|
|
"hammer_dll"
|
|
"hammer_launcher"
|
|
"height2normal"
|
|
"height2ssbump"
|
|
"hlfaceposer"
|
|
"hlmv"
|
|
"ihvtest1"
|
|
"inputsystem"
|
|
"inputtest"
|
|
"jpeglib"
|
|
"kvc"
|
|
"launcher"
|
|
"launcher_main"
|
|
"localization_check"
|
|
"lzma"
|
|
"makegamedata"
|
|
"makescenesimage"
|
|
"materialsystem"
|
|
"materialsystemtest"
|
|
"mathlib"
|
|
"matsys_controls"
|
|
"matsys_regressiontest"
|
|
"mdlcheck"
|
|
"mdllib"
|
|
"mkentitypatch"
|
|
"mksheet"
|
|
"modelbrowser"
|
|
"motionmapper"
|
|
"movieobjects"
|
|
"mxtoolkitwin32"
|
|
"mysql_wrapper"
|
|
"newdat"
|
|
"normal2ssbump"
|
|
"nvtristriplib"
|
|
"p4lib"
|
|
"paginate"
|
|
"panel_zoo"
|
|
"particles"
|
|
"pet"
|
|
"pfm2tgas"
|
|
"pfmcomp"
|
|
"psdinfo"
|
|
"qc_eyes"
|
|
"raytrace"
|
|
"remoteshadercompile"
|
|
"rt_test"
|
|
"sampletool"
|
|
"scenefilecache"
|
|
"scenemanager"
|
|
"sceneviewer"
|
|
"scratchpad3dviewer"
|
|
"sdklauncher"
|
|
"server"
|
|
"serverbrowser"
|
|
"serverplugin_empty"
|
|
"shaderapidx9"
|
|
"shaderapiempty"
|
|
"shaderapitest"
|
|
"shadercompile_dll"
|
|
"shadercompile_launcher"
|
|
"shaderlib"
|
|
"simdtest"
|
|
"smtpmail"
|
|
"soundemittersystem"
|
|
"splitskybox"
|
|
"stdshader_dbg"
|
|
"stdshader_dx6"
|
|
"stdshader_dx7"
|
|
"stdshader_dx8"
|
|
"stdshader_dx9"
|
|
"studiomdl"
|
|
"studiorender"
|
|
"symbolstoreupdate"
|
|
"tagbuild"
|
|
"testprocess"
|
|
"texturecompile_dll"
|
|
"texturecompile_launcher"
|
|
"texturesynth"
|
|
"tgadiff"
|
|
"tgamse"
|
|
"tier0"
|
|
"tier1"
|
|
"tier1test"
|
|
"tier2"
|
|
"tier2test"
|
|
"tier3"
|
|
"tier3test"
|
|
"toolutils"
|
|
"unicode"
|
|
"unitlib"
|
|
"unittest"
|
|
"unusedcontent"
|
|
"valvemaya_maya2009"
|
|
"vbsp"
|
|
"vbspinfo"
|
|
"vcd_sound_check"
|
|
"vcdblock"
|
|
"vcdimport"
|
|
"vcdupdate"
|
|
"vconfig"
|
|
"vgui_controls"
|
|
"vgui_dll"
|
|
"vgui_surfacelib"
|
|
"vguimatsurface"
|
|
"vice"
|
|
"vlocalize"
|
|
"vmf_tweak"
|
|
"vmpi"
|
|
"vmpi_job_search"
|
|
"vmpi_job_watch"
|
|
"vmpi_service"
|
|
"vmpi_service_ui"
|
|
"vmpi_services_watch"
|
|
"vmpi_transfer"
|
|
"vmt"
|
|
"vmtcheck"
|
|
"vp4"
|
|
"vrad_dll"
|
|
"vrad_launcher"
|
|
"vsdmxio_maya2009"
|
|
"vsmaster_maya2009"
|
|
"vstdlib"
|
|
"vstOverlap_maya2009"
|
|
"vstutils_maya2009"
|
|
"vsvmfio_maya2009"
|
|
"vtex_dll"
|
|
"vtex_launcher"
|
|
"vtf"
|
|
"vtf2tga"
|
|
"vtfdiff"
|
|
"vtfscrew"
|
|
"vvis_dll"
|
|
"vvis_launcher"
|
|
}
|
|
|
|
// All projects required to build the console version
|
|
$Group "licensee_console"
|
|
{
|
|
"appframework"
|
|
"bitmap"
|
|
"bsppack"
|
|
"bzip2"
|
|
"choreoobjects"
|
|
"client"
|
|
"datacache"
|
|
"dmxloader"
|
|
"engine"
|
|
"filesystem_stdio"
|
|
"gameui"
|
|
"inputsystem"
|
|
"launcher"
|
|
"launcher_main"
|
|
"materialsystem"
|
|
"mathlib"
|
|
"matsys_controls"
|
|
"particles"
|
|
"raytrace"
|
|
"scenefilecache"
|
|
"server"
|
|
"shaderapidx9"
|
|
"shaderlib"
|
|
"simdtest"
|
|
"soundemittersystem"
|
|
"stdshader_dx9"
|
|
"studiorender"
|
|
"tier0"
|
|
"tier1"
|
|
"tier2"
|
|
"tier3"
|
|
"vgui_controls"
|
|
"vgui_dll"
|
|
"vgui_surfacelib"
|
|
"vguimatsurface"
|
|
"vstdlib"
|
|
"vtf"
|
|
"vxbdm"
|
|
"coroutine_osx"
|
|
}
|
|
|
|
$Group "dmxtools"
|
|
{
|
|
"actbusy"
|
|
"commedit"
|
|
"ifm"
|
|
"pet"
|
|
"sampletool"
|
|
"toolutils"
|
|
"vcdblock"
|
|
"vmt"
|
|
"datamodel"
|
|
//"demo_polish"
|
|
"dme_controls"
|
|
//"dmeutils"
|
|
"dmserializers"
|
|
"dmxconvert"
|
|
"dmxedit"
|
|
//"dmxeditlib"
|
|
"dmxtest"
|
|
"elementviewer"
|
|
"hammer_dll"
|
|
"hlfaceposer"
|
|
"lxVsDmxIO_modo302"
|
|
//"lxvsdmxio_modo401"
|
|
//"mdlcompile"
|
|
"mdlobjects"
|
|
"modelbrowser"
|
|
"movieobjects"
|
|
//"phogen"
|
|
"sceneviewer"
|
|
"sfmgen"
|
|
"sfmobjects"
|
|
"studiomdl"
|
|
//"mdlcompile"
|
|
//"vguieditor"
|
|
"vsdmxio_maya2009"
|
|
//"vsdmxio_maya2010"
|
|
"vsmaster_maya2009"
|
|
//"vsmaster_maya2010"
|
|
}
|
|
|
|
$Group "gctests"
|
|
{
|
|
"tier0"
|
|
"tier1"
|
|
"vstdlib"
|
|
"gcsdk"
|
|
"gcsdk_gc"
|
|
"gctestdll"
|
|
"gctestsuite"
|
|
}
|
|
|
|
$Group "gcsdk_all"
|
|
{
|
|
"gcsdk"
|
|
"gcsdk_gc"
|
|
}
|
|
|
|
// All projects that should be built for 64-bit, which is currently
|
|
// for 64-bit Windows only. Dependent projects aren't listed so
|
|
// @all_64 must be passed to VPC to pull in the dependents.
|
|
$Group "all_64"
|
|
{
|
|
"gc"
|
|
"filesystem_stdio"
|
|
}
|