mirror of
https://github.com/nillerusr/source-engine.git
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479 lines
11 KiB
C++
479 lines
11 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#include "pch_tier0.h"
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#include <time.h>
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#if defined(_WIN32) && !defined(_X360)
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#include <errno.h>
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#endif
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#include <assert.h>
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#include "tier0/platform.h"
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#include "tier0/minidump.h"
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#ifdef _X360
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#include "xbox/xbox_console.h"
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#include "xbox/xbox_win32stubs.h"
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#else
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#include "tier0/vcrmode.h"
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#endif
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#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
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#include "tier0/memalloc.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#endif
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//our global error callback function. Note that this is not initialized, but static space guarantees this is NULL at app start.
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//If you initialize, it will set to zero again when the CPP runs its static initializers, which could stomp the value if another
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//CPP sets this value while initializing its static space
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static ExitProcessWithErrorCBFn g_pfnExitProcessWithErrorCB; //= NULL
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#ifndef _X360
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extern VCRMode_t g_VCRMode;
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#endif
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static LARGE_INTEGER g_PerformanceFrequency;
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static double g_PerformanceCounterToS;
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static double g_PerformanceCounterToMS;
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static double g_PerformanceCounterToUS;
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static LARGE_INTEGER g_ClockStart;
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static bool s_bTimeInitted;
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// Benchmark mode uses this heavy-handed method
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static bool g_bBenchmarkMode = false;
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static double g_FakeBenchmarkTime = 0;
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static double g_FakeBenchmarkTimeInc = 1.0 / 66.0;
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static void InitTime()
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{
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if( !s_bTimeInitted )
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{
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s_bTimeInitted = true;
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QueryPerformanceFrequency(&g_PerformanceFrequency);
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g_PerformanceCounterToS = 1.0 / g_PerformanceFrequency.QuadPart;
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g_PerformanceCounterToMS = 1e3 / g_PerformanceFrequency.QuadPart;
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g_PerformanceCounterToUS = 1e6 / g_PerformanceFrequency.QuadPart;
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QueryPerformanceCounter(&g_ClockStart);
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}
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}
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bool Plat_IsInBenchmarkMode()
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{
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return g_bBenchmarkMode;
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}
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void Plat_SetBenchmarkMode( bool bBenchmark )
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{
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g_bBenchmarkMode = bBenchmark;
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}
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double Plat_FloatTime()
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{
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if (! s_bTimeInitted )
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InitTime();
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if ( g_bBenchmarkMode )
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{
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g_FakeBenchmarkTime += g_FakeBenchmarkTimeInc;
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return g_FakeBenchmarkTime;
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}
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LARGE_INTEGER CurrentTime;
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QueryPerformanceCounter( &CurrentTime );
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double fRawSeconds = (double)( CurrentTime.QuadPart - g_ClockStart.QuadPart ) * g_PerformanceCounterToS;
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return fRawSeconds;
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}
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uint32 Plat_MSTime()
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{
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if (! s_bTimeInitted )
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InitTime();
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if ( g_bBenchmarkMode )
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{
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g_FakeBenchmarkTime += g_FakeBenchmarkTimeInc;
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return (uint32)(g_FakeBenchmarkTime * 1000.0);
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}
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LARGE_INTEGER CurrentTime;
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QueryPerformanceCounter( &CurrentTime );
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return (uint32) ( ( CurrentTime.QuadPart - g_ClockStart.QuadPart ) * g_PerformanceCounterToMS );
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}
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uint64 Plat_USTime()
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{
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if (! s_bTimeInitted )
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InitTime();
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if ( g_bBenchmarkMode )
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{
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g_FakeBenchmarkTime += g_FakeBenchmarkTimeInc;
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return (uint64)(g_FakeBenchmarkTime * 1e6);
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}
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LARGE_INTEGER CurrentTime;
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QueryPerformanceCounter( &CurrentTime );
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return (uint64) ( ( CurrentTime.QuadPart - g_ClockStart.QuadPart ) * g_PerformanceCounterToUS );
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}
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void GetCurrentDate( int *pDay, int *pMonth, int *pYear )
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{
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struct tm *pNewTime;
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time_t long_time;
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time( &long_time ); /* Get time as long integer. */
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pNewTime = localtime( &long_time ); /* Convert to local time. */
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*pDay = pNewTime->tm_mday;
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*pMonth = pNewTime->tm_mon + 1;
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*pYear = pNewTime->tm_year + 1900;
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}
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// Wraps the thread-safe versions of ctime. buf must be at least 26 bytes
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char *Plat_ctime( const time_t *timep, char *buf, size_t bufsize )
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{
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if ( EINVAL == ctime_s( buf, bufsize, timep ) )
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return NULL;
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else
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return buf;
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}
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void Plat_GetModuleFilename( char *pOut, int nMaxBytes )
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{
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#ifdef PLATFORM_WINDOWS_PC
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SetLastError( ERROR_SUCCESS ); // clear the error code
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GetModuleFileName( NULL, pOut, nMaxBytes );
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if ( GetLastError() != ERROR_SUCCESS )
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Error( "Plat_GetModuleFilename: The buffer given is too small (%d bytes).", nMaxBytes );
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#elif PLATFORM_X360
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pOut[0] = 0x00; // return null string on Xbox 360
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#else
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// We shouldn't need this on POSIX.
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Assert( false );
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pOut[0] = 0x00; // Null the returned string in release builds
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#endif
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}
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void Plat_ExitProcess( int nCode )
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{
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#if defined( _WIN32 ) && !defined( _X360 )
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// We don't want global destructors in our process OR in any DLL to get executed.
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// _exit() avoids calling global destructors in our module, but not in other DLLs.
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const char *pchCmdLineA = Plat_GetCommandLineA();
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if ( nCode || ( strstr( pchCmdLineA, "gc.exe" ) && strstr( pchCmdLineA, "gc.dll" ) && strstr( pchCmdLineA, "-gc" ) ) )
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{
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int *x = NULL; *x = 1; // cause a hard crash, GC is not allowed to exit voluntarily from gc.dll
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}
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TerminateProcess( GetCurrentProcess(), nCode );
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#elif defined(_PS3)
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// We do not use this path to exit on PS3 (naturally), rather we want a clear crash:
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int *x = NULL; *x = 1;
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#else
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_exit( nCode );
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#endif
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}
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void Plat_ExitProcessWithError( int nCode, bool bGenerateMinidump )
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{
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//try to delegate out if they have registered a callback
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if( g_pfnExitProcessWithErrorCB )
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{
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if( g_pfnExitProcessWithErrorCB( nCode ) )
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return;
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}
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//handle default behavior
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if( bGenerateMinidump )
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{
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//don't generate mini dumps in the debugger
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if( !Plat_IsInDebugSession() )
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{
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WriteMiniDump();
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}
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}
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//and exit our process
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Plat_ExitProcess( nCode );
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}
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void Plat_SetExitProcessWithErrorCB( ExitProcessWithErrorCBFn pfnCB )
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{
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g_pfnExitProcessWithErrorCB = pfnCB;
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}
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// Wraps the thread-safe versions of gmtime
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struct tm *Plat_gmtime( const time_t *timep, struct tm *result )
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{
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if ( EINVAL == gmtime_s( result, timep ) )
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return NULL;
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else
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return result;
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}
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time_t Plat_timegm( struct tm *timeptr )
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{
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return _mkgmtime( timeptr );
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}
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// Wraps the thread-safe versions of localtime
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struct tm *Plat_localtime( const time_t *timep, struct tm *result )
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{
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if ( EINVAL == localtime_s( result, timep ) )
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return NULL;
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else
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return result;
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}
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bool vtune( bool resume )
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{
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#ifndef _X360
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static bool bInitialized = false;
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static void (__cdecl *VTResume)(void) = NULL;
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static void (__cdecl *VTPause) (void) = NULL;
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// Grab the Pause and Resume function pointers from the VTune DLL the first time through:
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if( !bInitialized )
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{
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bInitialized = true;
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HINSTANCE pVTuneDLL = LoadLibrary( "vtuneapi.dll" );
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if( pVTuneDLL )
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{
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VTResume = (void(__cdecl *)())GetProcAddress( pVTuneDLL, "VTResume" );
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VTPause = (void(__cdecl *)())GetProcAddress( pVTuneDLL, "VTPause" );
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}
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}
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// Call the appropriate function, as indicated by the argument:
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if( resume && VTResume )
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{
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VTResume();
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return true;
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}
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else if( !resume && VTPause )
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{
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VTPause();
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return true;
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}
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#endif
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return false;
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}
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bool Plat_IsInDebugSession()
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{
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#if defined( _WIN32 ) && !defined( _X360 )
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return (IsDebuggerPresent() != 0);
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#elif defined( _WIN32 ) && defined( _X360 )
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return (XBX_IsDebuggerPresent() != 0);
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#elif defined( LINUX )
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#error This code is implemented in platform_posix.cpp
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#else
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return false;
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#endif
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}
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void Plat_DebugString( const char * psz )
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{
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#if defined( _WIN32 ) && !defined( _X360 )
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::OutputDebugStringA( psz );
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#elif defined( _WIN32 ) && defined( _X360 )
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XBX_OutputDebugString( psz );
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#endif
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}
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const tchar *Plat_GetCommandLine()
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{
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#ifdef TCHAR_IS_WCHAR
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return GetCommandLineW();
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#else
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return GetCommandLine();
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#endif
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}
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bool GetMemoryInformation( MemoryInformation *pOutMemoryInfo )
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{
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if ( !pOutMemoryInfo )
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return false;
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MEMORYSTATUSEX memStat;
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ZeroMemory( &memStat, sizeof( MEMORYSTATUSEX ) );
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memStat.dwLength = sizeof( MEMORYSTATUSEX );
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if ( !GlobalMemoryStatusEx( &memStat ) )
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return false;
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const uint cOneMb = 1024 * 1024;
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switch ( pOutMemoryInfo->m_nStructVersion )
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{
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case 0:
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( *pOutMemoryInfo ).m_nPhysicalRamMbTotal = memStat.ullTotalPhys / cOneMb;
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( *pOutMemoryInfo ).m_nPhysicalRamMbAvailable = memStat.ullAvailPhys / cOneMb;
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( *pOutMemoryInfo ).m_nVirtualRamMbTotal = memStat.ullTotalVirtual / cOneMb;
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( *pOutMemoryInfo ).m_nVirtualRamMbAvailable = memStat.ullAvailVirtual / cOneMb;
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break;
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default:
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return false;
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};
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return true;
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}
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const char *Plat_GetCommandLineA()
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{
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return GetCommandLineA();
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}
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//--------------------------------------------------------------------------------------------------
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// Watchdog timer
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//--------------------------------------------------------------------------------------------------
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void Plat_BeginWatchdogTimer( int nSecs )
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{
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}
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void Plat_EndWatchdogTimer( void )
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{
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}
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int Plat_GetWatchdogTime( void )
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{
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return 0;
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}
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void Plat_SetWatchdogHandlerFunction( Plat_WatchDogHandlerFunction_t function )
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{
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}
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bool Is64BitOS()
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{
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typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL);
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static LPFN_ISWOW64PROCESS pfnIsWow64Process = (LPFN_ISWOW64PROCESS)GetProcAddress( GetModuleHandle("kernel32"), "IsWow64Process" );
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static BOOL bIs64bit = FALSE;
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static bool bInitialized = false;
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if ( bInitialized )
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return bIs64bit == (BOOL)TRUE;
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else
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{
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bInitialized = true;
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return pfnIsWow64Process && pfnIsWow64Process(GetCurrentProcess(), &bIs64bit) && bIs64bit;
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}
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}
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// -------------------------------------------------------------------------------------------------- //
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// Memory stuff.
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//
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// DEPRECATED. Still here to support binary back compatability of tier0.dll
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//
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// -------------------------------------------------------------------------------------------------- //
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#ifndef _X360
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#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
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typedef void (*Plat_AllocErrorFn)( unsigned long size );
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void Plat_DefaultAllocErrorFn( unsigned long size )
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{
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}
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Plat_AllocErrorFn g_AllocError = Plat_DefaultAllocErrorFn;
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#endif
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#ifndef _X360
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CRITICAL_SECTION g_AllocCS;
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class CAllocCSInit
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{
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public:
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CAllocCSInit()
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{
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InitializeCriticalSection( &g_AllocCS );
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}
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} g_AllocCSInit;
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#endif
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#ifndef _X360
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PLATFORM_INTERFACE void* Plat_Alloc( unsigned long size )
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{
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EnterCriticalSection( &g_AllocCS );
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#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
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void *pRet = g_pMemAlloc->Alloc( size );
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#else
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void *pRet = malloc( size );
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#endif
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LeaveCriticalSection( &g_AllocCS );
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if ( pRet )
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{
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return pRet;
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}
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else
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{
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#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
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g_AllocError( size );
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#endif
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return 0;
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}
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}
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#endif
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#ifndef _X360
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PLATFORM_INTERFACE void* Plat_Realloc( void *ptr, unsigned long size )
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{
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EnterCriticalSection( &g_AllocCS );
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#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
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void *pRet = g_pMemAlloc->Realloc( ptr, size );
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#else
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void *pRet = realloc( ptr, size );
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#endif
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LeaveCriticalSection( &g_AllocCS );
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if ( pRet )
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{
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return pRet;
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}
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else
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{
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#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
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g_AllocError( size );
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#endif
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return 0;
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}
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}
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#endif
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#ifndef _X360
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PLATFORM_INTERFACE void Plat_Free( void *ptr )
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{
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EnterCriticalSection( &g_AllocCS );
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#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
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g_pMemAlloc->Free( ptr );
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#else
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free( ptr );
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#endif
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LeaveCriticalSection( &g_AllocCS );
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}
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#endif
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#ifndef _X360
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#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
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PLATFORM_INTERFACE void Plat_SetAllocErrorFn( Plat_AllocErrorFn fn )
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{
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g_AllocError = fn;
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}
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#endif
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#endif
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#endif
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