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https://github.com/nillerusr/source-engine.git
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65 lines
1.4 KiB
C++
65 lines
1.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TEXTUREBOX_H
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#define TEXTUREBOX_H
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#pragma once
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#include "IEditorTexture.h"
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class CTextureBox : public CComboBox
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{
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// Construction
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public:
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CTextureBox();
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virtual BOOL Create(DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID);
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// Attributes
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public:
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BOOL bFirstMeasure;
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// Operations
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public:
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void LoadGraphicList();
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void AddMRU(IEditorTexture *pTex);
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void RebuildMRU(void);
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void NotifyNewMaterial( IEditorTexture *pTex );
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CTextureBox)
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public:
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virtual int CompareItem(LPCOMPAREITEMSTRUCT lpCompareItemStruct);
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virtual void DeleteItem(LPDELETEITEMSTRUCT lpDeleteItemStruct);
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virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
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virtual void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CTextureBox();
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// Generated message map functions
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protected:
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//{{AFX_MSG(CTextureBox)
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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afx_msg LRESULT OnSelectString(WPARAM wParam, LPARAM lParam);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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#endif // TEXTUREBOX_H
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