mirror of
https://github.com/nillerusr/source-engine.git
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255 lines
7.2 KiB
Plaintext
255 lines
7.2 KiB
Plaintext
//-----------------------------------------------------------------------------
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// GAMEUI.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$macro SRCDIR ".."
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$Macro OUTBINDIR "$LIBPUBLIC"
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$include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Include "$SRCDIR\vpc_scripts\source_saxxyawards.vpc"
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$include "$SRCDIR\vpc_scripts\source_cryptlib_include.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\vgui2\include;$SRCDIR\vgui2\controls;$SRCDIR\common\GameUI"
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$PreprocessorDefinitions "$BASE;GAMEUI_EXPORTS;VERSION_SAFE_STEAM_API_INTERFACES"
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}
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$Linker
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{
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$AdditionalDependencies "$BASE Ws2_32.lib odbc32.lib odbccp32.lib Shlwapi.lib" [$WIN32]
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$SystemLibraries "iconv;z" [$OSXALL]
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$SystemLibraries "rt" [$LINUXALL && !$DEDICATED]
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$GCC_ExtraLinkerFlags "-L/usr/lib32 -L/usr/lib" [$LINUXALL && !$DEDICATED]
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}
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}
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$Configuration "Debug"
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{
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$Linker [$X360]
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{
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$AdditionalDependencies "$BASE Xonlined.lib"
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}
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}
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$Configuration "Release"
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{
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$Linker [$X360]
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{
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$AdditionalDependencies "$BASE Xonline.lib"
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}
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}
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$Project "GameUI"
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{
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$Folder "Source Files"
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{
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$File "BackgroundMenuButton.cpp"
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$File "BasePanel.cpp"
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$File "GameConsole.cpp"
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$File "GameUI_Interface.cpp"
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$File "LogoFile.cpp" [!$POSIX]
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$File "ModInfo.cpp"
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$File "MouseMessageForwardingPanel.cpp"
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$File "$SRCDIR\common\GameUI\ObjectList.cpp"
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$File "PanelListPanel.cpp"
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$File "RunGameEngine.cpp"
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$File "$SRCDIR\common\GameUI\scriptobject.cpp"
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$File "Sys_Utils.cpp"
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$File "TextEntryBox.cpp"
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$File "TGAImagePanel.cpp"
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$File "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
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$File "VGuiSystemModuleLoader.cpp"
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$File "BonusMapsDatabase.cpp"
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$File "BonusMapsDatabase.h"
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$File "$SRCDIR\common\language.cpp"
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$File "$SRCDIR\common\imageutils.cpp"
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$File "SaveGameBrowserDialog.cpp"
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$File "gameui_util.cpp"
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$File "gameui_util.h"
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}
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$Folder "Header Files"
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{
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$File "BackgroundMenuButton.h"
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$File "BasePanel.h"
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$File "BaseSaveGameDialog.h"
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$File "CDKeyEntryDialog.h"
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$File "ChangeGameDialog.h"
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$File "CreateMultiplayerGameBotPage.h"
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$File "CreateMultiplayerGameDialog.h"
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$File "CreateMultiplayerGameGameplayPage.h"
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$File "CreateMultiplayerGameServerPage.h"
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$File "EngineInterface.h"
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$File "GameConsole.h"
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$File "GameUI_Interface.h"
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$File "LoadingDialog.h"
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$File "$SRCDIR\vgui2\src\Memorybitmap.h"
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$File "ModInfo.h"
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$File "MouseMessageForwardingPanel.h"
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$File "PanelListPanel.h"
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$File "$SRCDIR\common\GameUI\scriptobject.h"
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$File "Sys_Utils.h"
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$File "TextEntryBox.h"
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$File "TGAImagePanel.h"
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$File "VGuiSystemModuleLoader.h"
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$File "SaveGameBrowserDialog.h"
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}
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$Folder "Public Header Files"
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{
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$File "$SRCDIR\public\iachievementmgr.h"
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$File "$SRCDIR\public\game\client\IGameClientExports.h"
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$File "$SRCDIR\common\GameUI\IGameUI.h"
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$File "$SRCDIR\public\IGameUIFuncs.h"
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$File "$SRCDIR\public\tier1\interface.h"
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$File "$SRCDIR\common\IObjectContainer.h"
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$File "$SRCDIR\common\IRunGameEngine.h"
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$File "$SRCDIR\common\IVguiModule.h"
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$File "$SRCDIR\common\IVGuiModuleLoader.h"
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$File "$SRCDIR\common\GameUI\ObjectList.h"
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$File "$SRCDIR\public\savegame_version.h"
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$File "$SRCDIR\common\ValveCDKeyGameAndTerritoryCodes.h"
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$File "$SRCDIR\common\language.h"
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$File "$SRCDIR\common\imageutils.h"
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}
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$Folder "Controls"
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{
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$File "BitmapImagePanel.cpp"
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$File "BitmapImagePanel.h"
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$File "CommandCheckButton.cpp"
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$File "CommandCheckButton.h"
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$File "CvarNegateCheckButton.cpp"
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$File "CvarNegateCheckButton.h"
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$File "$SRCDIR\common\GameUI\cvarslider.cpp"
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$File "$SRCDIR\common\GameUI\cvarslider.h"
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$File "CvarTextEntry.cpp"
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$File "CvarTextEntry.h"
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$File "CvarToggleCheckButton.cpp"
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$File "CvarToggleCheckButton.h"
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$File "HapticControlBox.cpp"
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$File "HapticControlBox.h"
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$File "KeyToggleCheckButton.cpp"
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$File "KeyToggleCheckButton.h"
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$File "LabeledCommandComboBox.cpp"
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$File "LabeledCommandComboBox.h"
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$File "URLButton.cpp"
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$File "URLButton.h"
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$File "vcontrolslistpanel.cpp"
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$File "vcontrolslistpanel.h"
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}
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$Folder "Dialogs"
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{
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$File "BenchmarkDialog.cpp"
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$File "BenchmarkDialog.h"
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$File "BonusMapsDialog.cpp"
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$File "BonusMapsDialog.h"
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$File "CommentaryDialog.cpp"
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$File "CommentaryDialog.h"
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$File "CommentaryExplanationDialog.cpp"
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$File "CommentaryExplanationDialog.h"
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$File "ContentControlDialog.cpp"
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$File "ContentControlDialog.h"
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$File "CustomTabExplanationDialog.cpp"
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$File "CustomTabExplanationDialog.h"
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$File "GameConsoleDialog.cpp"
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$File "GameConsoleDialog.h"
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$File "LoadGameDialog_Xbox.cpp"
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$File "LoadGameDialog.cpp"
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$File "LoadGameDialog.h"
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$File "MultiplayerAdvancedDialog.cpp"
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$File "MultiplayerAdvancedDialog.h"
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$File "NewGameDialog.cpp"
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$File "NewGameDialog.h"
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$File "PlayerListDialog.cpp"
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$File "PlayerListDialog.h"
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$File "SaveGameDialog_Xbox.cpp"
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$File "SaveGameDialog.cpp"
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$File "SaveGameDialog.h"
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$File "LoadCommentaryDialog.cpp"
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$File "LoadingDialog.cpp"
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$File "BaseSaveGameDialog.cpp"
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$File "ChangeGameDialog.cpp" [!$POSIX]
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$File "CreateMultiplayerGameBotPage.cpp"
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$File "CreateMultiplayerGameDialog.cpp"
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$File "CreateMultiplayerGameGameplayPage.cpp"
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$File "CreateMultiplayerGameServerPage.cpp"
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$File "OptionsDialog_Xbox.cpp"
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$File "ControllerDialog.cpp"
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$File "ControllerDialog.h"
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}
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$Folder "Matchmaking"
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{
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$File "matchmaking\achievementsdialog.cpp"
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$File "matchmaking\achievementsdialog.h"
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$File "matchmaking\basedialog.cpp"
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$File "matchmaking\basedialog.h"
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$File "matchmaking\dialogmenu.cpp"
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$File "matchmaking\dialogmenu.h"
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$File "matchmaking\leaderboarddialog.cpp"
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$File "matchmaking\leaderboarddialog.h"
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$File "matchmaking\matchmakingbasepanel.cpp"
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$File "matchmaking\matchmakingbasepanel.h"
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$File "matchmaking\pausedialog.cpp"
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$File "matchmaking\pausedialog.h"
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$File "matchmaking\sessionlobbydialog.cpp"
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$File "matchmaking\sessionlobbydialog.h"
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$File "matchmaking\sessionoptionsdialog.cpp"
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$File "matchmaking\sessionoptionsdialog.h"
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$File "matchmaking\sessionbrowserdialog.cpp"
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$File "matchmaking\sessionbrowserdialog.h"
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$File "matchmaking\welcomedialog.cpp"
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$File "matchmaking\welcomedialog.h"
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}
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$Folder "Options Dialog"
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{
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$File "OptionsDialog.cpp"
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$File "OptionsDialog.h"
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$File "OptionsSubAudio.cpp"
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$File "OptionsSubAudio.h"
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$File "OptionsSubDifficulty.cpp"
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$File "OptionsSubDifficulty.h"
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$File "OptionsSubGame.cpp"
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$File "OptionsSubGame.h"
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$File "OptionsSubHaptics.cpp" [$WIN32]
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$File "OptionsSubHaptics.h" [$WIN32]
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$File "OptionsSubKeyboard.cpp"
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$File "OptionsSubKeyboard.h"
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$File "OptionsSubMouse.cpp"
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$File "OptionsSubMouse.h"
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$File "OptionsSubMultiplayer.cpp"
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$File "OptionsSubMultiplayer.h"
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$File "OptionsSubPortal.cpp"
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$File "OptionsSubPortal.h"
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$File "OptionsSubVideo.cpp"
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$File "OptionsSubVideo.h"
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$File "OptionsSubVoice.cpp"
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$File "OptionsSubVoice.h"
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}
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$Folder "Link Libraries"
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{
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$Lib bitmap
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$Lib mathlib
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$Lib matsys_controls
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$Lib tier2
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$Lib tier3
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$Lib vgui_controls
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$Lib vtf
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$Lib "$LIBCOMMON/libjpeg" [!$DEDICATED]
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$ImpLib steam_api
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$Lib libpng [!$VS2015&&!$DEDICATED]
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$Lib $LIBCOMMON/libpng [$VS2015&&!$DEDICATED]
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$Lib libz [!$DEDICATED]
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$ImpLib SDL2 [$SDL]
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}
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}
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