mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 14:46:53 +00:00
621 lines
19 KiB
C++
621 lines
19 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#include <vstdlib/ikeyvaluessystem.h>
|
|
#include <keyvalues.h>
|
|
#include "tier1/mempool.h"
|
|
#include "utlsymbol.h"
|
|
#include "utlmap.h"
|
|
#include "tier0/threadtools.h"
|
|
#include "tier1/memstack.h"
|
|
#include "tier1/convar.h"
|
|
|
|
#ifdef _PS3
|
|
#include "ps3/ps3_core.h"
|
|
#endif
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include <tier0/memdbgon.h>
|
|
|
|
#ifdef NO_SBH // no need to pool if using tier0 small block heap
|
|
#define KEYVALUES_USE_POOL 1
|
|
#endif
|
|
|
|
//
|
|
// Defines platform-endian-specific macros:
|
|
// MEM_4BYTES_AS_0_AND_3BYTES : present a 4 byte uint32 as a memory
|
|
// layout where first memory byte is zero
|
|
// and the other 3 bytes represent value
|
|
// MEM_4BYTES_FROM_0_AND_3BYTES: unpack from memory with first zero byte
|
|
// and 3 value bytes the original uint32 value
|
|
//
|
|
// used for efficiently reading/writing storing 3 byte values into memory
|
|
// region immediately following a null-byte-terminated string, essentially
|
|
// sharing the null-byte-terminator with the first memory byte
|
|
//
|
|
#if defined( PLAT_LITTLE_ENDIAN )
|
|
// Number in memory has lowest-byte in front, use shifts to make it zero
|
|
#define MEM_4BYTES_AS_0_AND_3BYTES( x4bytes ) ( ( (uint32) (x4bytes) ) << 8 )
|
|
#define MEM_4BYTES_FROM_0_AND_3BYTES( x03bytes ) ( ( (uint32) (x03bytes) ) >> 8 )
|
|
#endif
|
|
#if defined( PLAT_BIG_ENDIAN )
|
|
// Number in memory has highest-byte in front, use masking to make it zero
|
|
#define MEM_4BYTES_AS_0_AND_3BYTES( x4bytes ) ( ( (uint32) (x4bytes) ) & 0x00FFFFFF )
|
|
#define MEM_4BYTES_FROM_0_AND_3BYTES( x03bytes ) ( ( (uint32) (x03bytes) ) & 0x00FFFFFF )
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Central storage point for KeyValues memory and symbols
|
|
//-----------------------------------------------------------------------------
|
|
class CKeyValuesSystem : public IKeyValuesSystem
|
|
{
|
|
public:
|
|
CKeyValuesSystem();
|
|
~CKeyValuesSystem();
|
|
|
|
// registers the size of the KeyValues in the specified instance
|
|
// so it can build a properly sized memory pool for the KeyValues objects
|
|
// the sizes will usually never differ but this is for versioning safety
|
|
void RegisterSizeofKeyValues(int size);
|
|
|
|
// allocates/frees a KeyValues object from the shared mempool
|
|
void *AllocKeyValuesMemory(int size);
|
|
void FreeKeyValuesMemory(void *pMem);
|
|
|
|
// symbol table access (used for key names)
|
|
HKeySymbol GetSymbolForString( const char *name, bool bCreate );
|
|
const char *GetStringForSymbol(HKeySymbol symbol);
|
|
|
|
// returns the wide version of ansi, also does the lookup on #'d strings
|
|
void GetLocalizedFromANSI( const char *ansi, wchar_t *outBuf, int unicodeBufferSizeInBytes);
|
|
void GetANSIFromLocalized( const wchar_t *wchar, char *outBuf, int ansiBufferSizeInBytes );
|
|
|
|
// for debugging, adds KeyValues record into global list so we can track memory leaks
|
|
virtual void AddKeyValuesToMemoryLeakList(void *pMem, HKeySymbol name);
|
|
virtual void RemoveKeyValuesFromMemoryLeakList(void *pMem);
|
|
|
|
// set/get a value for keyvalues resolution symbol
|
|
// e.g.: SetKeyValuesExpressionSymbol( "LOWVIOLENCE", true ) - enables [$LOWVIOLENCE]
|
|
virtual void SetKeyValuesExpressionSymbol( const char *name, bool bValue );
|
|
virtual bool GetKeyValuesExpressionSymbol( const char *name );
|
|
|
|
// symbol table access from code with case-preserving requirements (used for key names)
|
|
virtual HKeySymbol GetSymbolForStringCaseSensitive( HKeySymbol &hCaseInsensitiveSymbol, const char *name, bool bCreate = true );
|
|
|
|
private:
|
|
#ifdef KEYVALUES_USE_POOL
|
|
CUtlMemoryPool *m_pMemPool;
|
|
#endif
|
|
int m_iMaxKeyValuesSize;
|
|
|
|
// string hash table
|
|
/*
|
|
Here's the way key values system data structures are laid out:
|
|
hash table with 2047 hash buckets:
|
|
[0] { hash_item_t }
|
|
[1]
|
|
[2]
|
|
...
|
|
each hash_item_t's stringIndex is an offset in m_Strings memory
|
|
at that offset we store the actual null-terminated string followed
|
|
by another 3 bytes for an alternative capitalization.
|
|
These 3 trailing bytes are set to 0 if no alternative capitalization
|
|
variants are present in the dictionary.
|
|
These trailing 3 bytes are interpreted as stringIndex into m_Strings
|
|
memory for the next alternative capitalization
|
|
|
|
Getting a string value by HKeySymbol : constant time access at the
|
|
string memory represented by stringIndex
|
|
|
|
Getting a symbol for a string value:
|
|
1) compute the hash
|
|
2) start walking the hash-bucket using special version of stricmp
|
|
until a case insensitive match is found
|
|
3a) for case-insensitive lookup return the found stringIndex
|
|
3b) for case-sensitive lookup keep walking the list of alternative
|
|
capitalizations using strcmp until exact case match is found
|
|
*/
|
|
CMemoryStack m_Strings;
|
|
struct hash_item_t
|
|
{
|
|
int stringIndex;
|
|
hash_item_t *next;
|
|
};
|
|
CUtlMemoryPool m_HashItemMemPool;
|
|
CUtlVector<hash_item_t> m_HashTable;
|
|
int CaseInsensitiveHash(const char *string, int iBounds);
|
|
|
|
struct MemoryLeakTracker_t
|
|
{
|
|
int nameIndex;
|
|
void *pMem;
|
|
};
|
|
static bool MemoryLeakTrackerLessFunc( const MemoryLeakTracker_t &lhs, const MemoryLeakTracker_t &rhs )
|
|
{
|
|
return lhs.pMem < rhs.pMem;
|
|
}
|
|
CUtlRBTree<MemoryLeakTracker_t, int> m_KeyValuesTrackingList;
|
|
|
|
CUtlMap< HKeySymbol, bool > m_KvConditionalSymbolTable;
|
|
|
|
CThreadFastMutex m_mutex;
|
|
};
|
|
|
|
// EXPOSE_SINGLE_INTERFACE(CKeyValuesSystem, IKeyValuesSystem, KEYVALUES_INTERFACE_VERSION);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Instance singleton and expose interface to rest of code
|
|
//-----------------------------------------------------------------------------
|
|
static CKeyValuesSystem g_KeyValuesSystem;
|
|
|
|
IKeyValuesSystem *KeyValuesSystem()
|
|
{
|
|
return &g_KeyValuesSystem;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor
|
|
//-----------------------------------------------------------------------------
|
|
CKeyValuesSystem::CKeyValuesSystem() :
|
|
m_HashItemMemPool(sizeof(hash_item_t), 64, CUtlMemoryPool::GROW_FAST, "CKeyValuesSystem::m_HashItemMemPool"),
|
|
m_KeyValuesTrackingList(0, 0, MemoryLeakTrackerLessFunc),
|
|
m_KvConditionalSymbolTable( DefLessFunc( HKeySymbol ) )
|
|
{
|
|
MEM_ALLOC_CREDIT();
|
|
// initialize hash table
|
|
m_HashTable.AddMultipleToTail(2047);
|
|
for (int i = 0; i < m_HashTable.Count(); i++)
|
|
{
|
|
m_HashTable[i].stringIndex = 0;
|
|
m_HashTable[i].next = NULL;
|
|
}
|
|
|
|
m_Strings.Init( "CKeyValuesSystem::m_Strings", 4*1024*1024, 64*1024, 0, 4 );
|
|
// Make 0 stringIndex to never be returned, by allocating
|
|
// and wasting minimal number of alignment bytes now:
|
|
char *pszEmpty = ((char *)m_Strings.Alloc(1));
|
|
*pszEmpty = 0;
|
|
|
|
#ifdef KEYVALUES_USE_POOL
|
|
m_pMemPool = NULL;
|
|
#endif
|
|
m_iMaxKeyValuesSize = sizeof(KeyValues);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Destructor
|
|
//-----------------------------------------------------------------------------
|
|
CKeyValuesSystem::~CKeyValuesSystem()
|
|
{
|
|
#ifdef KEYVALUES_USE_POOL
|
|
#ifdef _DEBUG
|
|
// display any memory leaks
|
|
if (m_pMemPool && m_pMemPool->Count() > 0)
|
|
{
|
|
DevMsg("Leaked KeyValues blocks: %d\n", m_pMemPool->Count());
|
|
}
|
|
|
|
// iterate all the existing keyvalues displaying their names
|
|
for (int i = 0; i < m_KeyValuesTrackingList.MaxElement(); i++)
|
|
{
|
|
if (m_KeyValuesTrackingList.IsValidIndex(i))
|
|
{
|
|
DevMsg("\tleaked KeyValues(%s)\n", &m_Strings[m_KeyValuesTrackingList[i].nameIndex]);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
delete m_pMemPool;
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: registers the size of the KeyValues in the specified instance
|
|
// so it can build a properly sized memory pool for the KeyValues objects
|
|
// the sizes will usually never differ but this is for versioning safety
|
|
//-----------------------------------------------------------------------------
|
|
void CKeyValuesSystem::RegisterSizeofKeyValues(int size)
|
|
{
|
|
if (size > m_iMaxKeyValuesSize)
|
|
{
|
|
m_iMaxKeyValuesSize = size;
|
|
}
|
|
}
|
|
|
|
static void KVLeak( char const *fmt, ... )
|
|
{
|
|
va_list argptr;
|
|
char data[1024];
|
|
|
|
va_start(argptr, fmt);
|
|
V_vsnprintf(data, sizeof( data ), fmt, argptr);
|
|
va_end(argptr);
|
|
|
|
Msg( data );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: allocates a KeyValues object from the shared mempool
|
|
//-----------------------------------------------------------------------------
|
|
void *CKeyValuesSystem::AllocKeyValuesMemory(int size)
|
|
{
|
|
#ifdef KEYVALUES_USE_POOL
|
|
// allocate, if we don't have one yet
|
|
if (!m_pMemPool)
|
|
{
|
|
m_pMemPool = new CUtlMemoryPool(m_iMaxKeyValuesSize, 1024, CUtlMemoryPool::GROW_FAST, "CKeyValuesSystem::m_pMemPool" );
|
|
m_pMemPool->SetErrorReportFunc( KVLeak );
|
|
}
|
|
|
|
return m_pMemPool->Alloc(size);
|
|
#else
|
|
return malloc( size );
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: frees a KeyValues object from the shared mempool
|
|
//-----------------------------------------------------------------------------
|
|
void CKeyValuesSystem::FreeKeyValuesMemory(void *pMem)
|
|
{
|
|
#ifdef KEYVALUES_USE_POOL
|
|
m_pMemPool->Free(pMem);
|
|
#else
|
|
free( pMem );
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: symbol table access (used for key names)
|
|
//-----------------------------------------------------------------------------
|
|
HKeySymbol CKeyValuesSystem::GetSymbolForString( const char *name, bool bCreate )
|
|
{
|
|
if ( !name )
|
|
{
|
|
return (-1);
|
|
}
|
|
|
|
AUTO_LOCK( m_mutex );
|
|
MEM_ALLOC_CREDIT();
|
|
|
|
int hash = CaseInsensitiveHash(name, m_HashTable.Count());
|
|
int i = 0;
|
|
hash_item_t *item = &m_HashTable[hash];
|
|
while (1)
|
|
{
|
|
if (!stricmp(name, (char *)m_Strings.GetBase() + item->stringIndex ))
|
|
{
|
|
return (HKeySymbol)item->stringIndex;
|
|
}
|
|
|
|
i++;
|
|
|
|
if (item->next == NULL)
|
|
{
|
|
if ( !bCreate )
|
|
{
|
|
// not found
|
|
return -1;
|
|
}
|
|
|
|
// we're not in the table
|
|
if (item->stringIndex != 0)
|
|
{
|
|
// first item is used, an new item
|
|
item->next = (hash_item_t *)m_HashItemMemPool.Alloc(sizeof(hash_item_t));
|
|
item = item->next;
|
|
}
|
|
|
|
// build up the new item
|
|
item->next = NULL;
|
|
int numStringBytes = strlen(name);
|
|
char *pString = (char *)m_Strings.Alloc( numStringBytes + 1 + 3 );
|
|
if ( !pString )
|
|
{
|
|
Error( "Out of keyvalue string space" );
|
|
return -1;
|
|
}
|
|
item->stringIndex = pString - (char *)m_Strings.GetBase();
|
|
V_memcpy( pString, name, numStringBytes );
|
|
* reinterpret_cast< uint32 * >( pString + numStringBytes ) = 0; // string null-terminator + 3 alternative spelling bytes
|
|
return (HKeySymbol)item->stringIndex;
|
|
}
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
// shouldn't be able to get here
|
|
Assert(0);
|
|
return (-1);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: symbol table access (used for key names)
|
|
//-----------------------------------------------------------------------------
|
|
HKeySymbol CKeyValuesSystem::GetSymbolForStringCaseSensitive( HKeySymbol &hCaseInsensitiveSymbol, const char *name, bool bCreate )
|
|
{
|
|
if ( !name )
|
|
{
|
|
return (-1);
|
|
}
|
|
|
|
AUTO_LOCK( m_mutex );
|
|
MEM_ALLOC_CREDIT();
|
|
|
|
int hash = CaseInsensitiveHash(name, m_HashTable.Count());
|
|
int numNameStringBytes = -1;
|
|
int i = 0;
|
|
hash_item_t *item = &m_HashTable[hash];
|
|
while (1)
|
|
{
|
|
char *pCompareString = (char *)m_Strings.GetBase() + item->stringIndex;
|
|
int iResult = _V_stricmp_NegativeForUnequal( name, pCompareString );
|
|
if ( iResult == 0 )
|
|
{
|
|
// strings are exactly equal matching every letter's case
|
|
hCaseInsensitiveSymbol = (HKeySymbol)item->stringIndex;
|
|
return (HKeySymbol)item->stringIndex;
|
|
}
|
|
else if ( iResult > 0 )
|
|
{
|
|
// strings are equal in a case-insensitive compare, but have different case for some letters
|
|
// Need to walk the case-resolving chain
|
|
numNameStringBytes = V_strlen( pCompareString );
|
|
uint32 *pnCaseResolveIndex = reinterpret_cast< uint32 * >( pCompareString + numNameStringBytes );
|
|
hCaseInsensitiveSymbol = (HKeySymbol)item->stringIndex;
|
|
while ( int nAlternativeStringIndex = MEM_4BYTES_FROM_0_AND_3BYTES( *pnCaseResolveIndex ) )
|
|
{
|
|
pCompareString = (char *)m_Strings.GetBase() + nAlternativeStringIndex;
|
|
int iResult = strcmp( name, pCompareString );
|
|
if ( !iResult )
|
|
{
|
|
// found an exact match
|
|
return (HKeySymbol)nAlternativeStringIndex;
|
|
}
|
|
// Keep traversing alternative case-resolving chain
|
|
pnCaseResolveIndex = reinterpret_cast< uint32 * >( pCompareString + numNameStringBytes );
|
|
}
|
|
// Reached the end of alternative case-resolving chain, pnCaseResolveIndex is pointing at 0 bytes
|
|
// indicating no further alternative stringIndex
|
|
if ( !bCreate )
|
|
{
|
|
// If we aren't interested in creating the actual string index,
|
|
// then return symbol with default capitalization
|
|
// NOTE: this is not correct value, but it cannot be used to create a new value anyway,
|
|
// only for locating a pre-existing value and lookups are case-insensitive
|
|
return (HKeySymbol)item->stringIndex;
|
|
}
|
|
else
|
|
{
|
|
char *pString = (char *)m_Strings.Alloc( numNameStringBytes + 1 + 3 );
|
|
if ( !pString )
|
|
{
|
|
Error( "Out of keyvalue string space" );
|
|
return -1;
|
|
}
|
|
int nNewAlternativeStringIndex = pString - (char *)m_Strings.GetBase();
|
|
V_memcpy( pString, name, numNameStringBytes );
|
|
* reinterpret_cast< uint32 * >( pString + numNameStringBytes ) = 0; // string null-terminator + 3 alternative spelling bytes
|
|
*pnCaseResolveIndex = MEM_4BYTES_AS_0_AND_3BYTES( nNewAlternativeStringIndex ); // link previous spelling entry to the new entry
|
|
return (HKeySymbol)nNewAlternativeStringIndex;
|
|
}
|
|
}
|
|
|
|
i++;
|
|
|
|
if (item->next == NULL)
|
|
{
|
|
if ( !bCreate )
|
|
{
|
|
// not found
|
|
return -1;
|
|
}
|
|
|
|
// we're not in the table
|
|
if (item->stringIndex != 0)
|
|
{
|
|
// first item is used, an new item
|
|
item->next = (hash_item_t *)m_HashItemMemPool.Alloc(sizeof(hash_item_t));
|
|
item = item->next;
|
|
}
|
|
|
|
// build up the new item
|
|
item->next = NULL;
|
|
int numStringBytes = strlen(name);
|
|
char *pString = (char *)m_Strings.Alloc( numStringBytes + 1 + 3 );
|
|
if ( !pString )
|
|
{
|
|
Error( "Out of keyvalue string space" );
|
|
return -1;
|
|
}
|
|
item->stringIndex = pString - (char *)m_Strings.GetBase();
|
|
V_memcpy( pString, name, numStringBytes );
|
|
* reinterpret_cast< uint32 * >( pString + numStringBytes ) = 0; // string null-terminator + 3 alternative spelling bytes
|
|
hCaseInsensitiveSymbol = (HKeySymbol)item->stringIndex;
|
|
return (HKeySymbol)item->stringIndex;
|
|
}
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
// shouldn't be able to get here
|
|
Assert(0);
|
|
return (-1);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: symbol table access
|
|
//-----------------------------------------------------------------------------
|
|
const char *CKeyValuesSystem::GetStringForSymbol(HKeySymbol symbol)
|
|
{
|
|
if ( symbol == -1 )
|
|
{
|
|
return "";
|
|
}
|
|
return ((char *)m_Strings.GetBase() + (size_t)symbol);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: adds KeyValues record into global list so we can track memory leaks
|
|
//-----------------------------------------------------------------------------
|
|
void CKeyValuesSystem::AddKeyValuesToMemoryLeakList(void *pMem, HKeySymbol name)
|
|
{
|
|
#ifdef _DEBUG
|
|
// only track the memory leaks in debug builds
|
|
MemoryLeakTracker_t item = { name, pMem };
|
|
m_KeyValuesTrackingList.Insert(item);
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: used to track memory leaks
|
|
//-----------------------------------------------------------------------------
|
|
void CKeyValuesSystem::RemoveKeyValuesFromMemoryLeakList(void *pMem)
|
|
{
|
|
#ifdef _DEBUG
|
|
// only track the memory leaks in debug builds
|
|
MemoryLeakTracker_t item = { 0, pMem };
|
|
int index = m_KeyValuesTrackingList.Find(item);
|
|
m_KeyValuesTrackingList.RemoveAt(index);
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: generates a simple hash value for a string
|
|
//-----------------------------------------------------------------------------
|
|
int CKeyValuesSystem::CaseInsensitiveHash(const char *string, int iBounds)
|
|
{
|
|
unsigned int hash = 0;
|
|
|
|
for ( ; *string != 0; string++ )
|
|
{
|
|
if (*string >= 'A' && *string <= 'Z')
|
|
{
|
|
hash = (hash << 1) + (*string - 'A' + 'a');
|
|
}
|
|
else
|
|
{
|
|
hash = (hash << 1) + *string;
|
|
}
|
|
}
|
|
|
|
return hash % iBounds;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: set/get a value for keyvalues resolution symbol
|
|
// e.g.: SetKeyValuesExpressionSymbol( "LOWVIOLENCE", true ) - enables [$LOWVIOLENCE]
|
|
//-----------------------------------------------------------------------------
|
|
void CKeyValuesSystem::SetKeyValuesExpressionSymbol( const char *name, bool bValue )
|
|
{
|
|
if ( !name )
|
|
return;
|
|
|
|
if ( name[0] == '$' )
|
|
++ name;
|
|
|
|
HKeySymbol hSym = GetSymbolForString( name, true ); // find or create symbol
|
|
|
|
{
|
|
AUTO_LOCK( m_mutex );
|
|
m_KvConditionalSymbolTable.InsertOrReplace( hSym, bValue );
|
|
}
|
|
}
|
|
|
|
bool CKeyValuesSystem::GetKeyValuesExpressionSymbol( const char *name )
|
|
{
|
|
if ( !name )
|
|
return false;
|
|
|
|
if ( name[0] == '$' )
|
|
++ name;
|
|
|
|
HKeySymbol hSym = GetSymbolForString( name, false ); // find or create symbol
|
|
if ( hSym != -1 )
|
|
{
|
|
AUTO_LOCK( m_mutex );
|
|
CUtlMap< HKeySymbol, bool >::IndexType_t idx = m_KvConditionalSymbolTable.Find( hSym );
|
|
if ( idx != m_KvConditionalSymbolTable.InvalidIndex() )
|
|
{
|
|
// Found the symbol value in conditional symbol table
|
|
return m_KvConditionalSymbolTable.Element( idx );
|
|
}
|
|
}
|
|
|
|
//
|
|
// Fallback conditionals
|
|
//
|
|
|
|
if ( !V_stricmp( name, "GAMECONSOLESPLITSCREEN" ) )
|
|
{
|
|
#if defined( _GAMECONSOLE )
|
|
return ( XBX_GetNumGameUsers() > 1 );
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
if ( !V_stricmp( name, "GAMECONSOLEGUEST" ) )
|
|
{
|
|
#if defined( _GAMECONSOLE )
|
|
return ( XBX_GetPrimaryUserIsGuest() != 0 );
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
if ( !V_stricmp( name, "ENGLISH" ) ||
|
|
!V_stricmp( name, "JAPANESE" ) ||
|
|
!V_stricmp( name, "GERMAN" ) ||
|
|
!V_stricmp( name, "FRENCH" ) ||
|
|
!V_stricmp( name, "SPANISH" ) ||
|
|
!V_stricmp( name, "ITALIAN" ) ||
|
|
!V_stricmp( name, "KOREAN" ) ||
|
|
!V_stricmp( name, "TCHINESE" ) ||
|
|
!V_stricmp( name, "PORTUGUESE" ) ||
|
|
!V_stricmp( name, "SCHINESE" ) ||
|
|
!V_stricmp( name, "POLISH" ) ||
|
|
!V_stricmp( name, "RUSSIAN" ) ||
|
|
!V_stricmp( name, "TURKISH" ) )
|
|
{
|
|
// the language symbols are true if we are in that language
|
|
// english is assumed when no language is present
|
|
const char *pLanguageString;
|
|
#ifdef _GAMECONSOLE
|
|
pLanguageString = XBX_GetLanguageString();
|
|
#else
|
|
static ConVarRef cl_language( "cl_language" );
|
|
pLanguageString = cl_language.GetString();
|
|
#endif
|
|
if ( !pLanguageString || !pLanguageString[0] )
|
|
{
|
|
pLanguageString = "english";
|
|
}
|
|
if ( !V_stricmp( name, pLanguageString ) )
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// very expensive, back door for DLC updates
|
|
if ( !V_strnicmp( name, "CVAR_", 5 ) )
|
|
{
|
|
ConVarRef cvRef( name + 5 );
|
|
if ( cvRef.IsValid() )
|
|
return cvRef.GetBool();
|
|
}
|
|
|
|
// purposely warn on these to prevent syntax errors
|
|
// need to get these fixed asap, otherwise unintended false behavior
|
|
Warning( "KV Conditional: Unknown symbol %s\n", name );
|
|
return false;
|
|
}
|