mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
64 lines
1.5 KiB
Plaintext
64 lines
1.5 KiB
Plaintext
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
|
|
|
|
// STATIC: "STAGE" "0..2"
|
|
|
|
// Includes
|
|
#include "common_vs_fxc.h"
|
|
|
|
// Globals
|
|
//const float g_flTime : register( SHADER_SPECIFIC_CONST_0 );
|
|
const float4 cBaseTexCoordTransform[2] : register( SHADER_SPECIFIC_CONST_1 );
|
|
|
|
const float2 g_vConst3 : register( SHADER_SPECIFIC_CONST_3 );
|
|
#define g_flPortalOpenAmount g_vConst3.x
|
|
#define g_flPortalStaticAmount g_vConst3.y
|
|
|
|
// Structs
|
|
struct VS_INPUT
|
|
{
|
|
float4 vPos : POSITION; // Position
|
|
float4 vTexCoord0 : TEXCOORD0; // Base texture coordinates
|
|
};
|
|
|
|
struct VS_OUTPUT
|
|
{
|
|
float4 vProjPosition : POSITION; // Projection-space position
|
|
float2 vUv0 : TEXCOORD0;
|
|
float2 vUv1 : TEXCOORD1;
|
|
|
|
#ifndef _X360
|
|
float fog : FOG;
|
|
#endif
|
|
};
|
|
|
|
// Main
|
|
VS_OUTPUT main( const VS_INPUT i )
|
|
{
|
|
float kFlPortalOuterBorder = 0.075f; // Must match PS!
|
|
|
|
VS_OUTPUT o;
|
|
|
|
// Transform the position
|
|
o.vProjPosition.xyzw = mul( i.vPos, cModelViewProj );
|
|
|
|
// Portal open time
|
|
float flPortalOpenAmount = saturate( g_flPortalOpenAmount + 0.001f ); // 0.001f to avoid divide by zero
|
|
|
|
// Texture coordinates
|
|
float2 vBaseUv;
|
|
vBaseUv.x = dot( i.vTexCoord0.xy, cBaseTexCoordTransform[0] );
|
|
vBaseUv.y = dot( i.vTexCoord0.xy, cBaseTexCoordTransform[1] );
|
|
o.vUv0.xy = ( ( vBaseUv.xy - 0.5f ) / ( flPortalOpenAmount * flPortalOpenAmount ) ) + 0.5f;
|
|
o.vUv1.xy = o.vUv0.xy;
|
|
|
|
// Fog
|
|
#ifndef _X360
|
|
{
|
|
float3 vWorldPos = mul( i.vPos, cModel[0] );
|
|
o.fog = CalcFog( vWorldPos.xyz, o.vProjPosition, FOGTYPE_RANGE );
|
|
}
|
|
#endif
|
|
|
|
return o;
|
|
}
|