source-engine/gameui/GameUI.h
2026-05-22 12:29:16 +00:00

26 lines
593 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef GAMEUI_H
#define GAMEUI_H
#ifdef _WIN32
#pragma once
#endif
class IGameUI;
//-----------------------------------------------------------------------------
// Purpose: Accessor function to get game ui interface
//-----------------------------------------------------------------------------
inline IGameUI *gameui()
{
extern IGameUI *g_pGameUI;
return g_pGameUI;
}
#endif // GAMEUI_H