source-engine/engine/studio_internal.h
2026-05-22 12:29:16 +00:00

19 lines
364 B
C

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef STUDIO_INTERNAL_H
#define STUDIO_INTERNAL_H
#ifdef _WIN32
#pragma once
#endif
#include "mathlib/vector.h"
struct dworldlight_t;
#endif // STUDIO_INTERNAL_H