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555 lines
12 KiB
C++
555 lines
12 KiB
C++
//====== Copyright 1996-2004, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//=============================================================================
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#include "tier1/utlstring.h"
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#include "tier1/strtools.h"
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#include <ctype.h>
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// NOTE: This has to be the last file included!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Base class, containing simple memory management
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//-----------------------------------------------------------------------------
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CUtlBinaryBlock::CUtlBinaryBlock( int growSize, int initSize )
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{
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MEM_ALLOC_CREDIT();
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m_Memory.Init( growSize, initSize );
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m_nActualLength = 0;
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}
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CUtlBinaryBlock::CUtlBinaryBlock( void* pMemory, int nSizeInBytes, int nInitialLength ) : m_Memory( (unsigned char*)pMemory, nSizeInBytes )
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{
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m_nActualLength = nInitialLength;
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}
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CUtlBinaryBlock::CUtlBinaryBlock( const void* pMemory, int nSizeInBytes ) : m_Memory( (const unsigned char*)pMemory, nSizeInBytes )
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{
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m_nActualLength = nSizeInBytes;
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}
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CUtlBinaryBlock::CUtlBinaryBlock( const CUtlBinaryBlock& src )
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{
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Set( src.Get(), src.Length() );
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}
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void CUtlBinaryBlock::Get( void *pValue, int nLen ) const
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{
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Assert( nLen > 0 );
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if ( m_nActualLength < nLen )
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{
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nLen = m_nActualLength;
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}
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if ( nLen > 0 )
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{
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memcpy( pValue, m_Memory.Base(), nLen );
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}
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}
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void CUtlBinaryBlock::SetLength( int nLength )
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{
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MEM_ALLOC_CREDIT();
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Assert( !m_Memory.IsReadOnly() );
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m_nActualLength = nLength;
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if ( nLength > m_Memory.NumAllocated() )
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{
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int nOverFlow = nLength - m_Memory.NumAllocated();
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m_Memory.Grow( nOverFlow );
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// If the reallocation failed, clamp length
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if ( nLength > m_Memory.NumAllocated() )
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{
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m_nActualLength = m_Memory.NumAllocated();
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}
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}
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#ifdef _DEBUG
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if ( m_Memory.NumAllocated() > m_nActualLength )
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{
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memset( ( ( char * )m_Memory.Base() ) + m_nActualLength, 0xEB, m_Memory.NumAllocated() - m_nActualLength );
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}
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#endif
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}
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void CUtlBinaryBlock::Set( const void *pValue, int nLen )
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{
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Assert( !m_Memory.IsReadOnly() );
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if ( !pValue )
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{
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nLen = 0;
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}
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SetLength( nLen );
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if ( m_nActualLength )
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{
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if ( ( ( const char * )m_Memory.Base() ) >= ( ( const char * )pValue ) + nLen ||
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( ( const char * )m_Memory.Base() ) + m_nActualLength <= ( ( const char * )pValue ) )
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{
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memcpy( m_Memory.Base(), pValue, m_nActualLength );
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}
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else
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{
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memmove( m_Memory.Base(), pValue, m_nActualLength );
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}
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}
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}
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CUtlBinaryBlock &CUtlBinaryBlock::operator=( const CUtlBinaryBlock &src )
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{
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Assert( !m_Memory.IsReadOnly() );
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Set( src.Get(), src.Length() );
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return *this;
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}
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bool CUtlBinaryBlock::operator==( const CUtlBinaryBlock &src ) const
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{
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if ( src.Length() != Length() )
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return false;
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return !memcmp( src.Get(), Get(), Length() );
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}
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//-----------------------------------------------------------------------------
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// Simple string class.
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//-----------------------------------------------------------------------------
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CUtlString::CUtlString()
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{
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}
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CUtlString::CUtlString( const char *pString )
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{
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Set( pString );
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}
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CUtlString::CUtlString( const CUtlString& string )
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{
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Set( string.Get() );
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}
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// Attaches the string to external memory. Useful for avoiding a copy
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CUtlString::CUtlString( void* pMemory, int nSizeInBytes, int nInitialLength ) : m_Storage( pMemory, nSizeInBytes, nInitialLength )
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{
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}
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CUtlString::CUtlString( const void* pMemory, int nSizeInBytes ) : m_Storage( pMemory, nSizeInBytes )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: Set directly and don't look for a null terminator in pValue.
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//-----------------------------------------------------------------------------
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void CUtlString::SetDirect( const char *pValue, int nChars )
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{
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if ( nChars > 0 )
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{
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m_Storage.SetLength( nChars+1 );
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m_Storage.Set( pValue, nChars );
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m_Storage[nChars] = 0;
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}
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else
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{
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m_Storage.SetLength( 0 );
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}
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}
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void CUtlString::Set( const char *pValue )
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{
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Assert( !m_Storage.IsReadOnly() );
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int nLen = pValue ? V_strlen(pValue) + 1 : 0;
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m_Storage.Set( pValue, nLen );
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}
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// Returns strlen
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int CUtlString::Length() const
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{
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return m_Storage.Length() ? m_Storage.Length() - 1 : 0;
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}
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// Sets the length (used to serialize into the buffer )
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void CUtlString::SetLength( int nLen )
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{
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Assert( !m_Storage.IsReadOnly() );
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// Add 1 to account for the NULL
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m_Storage.SetLength( nLen > 0 ? nLen + 1 : 0 );
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}
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const char *CUtlString::Get( ) const
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{
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if ( m_Storage.Length() == 0 )
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{
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return "";
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}
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return reinterpret_cast< const char* >( m_Storage.Get() );
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}
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// Converts to c-strings
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CUtlString::operator const char*() const
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{
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return Get();
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}
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char *CUtlString::Get()
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{
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Assert( !m_Storage.IsReadOnly() );
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if ( m_Storage.Length() == 0 )
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{
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// In general, we optimise away small mallocs for empty strings
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// but if you ask for the non-const bytes, they must be writable
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// so we can't return "" here, like we do for the const version - jd
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m_Storage.SetLength( 1 );
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m_Storage[ 0 ] = '\0';
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}
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return reinterpret_cast< char* >( m_Storage.Get() );
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}
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void CUtlString::Purge()
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{
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m_Storage.Purge();
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}
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void CUtlString::ToLower()
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{
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for( int nLength = Length() - 1; nLength >= 0; nLength-- )
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{
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m_Storage[ nLength ] = tolower( m_Storage[ nLength ] );
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}
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}
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CUtlString &CUtlString::operator=( const CUtlString &src )
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{
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Assert( !m_Storage.IsReadOnly() );
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m_Storage = src.m_Storage;
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return *this;
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}
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CUtlString &CUtlString::operator=( const char *src )
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{
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Assert( !m_Storage.IsReadOnly() );
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Set( src );
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return *this;
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}
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bool CUtlString::operator==( const CUtlString &src ) const
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{
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return m_Storage == src.m_Storage;
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}
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bool CUtlString::operator==( const char *src ) const
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{
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return ( strcmp( Get(), src ) == 0 );
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}
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CUtlString &CUtlString::operator+=( const CUtlString &rhs )
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{
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Assert( !m_Storage.IsReadOnly() );
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const int lhsLength( Length() );
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const int rhsLength( rhs.Length() );
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const int requestedLength( lhsLength + rhsLength );
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SetLength( requestedLength );
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const int allocatedLength( Length() );
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const int copyLength( allocatedLength - lhsLength < rhsLength ? allocatedLength - lhsLength : rhsLength );
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memcpy( Get() + lhsLength, rhs.Get(), copyLength );
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m_Storage[ allocatedLength ] = '\0';
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return *this;
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}
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CUtlString &CUtlString::operator+=( const char *rhs )
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{
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Assert( !m_Storage.IsReadOnly() );
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const int lhsLength( Length() );
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const int rhsLength( V_strlen( rhs ) );
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const int requestedLength( lhsLength + rhsLength );
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SetLength( requestedLength );
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const int allocatedLength( Length() );
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const int copyLength( allocatedLength - lhsLength < rhsLength ? allocatedLength - lhsLength : rhsLength );
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memcpy( Get() + lhsLength, rhs, copyLength );
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m_Storage[ allocatedLength ] = '\0';
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return *this;
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}
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CUtlString &CUtlString::operator+=( char c )
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{
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Assert( !m_Storage.IsReadOnly() );
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int nLength = Length();
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SetLength( nLength + 1 );
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m_Storage[ nLength ] = c;
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m_Storage[ nLength+1 ] = '\0';
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return *this;
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}
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CUtlString &CUtlString::operator+=( int rhs )
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{
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Assert( !m_Storage.IsReadOnly() );
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Assert( sizeof( rhs ) == 4 );
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char tmpBuf[ 12 ]; // Sufficient for a signed 32 bit integer [ -2147483648 to +2147483647 ]
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V_snprintf( tmpBuf, sizeof( tmpBuf ), "%d", rhs );
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tmpBuf[ sizeof( tmpBuf ) - 1 ] = '\0';
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return operator+=( tmpBuf );
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}
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CUtlString &CUtlString::operator+=( double rhs )
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{
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Assert( !m_Storage.IsReadOnly() );
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char tmpBuf[ 256 ]; // How big can doubles be??? Dunno.
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V_snprintf( tmpBuf, sizeof( tmpBuf ), "%lg", rhs );
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tmpBuf[ sizeof( tmpBuf ) - 1 ] = '\0';
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return operator+=( tmpBuf );
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}
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bool CUtlString::MatchesPattern( const CUtlString &Pattern, int nFlags ) const
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{
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const char *pszSource = String();
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const char *pszPattern = Pattern.String();
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bool bExact = true;
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while( 1 )
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{
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if ( ( *pszPattern ) == 0 )
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{
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return ( (*pszSource ) == 0 );
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}
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if ( ( *pszPattern ) == '*' )
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{
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pszPattern++;
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if ( ( *pszPattern ) == 0 )
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{
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return true;
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}
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bExact = false;
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continue;
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}
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int nLength = 0;
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while( ( *pszPattern ) != '*' && ( *pszPattern ) != 0 )
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{
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nLength++;
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pszPattern++;
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}
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while( 1 )
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{
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const char *pszStartPattern = pszPattern - nLength;
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const char *pszSearch = pszSource;
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for( int i = 0; i < nLength; i++, pszSearch++, pszStartPattern++ )
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{
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if ( ( *pszSearch ) == 0 )
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{
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return false;
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}
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if ( ( *pszSearch ) != ( *pszStartPattern ) )
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{
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break;
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}
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}
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if ( pszSearch - pszSource == nLength )
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{
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break;
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}
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if ( bExact == true )
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{
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return false;
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}
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if ( ( nFlags & PATTERN_DIRECTORY ) != 0 )
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{
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if ( ( *pszPattern ) != '/' && ( *pszSource ) == '/' )
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{
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return false;
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}
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}
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pszSource++;
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}
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pszSource += nLength;
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}
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}
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int CUtlString::Format( const char *pFormat, ... )
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{
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Assert( !m_Storage.IsReadOnly() );
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char tmpBuf[ 4096 ]; //< Nice big 4k buffer, as much memory as my first computer had, a Radio Shack Color Computer
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va_list marker;
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va_start( marker, pFormat );
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#ifdef _WIN32
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int len = _vsnprintf( tmpBuf, sizeof( tmpBuf ) - 1, pFormat, marker );
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#elif POSIX
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int len = vsnprintf( tmpBuf, sizeof( tmpBuf ) - 1, pFormat, marker );
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#else
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#error "define vsnprintf type."
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#endif
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va_end( marker );
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// Len > maxLen represents an overflow on POSIX, < 0 is an overflow on windows
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if( len < 0 || len >= sizeof( tmpBuf ) - 1 )
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{
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len = sizeof( tmpBuf ) - 1;
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tmpBuf[sizeof( tmpBuf ) - 1] = 0;
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}
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Set( tmpBuf );
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return len;
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}
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//-----------------------------------------------------------------------------
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// Strips the trailing slash
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//-----------------------------------------------------------------------------
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void CUtlString::StripTrailingSlash()
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{
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if ( IsEmpty() )
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return;
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int nLastChar = Length() - 1;
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char c = m_Storage[ nLastChar ];
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if ( c == '\\' || c == '/' )
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{
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m_Storage[ nLastChar ] = 0;
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m_Storage.SetLength( m_Storage.Length() - 1 );
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}
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}
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CUtlString CUtlString::Slice( int32 nStart, int32 nEnd ) const
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{
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if ( nStart < 0 )
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nStart = Length() - (-nStart % Length());
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else if ( nStart >= Length() )
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nStart = Length();
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if ( nEnd == INT32_MAX )
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nEnd = Length();
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else if ( nEnd < 0 )
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nEnd = Length() - (-nEnd % Length());
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else if ( nEnd >= Length() )
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nEnd = Length();
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if ( nStart >= nEnd )
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return CUtlString( "" );
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const char *pIn = String();
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CUtlString ret;
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ret.m_Storage.SetLength( nEnd - nStart + 1 );
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char *pOut = (char*)ret.m_Storage.Get();
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memcpy( ret.m_Storage.Get(), &pIn[nStart], nEnd - nStart );
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pOut[nEnd - nStart] = 0;
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return ret;
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}
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// Grab a substring starting from the left or the right side.
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CUtlString CUtlString::Left( int32 nChars ) const
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{
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return Slice( 0, nChars );
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}
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CUtlString CUtlString::Right( int32 nChars ) const
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{
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return Slice( -nChars );
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}
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CUtlString CUtlString::Replace( char cFrom, char cTo ) const
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{
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CUtlString ret = *this;
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int len = ret.Length();
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for ( int i=0; i < len; i++ )
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{
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if ( ret.m_Storage[i] == cFrom )
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ret.m_Storage[i] = cTo;
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}
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return ret;
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}
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CUtlString CUtlString::AbsPath( const char *pStartingDir ) const
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{
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char szNew[MAX_PATH];
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V_MakeAbsolutePath( szNew, sizeof( szNew ), this->String(), pStartingDir );
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return CUtlString( szNew );
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}
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CUtlString CUtlString::UnqualifiedFilename() const
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{
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const char *pFilename = V_UnqualifiedFileName( this->String() );
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return CUtlString( pFilename );
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}
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CUtlString CUtlString::DirName() const
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{
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CUtlString ret( this->String() );
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V_StripLastDir( (char*)ret.m_Storage.Get(), ret.m_Storage.Length() );
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V_StripTrailingSlash( (char*)ret.m_Storage.Get() );
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return ret;
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}
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CUtlString CUtlString::PathJoin( const char *pStr1, const char *pStr2 )
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{
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char szPath[MAX_PATH];
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V_ComposeFileName( pStr1, pStr2, szPath, sizeof( szPath ) );
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return CUtlString( szPath );
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}
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CUtlString CUtlString::operator+( const char *pOther ) const
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{
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CUtlString s = *this;
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s += pOther;
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return s;
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}
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//-----------------------------------------------------------------------------
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// Purpose: concatenate the provided string to our current content
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//-----------------------------------------------------------------------------
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void CUtlString::Append( const char *pchAddition )
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{
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CUtlString s = *this;
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s += pchAddition;
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}
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