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49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
#ifndef _INCLUDED_ASW_SCANNER_OBJECTS_ENUMERATOR_H
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#define _INCLUDED_ASW_SCANNER_OBJECTS_ENUMERATOR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "utlvector.h"
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#include "ehandle.h"
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#include "ispatialpartition.h"
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#ifdef CLIENT_DLL
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#define CBaseEntity C_BaseEntity
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#endif
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class CBaseEntity;
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#define ASW_PARTITION_ALL_SERVER_EDICTS ( \
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PARTITION_ENGINE_NON_STATIC_EDICTS | \
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PARTITION_ENGINE_STATIC_PROPS | \
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PARTITION_ENGINE_TRIGGER_EDICTS | \
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PARTITION_ENGINE_SOLID_EDICTS \
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)
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// Enumator class for finding entities that show up on the scanner
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class CASW_Scanner_Objects_Enumerator : public IPartitionEnumerator
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{
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DECLARE_CLASS_NOBASE( CASW_Scanner_Objects_Enumerator );
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public:
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//Forced constructor
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CASW_Scanner_Objects_Enumerator( float radius, Vector &vecCenter );
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//Actual work code
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virtual IterationRetval_t EnumElement( IHandleEntity *pHandleEntity );
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int GetObjectCount();
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CBaseEntity *GetObject( int index );
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public:
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//Data members
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float m_flRadius;
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float m_flRadiusSquared;
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CUtlVector< CHandle< CBaseEntity > > m_Objects;
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Vector m_vecScannerCenter;
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};
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#endif // _INCLUDED_ASW_SCANNER_OBJECTS_ENUMERATOR_H
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