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94 lines
2.3 KiB
C++
94 lines
2.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef COMMANDER_STATUSPANEL_H
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#define COMMANDER_STATUSPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/Panel.h>
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typedef enum
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{
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TYPE_UNKNOWN = 0,
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TYPE_INFO, // More invloved, with box and grayed background
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// If it has a \n, the lines after the first aren't as large
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TYPE_INFONOTITLE, // Don't treat first line with a \n specially
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TYPE_HINT // Single line flyover
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} STATUSTYPE;
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namespace vgui
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{
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class LineBorder;
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}
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class CBaseTechnology;
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//-----------------------------------------------------------------------------
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// Purpose: The status line appears along the bottom of the screen and shows
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// tooltip style help
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//-----------------------------------------------------------------------------
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class CCommanderStatusPanel : public vgui::Panel
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{
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public:
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typedef vgui::Panel BaseClass;
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enum { MAX_STATUS_TEXT = 4096 };
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CCommanderStatusPanel( void );
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virtual ~CCommanderStatusPanel( void );
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virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
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virtual void Paint();
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virtual void PaintBackground();
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virtual void OnTick();
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// Set status text
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virtual void SetText( STATUSTYPE type, PRINTF_FORMAT_STRING const char *fmt, ... );
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virtual void SetTechnology( CBaseTechnology *technology );
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virtual void Clear();
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virtual void SetLeftBottom( int l, int b );
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private:
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void RecomputeBounds( void );
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void InternalClear();
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private:
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float m_flCurrentAlpha;
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float m_flGoalAlpha;
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int m_nLeftEdge;
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int m_nBottomEdge;
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vgui::HFont m_hFont;
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vgui::HFont m_hFontText;
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vgui::LineBorder *m_pBorder;
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// Position of the first '\n' character
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char m_nTitlePos;
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STATUSTYPE m_Type;
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char m_szText[ MAX_STATUS_TEXT ];
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bool m_bShowTechnology;
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CBaseTechnology *m_pTechnology;
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};
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void StatusCreate( vgui::Panel *parent, int treetoprow );
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void StatusDestroy( void );
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void StatusSetTopRow( int treetoprow );
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void StatusPrint( STATUSTYPE type, PRINTF_FORMAT_STRING const char *fmt, ... );
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void StatusTechnology( CBaseTechnology *technology );
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void StatusClear( void );
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#endif // COMMANDER_STATUSPANEL_H
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