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34 lines
584 B
C++
34 lines
584 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef C_ORDER_PLAYER_H
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#define C_ORDER_PLAYER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "c_order.h"
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// Orders that point at players.
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class C_OrderPlayer : public C_Order
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{
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public:
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DECLARE_CLASS( C_OrderPlayer, C_Order );
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DECLARE_CLIENTCLASS();
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// C_Order overrides.
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public:
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virtual void GetTargetDescription( char *pDest, int bufferSize );
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};
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#endif // C_ORDER_PLAYER_H
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