mirror of
https://github.com/nillerusr/source-engine.git
synced 2025-01-07 16:06:41 +00:00
45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#include "cbase.h"
|
|
#include "hud.h"
|
|
#include "commanderoverlay.h"
|
|
#include "c_baseobject.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
class C_ObjectDragonsTeeth : public C_BaseObject
|
|
{
|
|
DECLARE_CLASS( C_ObjectDragonsTeeth, C_BaseObject );
|
|
public:
|
|
DECLARE_CLIENTCLASS();
|
|
|
|
C_ObjectDragonsTeeth();
|
|
|
|
// Since we have material proxies to show building amount, don't offset origin
|
|
virtual bool OffsetObjectOrigin( Vector& origin )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
private:
|
|
C_ObjectDragonsTeeth( const C_ObjectDragonsTeeth & ); // not defined, not accessible
|
|
};
|
|
|
|
IMPLEMENT_CLIENTCLASS_DT(C_ObjectDragonsTeeth, DT_ObjectDragonsTeeth, CObjectDragonsTeeth)
|
|
END_RECV_TABLE()
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
C_ObjectDragonsTeeth::C_ObjectDragonsTeeth()
|
|
{
|
|
}
|