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43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TF_HUD_MANN_VS_MACHINE_STATS_H
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#define TF_HUD_MANN_VS_MACHINE_STATS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "hudelement.h"
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#include "tf_controls.h"
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#include "hud.h"
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#include <vgui/IScheme.h>
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#include <vgui_controls/EditablePanel.h>
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//=========================================================
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class CCreditDisplayPanel : public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CCreditDisplayPanel, vgui::EditablePanel );
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public:
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CCreditDisplayPanel( Panel *parent, const char *pName );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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};
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//=========================================================
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class CCreditSpendPanel : public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CCreditSpendPanel, vgui::EditablePanel );
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public:
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CCreditSpendPanel( Panel *parent, const char *pName );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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};
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#endif // TF_HUD_MANN_VS_MACHINE_STATS_H
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