mirror of
https://github.com/nillerusr/source-engine.git
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182 lines
5.4 KiB
C++
182 lines
5.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "gameeventeditdoc.h"
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#include "tier1/KeyValues.h"
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#include "tier1/utlbuffer.h"
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#include "toolutils/enginetools_int.h"
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#include "filesystem.h"
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#include "toolframework/ienginetool.h"
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#include "datamodel/idatamodel.h"
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#include "toolutils/attributeelementchoicelist.h"
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#include "vgui_controls/messagebox.h"
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// FIXME: This document currently stores a whole lot of nothing.
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CGameEventEditDoc::CGameEventEditDoc()
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{
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m_hRoot = NULL;
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m_pTXTFileName[0] = 0;
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m_bDirty = false;
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g_pDataModel->InstallNotificationCallback( this );
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}
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CGameEventEditDoc::~CGameEventEditDoc()
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{
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g_pDataModel->RemoveNotificationCallback( this );
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}
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//-----------------------------------------------------------------------------
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// Inherited from INotifyUI
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//-----------------------------------------------------------------------------
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void CGameEventEditDoc::NotifyDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags )
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{
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//OnDataChanged( pReason, nNotifySource, nNotifyFlags );
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}
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//-----------------------------------------------------------------------------
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// Gets the file name
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//-----------------------------------------------------------------------------
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const char *CGameEventEditDoc::GetTXTFileName()
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{
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return m_pTXTFileName;
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}
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void CGameEventEditDoc::SetTXTFileName( const char *pFileName )
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{
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Q_strncpy( m_pTXTFileName, pFileName, sizeof( m_pTXTFileName ) );
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Q_FixSlashes( m_pTXTFileName );
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SetDirty( true );
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}
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//-----------------------------------------------------------------------------
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// Dirty bits
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//-----------------------------------------------------------------------------
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void CGameEventEditDoc::SetDirty( bool bDirty )
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{
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m_bDirty = bDirty;
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}
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bool CGameEventEditDoc::IsDirty() const
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{
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return m_bDirty;
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}
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//-----------------------------------------------------------------------------
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// Saves/loads from file
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//-----------------------------------------------------------------------------
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bool CGameEventEditDoc::LoadFromFile( const char *pFileName )
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{
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/*
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Assert( !m_hRoot.Get() );
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CAppDisableUndoScopeGuard guard( "CCommEditDoc::LoadFromFile", 0 );
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SetDirty( false );
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if ( !pFileName[0] )
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return false;
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char mapname[ 256 ];
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// Compute the map name
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const char *pMaps = Q_stristr( pFileName, "\\maps\\" );
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if ( !pMaps )
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return false;
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// Build map name
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//int nNameLen = (int)( (size_t)pComm - (size_t)pMaps ) - 5;
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Q_StripExtension( pFileName, mapname, sizeof(mapname) );
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char *pszFileName = (char*)Q_UnqualifiedFileName(mapname);
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// Set the txt file name.
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// If we loaded an existing commentary file, keep the same filename.
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// If we loaded a .bsp, change the name & the extension.
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if ( !V_stricmp( Q_GetFileExtension( pFileName ), "bsp" ) )
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{
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const char *pCommentaryAppend = "_commentary.txt";
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Q_StripExtension( pFileName, m_pTXTFileName, sizeof(m_pTXTFileName)- strlen(pCommentaryAppend) - 1 );
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Q_strcat( m_pTXTFileName, pCommentaryAppend, sizeof( m_pTXTFileName ) );
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if ( g_pFileSystem->FileExists( m_pTXTFileName ) )
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{
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char pBuf[1024];
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Q_snprintf( pBuf, sizeof(pBuf), "File %s already exists!\n", m_pTXTFileName );
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m_pTXTFileName[0] = 0;
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vgui::MessageBox *pMessageBox = new vgui::MessageBox( "Unable to overwrite file!\n", pBuf, g_pCommEditTool );
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pMessageBox->DoModal( );
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return false;
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}
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DmFileId_t fileid = g_pDataModel->FindOrCreateFileId( m_pTXTFileName );
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m_hRoot = CreateElement<CDmElement>( "root", fileid );
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CDmrElementArray<> subkeys( m_hRoot->AddAttribute( "subkeys", AT_ELEMENT_ARRAY ) );
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CDmElement *pRoot2 = CreateElement<CDmElement>( "Entities", fileid );
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pRoot2->AddAttribute( "subkeys", AT_ELEMENT_ARRAY );
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subkeys.AddToTail( pRoot2 );
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g_pDataModel->SetFileRoot( fileid, m_hRoot );
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}
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else
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{
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char *pComm = Q_stristr( pszFileName, "_commentary" );
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if ( !pComm )
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{
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char pBuf[1024];
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Q_snprintf( pBuf, sizeof(pBuf), "File %s is not a commentary file!\nThe file name must end in _commentary.txt.\n", m_pTXTFileName );
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m_pTXTFileName[0] = 0;
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vgui::MessageBox *pMessageBox = new vgui::MessageBox( "Bad file name!\n", pBuf, g_pCommEditTool );
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pMessageBox->DoModal( );
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return false;
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}
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// Clip off the "_commentary" at the end of the filename
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*pComm = '\0';
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// This is not undoable
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CDisableUndoScopeGuard guard;
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CDmElement *pTXT = NULL;
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CElementForKeyValueCallback KeyValuesCallback;
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g_pDataModel->SetKeyValuesElementCallback( &KeyValuesCallback );
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DmFileId_t fileid = g_pDataModel->RestoreFromFile( pFileName, NULL, "keyvalues", &pTXT );
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g_pDataModel->SetKeyValuesElementCallback( NULL );
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if ( fileid == DMFILEID_INVALID )
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{
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m_pTXTFileName[0] = 0;
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return false;
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}
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SetTXTFileName( pFileName );
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m_hRoot = pTXT;
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}
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guard.Release();
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SetDirty( false );
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char cmd[ 256 ];
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Q_snprintf( cmd, sizeof( cmd ), "disconnect; map %s\n", pszFileName );
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enginetools->Command( cmd );
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enginetools->Execute( );*/
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return true;
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}
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void CGameEventEditDoc::SaveToFile( )
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{
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if ( m_hRoot.Get() && m_pTXTFileName && m_pTXTFileName[0] )
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{
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g_pDataModel->SaveToFile( m_pTXTFileName, NULL, "keyvalues", "keyvalues", m_hRoot );
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}
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SetDirty( false );
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} |