mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-29 01:23:04 +00:00
295 lines
7.9 KiB
C++
295 lines
7.9 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
#include <assert.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include "choreoactor.h"
|
|
#include "choreochannel.h"
|
|
#include "choreoscene.h"
|
|
#include "tier1/utlbuffer.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
CChoreoActor::CChoreoActor( void )
|
|
{
|
|
Init();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *name -
|
|
//-----------------------------------------------------------------------------
|
|
CChoreoActor::CChoreoActor( const char *name )
|
|
{
|
|
Init();
|
|
SetName( name );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: // Assignment
|
|
// Input : src -
|
|
// Output : CChoreoActor&
|
|
//-----------------------------------------------------------------------------
|
|
CChoreoActor& CChoreoActor::operator=( const CChoreoActor& src )
|
|
{
|
|
m_bActive = src.m_bActive;
|
|
|
|
Q_strncpy( m_szName, src.m_szName, sizeof( m_szName ) );
|
|
Q_strncpy( m_szFacePoserModelName, src.m_szFacePoserModelName, sizeof( m_szFacePoserModelName ) );
|
|
|
|
for ( int i = 0; i < src.m_Channels.Size(); i++ )
|
|
{
|
|
CChoreoChannel *c = src.m_Channels[ i ];
|
|
CChoreoChannel *newChannel = new CChoreoChannel();
|
|
newChannel->SetActor( this );
|
|
*newChannel = *c;
|
|
AddChannel( newChannel );
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CChoreoActor::Init( void )
|
|
{
|
|
m_szName[ 0 ] = 0;
|
|
m_szFacePoserModelName[ 0 ] = 0;
|
|
m_bActive = true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *name -
|
|
//-----------------------------------------------------------------------------
|
|
void CChoreoActor::SetName( const char *name )
|
|
{
|
|
assert( strlen( name ) < MAX_ACTOR_NAME );
|
|
Q_strncpy( m_szName, name, sizeof( m_szName ) );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : const char
|
|
//-----------------------------------------------------------------------------
|
|
const char *CChoreoActor::GetName( void )
|
|
{
|
|
return m_szName;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : int
|
|
//-----------------------------------------------------------------------------
|
|
int CChoreoActor::GetNumChannels( void )
|
|
{
|
|
return m_Channels.Size();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : channel -
|
|
// Output : CChoreoChannel
|
|
//-----------------------------------------------------------------------------
|
|
CChoreoChannel *CChoreoActor::GetChannel( int channel )
|
|
{
|
|
if ( channel < 0 || channel >= m_Channels.Size() )
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
return m_Channels[ channel ];
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *channel -
|
|
//-----------------------------------------------------------------------------
|
|
void CChoreoActor::AddChannel( CChoreoChannel *channel )
|
|
{
|
|
m_Channels.AddToTail( channel );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *channel -
|
|
//-----------------------------------------------------------------------------
|
|
void CChoreoActor::RemoveChannel( CChoreoChannel *channel )
|
|
{
|
|
int idx = FindChannelIndex( channel );
|
|
if ( idx == -1 )
|
|
return;
|
|
|
|
m_Channels.Remove( idx );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CChoreoActor::RemoveAllChannels()
|
|
{
|
|
m_Channels.RemoveAll();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : c1 -
|
|
// c2 -
|
|
//-----------------------------------------------------------------------------
|
|
void CChoreoActor::SwapChannels( int c1, int c2 )
|
|
{
|
|
CChoreoChannel *temp;
|
|
|
|
temp = m_Channels[ c1 ];
|
|
m_Channels[ c1 ] = m_Channels[ c2 ];
|
|
m_Channels[ c2 ] = temp;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *channel -
|
|
// Output : int
|
|
//-----------------------------------------------------------------------------
|
|
int CChoreoActor::FindChannelIndex( CChoreoChannel *channel )
|
|
{
|
|
for ( int i = 0; i < m_Channels.Size(); i++ )
|
|
{
|
|
if ( channel == m_Channels[ i ] )
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *name -
|
|
//-----------------------------------------------------------------------------
|
|
void CChoreoActor::SetFacePoserModelName( const char *name )
|
|
{
|
|
Q_strncpy( m_szFacePoserModelName, name, sizeof( m_szFacePoserModelName ) );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : char const
|
|
//-----------------------------------------------------------------------------
|
|
const char *CChoreoActor::GetFacePoserModelName( void ) const
|
|
{
|
|
return m_szFacePoserModelName;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : active -
|
|
//-----------------------------------------------------------------------------
|
|
void CChoreoActor::SetActive( bool active )
|
|
{
|
|
m_bActive = active;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CChoreoActor::GetActive( void ) const
|
|
{
|
|
return m_bActive;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CChoreoActor::MarkForSaveAll( bool mark )
|
|
{
|
|
SetMarkedForSave( mark );
|
|
|
|
int c = GetNumChannels();
|
|
for ( int i = 0; i < c; i++ )
|
|
{
|
|
CChoreoChannel *channel = GetChannel( i );
|
|
channel->MarkForSaveAll( mark );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *name -
|
|
// Output : CChoreoChannel
|
|
//-----------------------------------------------------------------------------
|
|
CChoreoChannel *CChoreoActor::FindChannel( const char *name )
|
|
{
|
|
int c = GetNumChannels();
|
|
for ( int i = 0; i < c; i++ )
|
|
{
|
|
CChoreoChannel *channel = GetChannel( i );
|
|
if ( !Q_stricmp( channel->GetName(), name ) )
|
|
return channel;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void CChoreoActor::SaveToBuffer( CUtlBuffer& buf, CChoreoScene *pScene, IChoreoStringPool *pStringPool )
|
|
{
|
|
buf.PutShort( pStringPool->FindOrAddString( GetName() ) );
|
|
|
|
int c = GetNumChannels();
|
|
Assert( c <= 255 );
|
|
buf.PutUnsignedChar( c );
|
|
|
|
for ( int i = 0; i < c; i++ )
|
|
{
|
|
CChoreoChannel *channel = GetChannel( i );
|
|
Assert( channel );
|
|
channel->SaveToBuffer( buf, pScene, pStringPool );
|
|
}
|
|
|
|
/*
|
|
if ( Q_strlen( a->GetFacePoserModelName() ) > 0 )
|
|
{
|
|
FilePrintf( buf, level + 1, "faceposermodel \"%s\"\n", a->GetFacePoserModelName() );
|
|
}
|
|
*/
|
|
buf.PutChar( GetActive() ? 1 : 0 );
|
|
}
|
|
|
|
bool CChoreoActor::RestoreFromBuffer( CUtlBuffer& buf, CChoreoScene *pScene, IChoreoStringPool *pStringPool )
|
|
{
|
|
char sz[ 256 ];
|
|
pStringPool->GetString( buf.GetShort(), sz, sizeof( sz ) );
|
|
|
|
SetName( sz );
|
|
|
|
int i;
|
|
int c = buf.GetUnsignedChar();
|
|
for ( i = 0; i < c; i++ )
|
|
{
|
|
CChoreoChannel *channel = pScene->AllocChannel();
|
|
Assert( channel );
|
|
if ( channel->RestoreFromBuffer( buf, pScene, this, pStringPool ) )
|
|
{
|
|
AddChannel( channel );
|
|
channel->SetActor( this );
|
|
continue;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
SetActive( buf.GetChar() == 1 ? true : false );
|
|
|
|
return true;
|
|
}
|
|
|