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26 lines
1.1 KiB
C
26 lines
1.1 KiB
C
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef PORTAL_PLACEMENT_H
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#define PORTAL_PLACEMENT_H
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#ifdef _WIN32
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#pragma once
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#endif
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struct CPortalCornerFitData;
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bool FitPortalOnSurface( const CProp_Portal *pIgnorePortal, Vector &vOrigin, const Vector &vForward, const Vector &vRight,
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const Vector &vTopEdge, const Vector &vBottomEdge, const Vector &vRightEdge, const Vector &vLeftEdge,
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int iPlacedBy, ITraceFilter *pTraceFilterPortalShot,
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int iRecursions = 0, const CPortalCornerFitData *pPortalCornerFitData = 0, const int *p_piIntersectionIndex = 0, const int *piIntersectionCount = 0 );
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bool IsPortalIntersectingNoPortalVolume( const Vector &vOrigin, const QAngle &qAngles, const Vector &vForward );
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bool IsPortalOverlappingOtherPortals( const CProp_Portal *pIgnorePortal, const Vector &vOrigin, const QAngle &qAngles, bool bFizzle = false );
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float VerifyPortalPlacement( const CProp_Portal *pIgnorePortal, Vector &vOrigin, QAngle &qAngles, int iPlacedBy, bool bTest = false );
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#endif // PORTAL_PLACEMENT_H
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