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167 lines
5.2 KiB
C++
167 lines
5.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//======================================================================================//
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#include "cbase.h"
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#include "func_portal_orientation.h"
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#include "prop_portal_shared.h"
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#include "portal_shareddefs.h"
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#include "portal_util_shared.h"
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#include "portal_placement.h"
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#include "collisionutils.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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CEntityClassList<CFuncPortalOrientation> g_FuncPortalOrientationVolumeList;
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template <> CFuncPortalOrientation *CEntityClassList<CFuncPortalOrientation>::m_pClassList = NULL;
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CFuncPortalOrientation* GetPortalOrientationVolumeList()
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{
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return g_FuncPortalOrientationVolumeList.m_pClassList;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Test for func_orientation_volume ents which could effect the placement angles of a portal.
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// Input : vecCurAngles - Default angles to place (may change)
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// vecCurOrigin - origin of the portal on placement
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// pPortal - The portal attempting to place
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool UTIL_TestForOrientationVolumes( QAngle& vecCurAngles, const Vector& vecCurOrigin, const CProp_Portal* pPortal )
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{
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if ( !pPortal )
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return false;
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// Walk list of orientation volumes, obb test each with candidate portal
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CFuncPortalOrientation *pList = g_FuncPortalOrientationVolumeList.m_pClassList;
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while ( pList )
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{
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if ( !pList->IsActive() )
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{
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pList = pList->m_pNext;
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continue;
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}
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if ( IsOBBIntersectingOBB( vecCurOrigin, vecCurAngles, CProp_Portal_Shared::vLocalMins, CProp_Portal_Shared::vLocalMaxs,
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pList->GetAbsOrigin(), pList->GetCollideable()->GetCollisionAngles(), pList->GetCollideable()->OBBMins(), pList->GetCollideable()->OBBMaxs() ) )
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{
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QAngle vecGoalAngles;
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// Ent is marked to match angles of it's linked partner
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if ( pList->m_bMatchLinkedAngles )
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{
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// This feature requires a linked portal on a floor or ceiling. Bail without effecting
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// the placement angles if we fail those requirements.
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CProp_Portal* pLinked = pPortal->m_hLinkedPortal.Get();
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if ( !pLinked || !(AnglesAreEqual( vecCurAngles.x, -90.0f, 0.1f ) || AnglesAreEqual( vecCurAngles.x, 90.0f, 0.1f )) )
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return false;
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vecGoalAngles = pLinked->GetAbsAngles();
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vecCurAngles.y = 0.0f;
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vecCurAngles.z = vecGoalAngles.z;
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}
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// Match the angles loaded in from the map
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else
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{
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vecGoalAngles = pList->m_vecAnglesToFace;
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vecCurAngles = vecGoalAngles;
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}
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return true;
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}
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pList = pList->m_pNext;
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}
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return false;
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}
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LINK_ENTITY_TO_CLASS( func_portal_orientation, CFuncPortalOrientation );
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BEGIN_DATADESC( CFuncPortalOrientation )
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DEFINE_FIELD( m_iListIndex, FIELD_INTEGER ),
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//DEFINE_FIELD ( m_pNext, CFuncPortalOrientation ),
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DEFINE_KEYFIELD( m_bDisabled, FIELD_BOOLEAN, "StartDisabled" ),
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DEFINE_KEYFIELD ( m_bMatchLinkedAngles, FIELD_BOOLEAN, "MatchLinkedAngles" ),
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DEFINE_KEYFIELD ( m_vecAnglesToFace, FIELD_VECTOR, "AnglesToFace" ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
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END_DATADESC()
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CFuncPortalOrientation::CFuncPortalOrientation()
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{
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g_FuncPortalOrientationVolumeList.Insert( this );
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}
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CFuncPortalOrientation::~CFuncPortalOrientation()
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{
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g_FuncPortalOrientationVolumeList.Remove( this );
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}
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void CFuncPortalOrientation::Spawn()
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{
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BaseClass::Spawn();
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// Bind to our model, cause we need the extents for bounds checking
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SetModel( STRING( GetModelName() ) );
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SetRenderMode( kRenderNone ); // Don't draw
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SetSolid( SOLID_VPHYSICS ); // we may want slanted walls, so we'll use OBB
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AddSolidFlags( FSOLID_NOT_SOLID );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Test for portals inside our volume when we switch on, and forcibly rotate them
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//-----------------------------------------------------------------------------
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void CFuncPortalOrientation::OnActivate( void )
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{
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if ( !GetCollideable() || m_bDisabled )
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return;
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int iPortalCount = CProp_Portal_Shared::AllPortals.Count();
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if( iPortalCount != 0 )
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{
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CProp_Portal **pPortals = CProp_Portal_Shared::AllPortals.Base();
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for( int i = 0; i != iPortalCount; ++i )
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{
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CProp_Portal *pTempPortal = pPortals[i];
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if( IsOBBIntersectingOBB( pTempPortal->GetAbsOrigin(), pTempPortal->GetAbsAngles(), CProp_Portal_Shared::vLocalMins, CProp_Portal_Shared::vLocalMaxs,
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GetAbsOrigin(), GetCollideable()->GetCollisionAngles(), GetCollideable()->OBBMins(), GetCollideable()->OBBMaxs() ) )
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{
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QAngle angNewAngles;
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if ( m_bMatchLinkedAngles )
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{
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CProp_Portal* pLinked = pTempPortal->m_hLinkedPortal.Get();
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if ( !pLinked )
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return;
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angNewAngles = pTempPortal->m_hLinkedPortal->GetAbsAngles();
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}
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else
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{
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angNewAngles = m_vecAnglesToFace;
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}
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pTempPortal->PlacePortal( pTempPortal->GetAbsOrigin(), angNewAngles, PORTAL_ANALOG_SUCCESS_NO_BUMP );
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}
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}
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}
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}
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void CFuncPortalOrientation::InputEnable( inputdata_t &inputdata )
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{
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m_bDisabled = false;
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OnActivate();
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}
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void CFuncPortalOrientation::InputDisable( inputdata_t &inputdata )
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{
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m_bDisabled = true;
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} |