source-engine/game/client/hl2mp/ui/backgroundpanel.h
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

44 lines
2.0 KiB
C

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef CSBACKGROUND_H
#define CSBACKGROUND_H
#include <vgui_controls/Frame.h>
#include <vgui_controls/EditablePanel.h>
//-----------------------------------------------------------------------------
// Purpose: Creates background image panels
//-----------------------------------------------------------------------------
void CreateBackground( vgui::EditablePanel *pWindow );
//-----------------------------------------------------------------------------
// Purpose: Resizes windows to fit completely on-screen (for 1280x1024), and
// centers them on the screen. Sub-controls are also resized and moved.
//-----------------------------------------------------------------------------
void LayoutBackgroundPanel( vgui::EditablePanel *pWindow );
//-----------------------------------------------------------------------------
// Purpose: Sets colors etc for background image panels
//-----------------------------------------------------------------------------
void ApplyBackgroundSchemeSettings( vgui::EditablePanel *pWindow, vgui::IScheme *pScheme );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ResizeWindowControls( vgui::EditablePanel *pWindow, int tall, int wide, int offsetX, int offsetY );
//-----------------------------------------------------------------------------
// Purpose: transform a standard scaled value into one that is scaled based the minimum
// of the horizontal and vertical ratios
//-----------------------------------------------------------------------------
int GetAlternateProportionalValueFromScaled( vgui::HScheme hScheme, int scaledValue );
//-----------------------------------------------------------------------------
#endif // CSBACKGROUND_H