mirror of
https://github.com/nillerusr/source-engine.git
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131 lines
3.4 KiB
C++
131 lines
3.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//=============================================================================//
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#include "client_pch.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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ConVar vgui_nav_lock( "vgui_nav_lock", "0", FCVAR_DEVELOPMENTONLY );
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ConVar vgui_nav_lock_default_button( "vgui_nav_lock_default_button", "0", FCVAR_DEVELOPMENTONLY );
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//-----------------------------------------------------------------------------
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// Purpose: Determine length of text string
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// Input : *font -
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// *fmt -
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// ... -
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// Output :
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//-----------------------------------------------------------------------------
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int DrawTextLen( vgui::HFont font, const wchar_t *text )
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{
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int len = wcslen( text );
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int x = 0;
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vgui::surface()->DrawSetTextFont( font );
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for ( int i = 0 ; i < len; i++ )
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{
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int a, b, c;
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vgui::surface()->GetCharABCwide( font, text[i], a, b, c );
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// Ignore a
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if ( i != 0 )
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x += a;
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x += b;
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if ( i != len - 1 )
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x += c;
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}
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return x;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Draws colored text to a vgui panel
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// Input : *font - font to use
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// x - position of text
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// y -
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// r - color of text
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// g -
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// b -
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// a - alpha ( 0 = opaque, 255 = transparent )
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// *fmt - va_* text string
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// ... -
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// Output : int - horizontal # of pixels drawn
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//-----------------------------------------------------------------------------
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int DrawColoredText( vgui::HFont font, int x, int y, int r, int g, int b, int a, const wchar_t *text )
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{
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int len = wcslen( text );
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if ( len <= 0 )
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return x;
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MatSysQueueMark( g_pMaterialSystem, "DrawColoredText\n" );
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vgui::surface()->DrawSetTextFont( font );
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vgui::surface()->DrawSetTextPos( x, y );
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vgui::surface()->DrawSetTextColor( r, g, b, a );
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int pixels = DrawTextLen( font, text );
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vgui::surface()->DrawPrintText( text, len );
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MatSysQueueMark( g_pMaterialSystem, "END DrawColoredText\n" );
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return x + pixels;
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}
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int DrawColoredText( vgui::HFont font, int x, int y, Color clr, const wchar_t *text )
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{
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int r, g, b, a;
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clr.GetColor( r, g, b, a );
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return ::DrawColoredText( font, x, y, r, g, b, a, text);
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}
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int DrawCenteredColoredText( vgui::HFont font, int left, int top, int right, int bottom, Color clr, const wchar_t *text )
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{
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int textHeight = vgui::surface()->GetFontTall( font );
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int textWidth = DrawTextLen( font, text );
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return DrawColoredText( font, (right + left) / 2 - textWidth / 2, (bottom + top) / 2 - textHeight / 2, clr, text );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CBasePanel::CBasePanel( vgui::Panel *parent, char const *panelName )
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: vgui::Panel( parent, panelName )
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{
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vgui::ivgui()->AddTickSignal( GetVPanel() );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CBasePanel::~CBasePanel( void )
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{
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}
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void CBasePanel::OnTick()
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{
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if ( vgui_nav_lock.GetInt() > 0 )
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{
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vgui_nav_lock.SetValue( vgui_nav_lock.GetInt() - 1 );
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}
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if ( vgui_nav_lock_default_button.GetInt() > 0 )
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{
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vgui_nav_lock_default_button.SetValue( vgui_nav_lock_default_button.GetInt() - 1 );
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}
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SetVisible( ShouldDraw() );
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}
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