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877 lines
25 KiB
C++
877 lines
25 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Handles all the functions for implementing remote access to the engine
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//
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//===========================================================================//
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#include "server_pch.h"
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#include "iclient.h"
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#include "net.h"
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#include "utlbuffer.h"
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#include "utllinkedlist.h"
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#include "igameserverdata.h"
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#include "sv_remoteaccess.h"
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#include "sv_rcon.h"
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#include "sv_filter.h"
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#include "sys.h"
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#include "vprof_engine.h"
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#include "PlayerState.h"
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#include "sv_log.h"
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#ifndef SWDS
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#include "zip/XZip.h"
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#endif
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#include "cl_main.h"
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extern IServerGameDLL *serverGameDLL;
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CServerRemoteAccess g_ServerRemoteAccess;
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EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CServerRemoteAccess, IGameServerData, GAMESERVERDATA_INTERFACE_VERSION, g_ServerRemoteAccess);
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ConVar sv_rcon_log( "sv_rcon_log", "1", 0, "Enable/disable rcon logging." );
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//-----------------------------------------------------------------------------
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// Host_Stats_f - prints out interesting stats about the server...
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//-----------------------------------------------------------------------------
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void Host_Stats_f (void)
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{
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char stats[512];
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g_ServerRemoteAccess.GetStatsString(stats, sizeof(stats));
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ConMsg("CPU In_(KB/s) Out_(KB/s) Uptime Map_changes FPS Players Connects\n%s\n", stats);
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}
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static ConCommand stats("stats", Host_Stats_f, "Prints server performance variables" );
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CServerRemoteAccess::CServerRemoteAccess()
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{
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m_iBytesSent = 0;
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m_iBytesReceived = 0;
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m_NextListenerID = 0;
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m_AdminUIID = INVALID_LISTENER_ID;
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m_nScreenshotListener = -1;
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}
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//-----------------------------------------------------------------------------
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// Purpose: unique id to associate data transfers with sessions
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//-----------------------------------------------------------------------------
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ra_listener_id CServerRemoteAccess::GetNextListenerID( bool authConnection, const netadr_t *adr )
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{
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int i = m_ListenerIDs.AddToTail();
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m_ListenerIDs[i].listenerID = i;
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m_ListenerIDs[i].authenticated = !authConnection;
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m_ListenerIDs[i].m_bHasAddress = ( adr != NULL );
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if ( adr )
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{
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m_ListenerIDs[i].adr = *adr;
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}
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return i;
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}
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bool GetStringHelper( CUtlBuffer & cmd, char *outBuf, int bufSize )
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{
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outBuf[0] = 0;
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cmd.GetStringManualCharCount( outBuf, bufSize );
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if ( !cmd.IsValid() )
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{
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cmd.Purge();
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return false;
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: handles a request
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//-----------------------------------------------------------------------------
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void CServerRemoteAccess::WriteDataRequest( CRConServer *pNetworkListener, ra_listener_id listener, const void *buffer, int bufferSize)
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{
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m_iBytesReceived += bufferSize;
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// ConMsg("RemoteAccess: bytes received: %d\n", m_iBytesReceived);
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if ( bufferSize < 2*sizeof(int) ) // check that the buffer contains at least the id and type
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{
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return;
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}
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CUtlBuffer cmd(buffer, bufferSize, CUtlBuffer::READ_ONLY);
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bool invalidRequest = false;
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while ( invalidRequest == false && (int)cmd.TellGet() < (int)(cmd.Size() - 2 * sizeof(int) ) ) // while there is commands to read
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{
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// parse out the buffer
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int requestID = cmd.GetInt();
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pNetworkListener->SetRequestID( listener, requestID ); // tell the rcon server the ID so it can reflect it when the console redirect flushes
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int requestType = cmd.GetInt();
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switch (requestType)
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{
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case SERVERDATA_REQUESTVALUE:
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{
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if ( IsAuthenticated(listener) )
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{
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char variable[256];
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if ( !GetStringHelper( cmd, variable, sizeof(variable) ) )
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{
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invalidRequest = true;
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break;
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}
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RequestValue( listener, requestID, variable);
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if ( !GetStringHelper( cmd, variable, sizeof(variable) ) )
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{
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invalidRequest = true;
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break;
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}
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}
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else
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{
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char variable[256];
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if ( !GetStringHelper( cmd, variable, sizeof(variable) ) )
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{
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invalidRequest = true;
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break;
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}
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if ( !GetStringHelper( cmd, variable, sizeof(variable) ) )
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{
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invalidRequest = true;
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break;
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}
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}
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}
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break;
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case SERVERDATA_SETVALUE:
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{
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if ( IsAuthenticated(listener) )
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{
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char variable[256];
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char value[256];
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if ( !GetStringHelper( cmd, variable, sizeof(variable) ) )
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{
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invalidRequest = true;
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break;
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}
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if ( !GetStringHelper( cmd, value, sizeof(value) ) )
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{
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invalidRequest = true;
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break;
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}
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SetValue(variable, value);
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}
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else
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{
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char command[512];
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if ( !GetStringHelper( cmd, command, sizeof(command) ) )
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{
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invalidRequest = true;
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break;
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}
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if ( !GetStringHelper( cmd, command, sizeof(command) ) )
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{
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invalidRequest = true;
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break;
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}
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}
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}
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break;
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case SERVERDATA_EXECCOMMAND:
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{
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if ( IsAuthenticated(listener) )
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{
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char command[512];
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if ( !GetStringHelper( cmd, command, sizeof(command) ) )
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{
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invalidRequest = true;
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break;
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}
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ExecCommand(command);
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if ( listener != m_AdminUIID )
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{
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LogCommand( listener, va( "command \"%s\"", command) );
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}
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if ( !GetStringHelper( cmd, command, sizeof(command) ) )
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{
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invalidRequest = true;
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break;
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}
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}
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else
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{
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char command[512];
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if ( !GetStringHelper( cmd, command, sizeof(command) ) )
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{
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invalidRequest = true;
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break;
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}
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if ( !GetStringHelper( cmd, command, sizeof(command) ) )
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{
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invalidRequest = true;
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break;
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}
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LogCommand( listener, "Bad Password" );
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}
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}
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break;
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case SERVERDATA_AUTH:
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{
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char password[512];
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if ( !GetStringHelper( cmd, password, sizeof(password) ) )
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{
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invalidRequest = true;
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break;
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}
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CheckPassword( pNetworkListener, listener, requestID, password );
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if ( !GetStringHelper( cmd, password, sizeof(password) ) )
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{
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invalidRequest = true;
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break;
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}
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if ( m_ListenerIDs[ listener ].authenticated )
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{
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// if the second string has a non-zero value, it is a userid.
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int userID = atoi( password );
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const ConCommandBase *var = g_pCVar->GetCommands();
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while ( var )
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{
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if ( var->IsCommand() )
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{
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if ( Q_stricmp( var->GetName(), "mp_disable_autokick" ) == 0 )
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{
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Cbuf_AddText( va( "mp_disable_autokick %d\n", userID ) );
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Cbuf_Execute();
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break;
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}
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}
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var = var->GetNext();
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}
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}
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}
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break;
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case SERVERDATA_TAKE_SCREENSHOT:
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#ifndef SWDS
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m_nScreenshotListener = listener;
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CL_TakeJpeg( );
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#endif
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break;
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case SERVERDATA_SEND_CONSOLE_LOG:
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{
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#ifndef SWDS
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CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER );
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if ( GetConsoleLogFileData( buf ) )
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{
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HZIP hZip = CreateZipZ( 0, 1024 * 1024, ZIP_MEMORY );
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void *pMem;
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unsigned long nLen;
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ZipAdd( hZip, "console.log", buf.Base(), buf.TellMaxPut(), ZIP_MEMORY );
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ZipGetMemory( hZip, &pMem, &nLen );
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SendResponseToClient( listener, SERVERDATA_CONSOLE_LOG_RESPONSE, pMem, nLen );
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CloseZip( hZip );
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}
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else
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{
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LogCommand( listener, "Failed to read console log!\n" );
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RespondString( listener, requestID, "Failed to read console log!\n" );
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}
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#endif
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}
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break;
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default:
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Assert(!("Unknown requestType in CServerRemoteAccess::WriteDataRequest()"));
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cmd.Purge();
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invalidRequest = true;
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break;
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};
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}
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}
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// NOTE: This version is used by the server DLL or server plugins
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void CServerRemoteAccess::WriteDataRequest( ra_listener_id listener, const void *buffer, int bufferSize )
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{
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WriteDataRequest( &RCONServer(), listener, buffer, bufferSize );
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}
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//-----------------------------------------------------------------------------
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// Uploads a screenshot to a particular listener
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//-----------------------------------------------------------------------------
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void CServerRemoteAccess::UploadScreenshot( const char *pFileName )
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{
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#ifndef SWDS
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if ( m_nScreenshotListener < 0 )
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return;
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CUtlBuffer buf( 128 * 1024, 0 );
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if ( g_pFullFileSystem->ReadFile( pFileName, "MOD", buf ) )
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{
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HZIP hZip = CreateZipZ( 0, 1024 * 1024, ZIP_MEMORY );
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void *pMem;
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unsigned long nLen;
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ZipAdd( hZip, "screenshot.jpg", buf.Base(), buf.TellMaxPut(), ZIP_MEMORY );
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ZipGetMemory( hZip, &pMem, &nLen );
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SendResponseToClient( m_nScreenshotListener, SERVERDATA_SCREENSHOT_RESPONSE, pMem, nLen );
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CloseZip( hZip );
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}
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else
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{
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LogCommand( m_nScreenshotListener, "Failed to read screenshot!\n" );
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RespondString( m_nScreenshotListener, 0, "Failed to read screenshot!\n" );
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}
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m_nScreenshotListener = -1;
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose: log information about a command that ran
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//-----------------------------------------------------------------------------
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void CServerRemoteAccess::LogCommand( ra_listener_id listener, const char *msg )
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{
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if ( !sv_rcon_log.GetBool() )
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return;
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if ( listener < (ra_listener_id)m_ListenerIDs.Count() && m_ListenerIDs[listener].m_bHasAddress )
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{
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Log( "rcon from \"%s\": %s\n", m_ListenerIDs[listener].adr.ToString(), msg );
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}
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else
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{
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Log( "rcon from \"unknown\": %s\n", msg );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: checks if this user has provided the correct password
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//-----------------------------------------------------------------------------
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void CServerRemoteAccess::CheckPassword( CRConServer *pNetworkListener, ra_listener_id listener, int requestID, const char *password )
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{
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// If the pw does not match, then not authed
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if ( !pNetworkListener->IsPassword( password ) )
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{
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BadPassword( pNetworkListener, listener );
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return;
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}
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// allocate a spot in the list for the response
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int i = m_ResponsePackets.AddToTail();
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m_ResponsePackets[i].responderID = listener; // record who we need to respond to
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CUtlBuffer &response = m_ResponsePackets[i].packet;
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// build the response
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response.PutInt(requestID);
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response.PutInt(SERVERDATA_AUTH_RESPONSE);
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response.PutString("");
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response.PutString("");
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m_ListenerIDs[ listener ].authenticated = true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns true if this connection has provided the correct password
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//-----------------------------------------------------------------------------
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bool CServerRemoteAccess::IsAuthenticated( ra_listener_id listener )
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{
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// Checking for >= 0 is tautological because ra_listener_id is unsigned
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Assert( /*listener >= 0 &&*/ listener < (ra_listener_id)m_ListenerIDs.Count() );
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return m_ListenerIDs[listener].authenticated;
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}
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//-----------------------------------------------------------------------------
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// Purpose: send a bad password packet
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// Returns TRUE if socket was closed
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//-----------------------------------------------------------------------------
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void CServerRemoteAccess::BadPassword( CRConServer *pNetworkListener, ra_listener_id listener )
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{
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ListenerStore_t& listenerStore = m_ListenerIDs[listener];
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listenerStore.authenticated = false;
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if ( pNetworkListener->HandleFailedRconAuth( listenerStore.adr ) )
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{
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// Close the socket if too many failed attempts
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pNetworkListener->BCloseAcceptedSocket( listener );
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}
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else
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{
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//
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// Respond to the rcon user
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//
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// allocate a spot in the list for the response
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int i = m_ResponsePackets.AddToTail();
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m_ResponsePackets[i].responderID = listener; // record who we need to respond to
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CUtlBuffer &response = m_ResponsePackets[i].packet;
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// build the response
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response.PutInt(-1); // special flag for bad password
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response.PutInt(SERVERDATA_AUTH_RESPONSE);
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response.PutString("");
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response.PutString("");
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns the number of bytes read
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//-----------------------------------------------------------------------------
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int CServerRemoteAccess::GetDataResponseSize( ra_listener_id listener )
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{
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for( int i = m_ResponsePackets.Head(); m_ResponsePackets.IsValidIndex(i); i = m_ResponsePackets.Next(i) )
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{
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// copy response into buffer
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if ( m_ResponsePackets[i].responderID != listener ) // not for us, skip to the next entry
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continue;
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CUtlBuffer &response = m_ResponsePackets[i].packet;
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return response.TellPut();
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}
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return 0;
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}
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int CServerRemoteAccess::ReadDataResponse( ra_listener_id listener, void *buffer, int bufferSize )
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{
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for( int i = m_ResponsePackets.Head(); m_ResponsePackets.IsValidIndex(i); i = m_ResponsePackets.Next(i) )
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{
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// copy response into buffer
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if ( m_ResponsePackets[i].responderID != listener ) // not for us, skip to the next entry
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continue;
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CUtlBuffer &response = m_ResponsePackets[i].packet;
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int bytesToCopy = response.TellPut();
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Assert(bufferSize >= bytesToCopy);
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if (bytesToCopy <= bufferSize)
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{
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memcpy(buffer, response.Base(), bytesToCopy);
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}
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else
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{
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// not enough room in buffer, don't return message
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bytesToCopy = 0;
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}
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m_iBytesSent += bytesToCopy;
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// ConMsg("RemoteAccess: bytes sent: %d\n", m_iBytesSent);
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// remove from list
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m_ResponsePackets.Remove(i);
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// return bytes copied
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return bytesToCopy;
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}
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return 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose: looks up a cvar and posts a return value
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//-----------------------------------------------------------------------------
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void CServerRemoteAccess::RequestValue( ra_listener_id listener, int requestID, const char *variable)
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{
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// look up the cvar
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CUtlBuffer value(0, 256, CUtlBuffer::TEXT_BUFFER); // text-mode buffer
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LookupValue(variable, value);
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// allocate a spot in the list for the response
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int i = m_ResponsePackets.AddToTail();
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m_ResponsePackets[i].responderID = listener; // record who we need to respond to
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CUtlBuffer &response = m_ResponsePackets[i].packet;
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// build the response
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response.PutInt(requestID);
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response.PutInt(SERVERDATA_RESPONSE_VALUE);
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response.PutString(variable);
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//Assert(value.TellPut() > 0);
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response.PutInt(value.TellPut());
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if (value.TellPut())
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{
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response.Put(value.Base(), value.TellPut());
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: looks up a cvar and posts a return value
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//-----------------------------------------------------------------------------
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void CServerRemoteAccess::RespondString( ra_listener_id listener, int requestID, const char *pString )
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{
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// allocate a spot in the list for the response
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int i = m_ResponsePackets.AddToTail();
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m_ResponsePackets[i].responderID = listener; // record who we need to respond to
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CUtlBuffer &response = m_ResponsePackets[i].packet;
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// build the response
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response.PutInt(requestID);
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response.PutInt(SERVERDATA_RESPONSE_STRING);
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response.PutString(pString);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Sets a cvar or value
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//-----------------------------------------------------------------------------
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void CServerRemoteAccess::SetValue(const char *variable, const char *value)
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{
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// check for special types
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if (!stricmp(variable, "map"))
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{
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// push a map change command
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Cbuf_AddText( va( "changelevel %s\n", value ) );
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Cbuf_Execute();
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}
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else if (!stricmp(variable, "mapcycle"))
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{
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// write out a new mapcycle file
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ConVarRef mapcycle( "mapcyclefile" );
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if ( mapcycle.IsValid() )
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{
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FileHandle_t f = g_pFileSystem->Open(mapcycle.GetString(), "wt");
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if (!f)
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{
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// mapcycle file probably read only, fall pack to temporary file
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Msg("Couldn't write to read-only file %s, using file _temp_mapcycle.txt instead.\n", mapcycle.GetString());
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mapcycle.SetValue("_temp_mapcycle.txt" );
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f = g_pFileSystem->Open(mapcycle.GetString(), "wt");
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if (!f)
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{
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return;
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}
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}
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g_pFileSystem->Write(value, Q_strlen(value) + 1, f);
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g_pFileSystem->Close(f);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Stick the cvar set in the command string, so client notification, replication, etc happens
|
|
Cbuf_AddText( va("%s %s", variable, value) );
|
|
Cbuf_AddText("\n");
|
|
Cbuf_Execute();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: execs a command
|
|
//-----------------------------------------------------------------------------
|
|
void CServerRemoteAccess::ExecCommand(const char *cmdString)
|
|
{
|
|
Cbuf_AddText((char *)cmdString);
|
|
Cbuf_AddText("\n");
|
|
Cbuf_Execute();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Finds the value of a particular server variable
|
|
//-----------------------------------------------------------------------------
|
|
bool CServerRemoteAccess::LookupValue(const char *variable, CUtlBuffer &value)
|
|
{
|
|
Assert(value.IsText());
|
|
|
|
// first see if it's a cvar
|
|
const char *strval = LookupStringValue(variable);
|
|
if (strval)
|
|
{
|
|
value.PutString(strval);
|
|
value.PutChar(0);
|
|
}
|
|
else if (!stricmp(variable, "stats"))
|
|
{
|
|
char szStats[512];
|
|
GetStatsString( szStats, sizeof( szStats ) );
|
|
value.PutString( szStats );
|
|
value.PutChar(0);
|
|
}
|
|
else if (!stricmp(variable, "banlist"))
|
|
{
|
|
// returns a list of banned users and ip's
|
|
GetUserBanList(value);
|
|
}
|
|
else if (!stricmp(variable, "playerlist"))
|
|
{
|
|
GetPlayerList(value);
|
|
}
|
|
else if (!stricmp(variable, "maplist"))
|
|
{
|
|
GetMapList(value);
|
|
}
|
|
else if (!stricmp(variable, "uptime"))
|
|
{
|
|
int timeSeconds = (int)(Plat_FloatTime());
|
|
value.PutInt(timeSeconds);
|
|
value.PutChar(0);
|
|
}
|
|
else if (!stricmp(variable, "ipaddress"))
|
|
{
|
|
char addr[25];
|
|
Q_snprintf( addr, sizeof(addr), "%s:%i", net_local_adr.ToString(true), sv.GetUDPPort());
|
|
value.PutString( addr );
|
|
value.PutChar(0);
|
|
}
|
|
else if (!stricmp(variable, "mapcycle"))
|
|
{
|
|
ConVarRef mapcycle( "mapcyclefile" );
|
|
if ( mapcycle.IsValid() )
|
|
{
|
|
// send the mapcycle list file
|
|
FileHandle_t f = g_pFileSystem->Open(mapcycle.GetString(), "rb" );
|
|
|
|
if ( f == FILESYSTEM_INVALID_HANDLE )
|
|
return true;
|
|
|
|
int len = g_pFileSystem->Size(f);
|
|
char *mapcycleData = (char *)_alloca( len+1 );
|
|
if ( len && g_pFileSystem->Read( mapcycleData, len, f ) )
|
|
{
|
|
mapcycleData[len] = 0; // Make sure it's null terminated.
|
|
value.PutString((const char *)mapcycleData);
|
|
value.PutChar(0);
|
|
}
|
|
else
|
|
{
|
|
value.PutString( "" );
|
|
value.PutChar(0);
|
|
}
|
|
|
|
g_pFileSystem->Close( f );
|
|
|
|
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// value not found, null terminate
|
|
value.PutChar(0);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Finds the value of a particular server variable for simple string values
|
|
//-----------------------------------------------------------------------------
|
|
const char *CServerRemoteAccess::LookupStringValue(const char *variable)
|
|
{
|
|
static char s_ReturnBuf[32];
|
|
IConVar *pVar = g_pCVar->FindVar( variable );
|
|
if ( pVar )
|
|
{
|
|
ConVarRef var( pVar );
|
|
if ( var.IsValid() )
|
|
return var.GetString();
|
|
}
|
|
|
|
// special types
|
|
if ( !Q_stricmp( variable, "map" ) )
|
|
return sv.GetMapName();
|
|
|
|
if ( !Q_stricmp( variable, "playercount" ) )
|
|
{
|
|
Q_snprintf( s_ReturnBuf, sizeof(s_ReturnBuf) - 1, "%d", sv.GetNumClients() - sv.GetNumProxies());
|
|
return s_ReturnBuf;
|
|
}
|
|
|
|
if ( !Q_stricmp( variable, "maxplayers" ) )
|
|
{
|
|
Q_snprintf( s_ReturnBuf, sizeof(s_ReturnBuf) - 1, "%d", sv.GetMaxClients() );
|
|
return s_ReturnBuf;
|
|
}
|
|
|
|
if ( !Q_stricmp( variable, "gamedescription" ) && serverGameDLL )
|
|
return serverGameDLL->GetGameDescription();
|
|
|
|
return NULL;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: fills a buffer with a list of all banned IP addresses
|
|
//-----------------------------------------------------------------------------
|
|
void CServerRemoteAccess::GetUserBanList(CUtlBuffer &value)
|
|
{
|
|
// add user bans
|
|
int i;
|
|
for (i = 0; i < g_UserFilters.Count(); i++)
|
|
{
|
|
value.Printf("%i %s : %.3f min\n", i + 1, GetUserIDString(g_UserFilters[i].userid), g_UserFilters[i].banTime);
|
|
}
|
|
|
|
// add ip filters
|
|
for (i = 0; i < g_IPFilters.Count() ; i++)
|
|
{
|
|
unsigned char b[4];
|
|
*(unsigned *)b = g_IPFilters[i].compare;
|
|
value.Printf("%i %i.%i.%i.%i : %.3f min\n", i + 1 + g_UserFilters.Count(), b[0], b[1], b[2], b[3], g_IPFilters[i].banTime);
|
|
}
|
|
|
|
value.PutChar(0);
|
|
}
|
|
|
|
void CServerRemoteAccess::GetStatsString(char *buf, int bufSize)
|
|
{
|
|
float avgIn=0,avgOut=0;
|
|
|
|
sv.GetNetStats( avgIn, avgOut );
|
|
|
|
// format: CPU percent, Bandwidth in, Bandwidth out, uptime, changelevels, framerate, total players
|
|
_snprintf(buf, bufSize - 1, "%-6.2f %-10.2f %-11.2f %-7i %-12i %-8.2f %-8i %-8i",
|
|
sv.GetCPUUsage() * 100,
|
|
avgIn / 1024.0f,
|
|
avgOut / 1024.0f,
|
|
(int)(Sys_FloatTime()) / 60,
|
|
sv.GetSpawnCount() - 1,
|
|
1.0/host_frametime, // frame rate
|
|
sv.GetNumClients() - sv.GetNumProxies(),
|
|
sv.GetNumConnections());
|
|
buf[bufSize - 1] = 0;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Fills buffer with details on everyone in the server
|
|
//-----------------------------------------------------------------------------
|
|
void CServerRemoteAccess::GetPlayerList(CUtlBuffer &value)
|
|
{
|
|
if ( !serverGameClients )
|
|
{
|
|
return;
|
|
}
|
|
|
|
for ( int i=0 ; i< sv.GetClientCount() ; i++ )
|
|
{
|
|
CGameClient *client = sv.Client(i);
|
|
if ( !client || !client->IsActive() )
|
|
continue;
|
|
|
|
CPlayerState *pl = serverGameClients->GetPlayerState( client->edict );
|
|
if ( !pl )
|
|
continue;
|
|
|
|
// valid user, add to buffer
|
|
// format per user, each user seperated by a newline '\n'
|
|
// "name authID ipAddress ping loss frags time"
|
|
if ( client->IsFakeClient() )
|
|
{
|
|
value.Printf("\"%s\" %s 0 0 0 %d 0\n",
|
|
client->GetClientName(),
|
|
client->GetNetworkIDString(),
|
|
pl->frags);
|
|
}
|
|
else
|
|
{
|
|
value.Printf("\"%s\" %s %s %d %d %d %d\n",
|
|
client->GetClientName(),
|
|
client->GetNetworkIDString(),
|
|
client->GetNetChannel()->GetAddress(),
|
|
(int)(client->GetNetChannel()->GetAvgLatency(FLOW_OUTGOING) * 1000.0f),
|
|
(int)(client->GetNetChannel()->GetAvgLoss(FLOW_INCOMING)),
|
|
pl->frags,
|
|
(int)(client->GetNetChannel()->GetTimeConnected()));
|
|
}
|
|
}
|
|
|
|
value.PutChar(0);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Fills buffer with list of maps from this mod
|
|
//-----------------------------------------------------------------------------
|
|
void CServerRemoteAccess::GetMapList(CUtlBuffer &value)
|
|
{
|
|
// search the directory structure.
|
|
char mapwild[MAX_QPATH];
|
|
char friendly_com_gamedir[ MAX_OSPATH ];
|
|
strcpy(mapwild, "maps/*.bsp");
|
|
Q_strncpy( friendly_com_gamedir, com_gamedir, sizeof(friendly_com_gamedir) );
|
|
Q_strlower( friendly_com_gamedir );
|
|
|
|
char const *findfn = Sys_FindFirst( mapwild, NULL, 0 );
|
|
while ( findfn )
|
|
{
|
|
char curDir[MAX_PATH];
|
|
_snprintf(curDir, MAX_PATH, "maps/%s", findfn);
|
|
g_pFileSystem->GetLocalPath(curDir, curDir, MAX_PATH);
|
|
|
|
// limit maps displayed to ones for the mod only
|
|
if (strstr(curDir, friendly_com_gamedir))
|
|
{
|
|
// clean up the map name
|
|
char mapName[MAX_PATH];
|
|
strcpy(mapName, findfn);
|
|
char *extension = strstr(mapName, ".bsp");
|
|
if (extension)
|
|
{
|
|
*extension = 0;
|
|
}
|
|
|
|
// write into buffer
|
|
value.PutString(mapName);
|
|
value.PutString("\n");
|
|
}
|
|
findfn = Sys_FindNext( NULL, 0 );
|
|
}
|
|
|
|
Sys_FindClose();
|
|
value.PutChar(0);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sends a message to all the watching admin UI's
|
|
//-----------------------------------------------------------------------------
|
|
void CServerRemoteAccess::SendMessageToAdminUI( ra_listener_id listenerID, const char *message)
|
|
{
|
|
if ( listenerID != m_AdminUIID )
|
|
{
|
|
Warning( "ServerRemoteAccess: Sending AdminUI message to non-AdminUI listener\n" );
|
|
}
|
|
|
|
// allocate a spot in the list for the response
|
|
int i = m_ResponsePackets.AddToTail();
|
|
m_ResponsePackets[i].responderID = listenerID; // record who we need to respond to
|
|
CUtlBuffer &response = m_ResponsePackets[i].packet;
|
|
|
|
// post the message
|
|
response.PutInt(0);
|
|
response.PutInt(SERVERDATA_UPDATE);
|
|
response.PutString(message);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Sends a response to the client
|
|
//-----------------------------------------------------------------------------
|
|
void CServerRemoteAccess::SendResponseToClient( ra_listener_id listenerID, ServerDataResponseType_t type, void *pData, int nDataLen )
|
|
{
|
|
// allocate a spot in the list for the response
|
|
int i = m_ResponsePackets.AddToTail();
|
|
m_ResponsePackets[i].responderID = listenerID; // record who we need to respond to
|
|
CUtlBuffer &response = m_ResponsePackets[i].packet;
|
|
|
|
// post the message
|
|
response.PutInt( 0 );
|
|
response.PutInt( type );
|
|
response.PutInt( nDataLen );
|
|
response.Put( pData, nDataLen );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: C function for rest of engine to access CServerRemoteAccess class
|
|
//-----------------------------------------------------------------------------
|
|
extern "C" void NotifyDedicatedServerUI(const char *message)
|
|
{
|
|
if ( g_ServerRemoteAccess.GetAdminUIID() != INVALID_LISTENER_ID ) // if we have an admin UI actually registered
|
|
{
|
|
g_ServerRemoteAccess.SendMessageToAdminUI( g_ServerRemoteAccess.GetAdminUIID(), message);
|
|
}
|
|
}
|