source-engine/game/shared/tf2base/tf_weapon_bat.cpp
2022-08-10 19:52:28 +03:00

46 lines
1.0 KiB
C++

//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#include "cbase.h"
#include "tf_weapon_bat.h"
#include "decals.h"
// Client specific.
#ifdef CLIENT_DLL
#include "c_tf_player.h"
// Server specific.
#else
#include "tf_player.h"
#endif
//=============================================================================
//
// Weapon Bat tables.
//
IMPLEMENT_NETWORKCLASS_ALIASED( TFBat, DT_TFWeaponBat )
BEGIN_NETWORK_TABLE( CTFBat, DT_TFWeaponBat )
END_NETWORK_TABLE()
BEGIN_PREDICTION_DATA( CTFBat )
END_PREDICTION_DATA()
LINK_ENTITY_TO_CLASS( tf_weapon_bat, CTFBat );
PRECACHE_WEAPON_REGISTER( tf_weapon_bat );
//=============================================================================
//
// Weapon Bat functions.
//
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CTFBat::CTFBat()
{
}