mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
20 lines
622 B
Plaintext
20 lines
622 B
Plaintext
ps.1.1
|
|
|
|
;------------------------------------------------------------------------------
|
|
; Draw a texture . . woo hoo!
|
|
; t0 - texture
|
|
;
|
|
; The texture coordinates need to be defined as follows:
|
|
; tc0 - texcoords
|
|
;------------------------------------------------------------------------------
|
|
|
|
tex t0 ; base color
|
|
tex t1 ; cube map
|
|
tex t2 ; envmap mask (in alpha channel)
|
|
|
|
mul r0, t0, c3 ; base times modulation
|
|
mul r1, t1, 1-t2.a ; Envmap * mask (in alpha channel)
|
|
mad r0.rgb, r1, c2, r0 ; Base * mod + envmap * mask * tint
|
|
mul r0.rgb, v0, r0 ; apply vertex lighting
|
|
mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
|